| Main/Core/NetworkPackage/CustomServerPack/CustomHB426CombinePack.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Main/System/Battle/BattleObject/BattleObject.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Main/Core/NetworkPackage/CustomServerPack/CustomHB426CombinePack.cs
@@ -258,7 +258,7 @@ } else if (pack is HB427_tagSCUseSkill skillPack) { Debug.LogError("落单的技能"); // Debug.LogError("落单的技能"); } } } Main/System/Battle/BattleObject/BattleObject.cs
@@ -347,8 +347,8 @@ { battleField.battleEffectMgr.PlayEffect(this, 19999, heroRectTrans, Camp); } else { // else // { if ((dmgInfo.IsType(DamageType.Damage) || dmgInfo.IsRealdamage())) { if (!buffMgr.isControled[BattleConst.HardControlGroup]) @@ -356,7 +356,7 @@ motionBase.PlayAnimation(MotionName.hit, false); } } } // } } }