136 子 【挑战】战锤秘境 / 【挑战】战锤秘境-客户端 删除using
| | |
| | | using System.Collections.Generic; |
| | | using DG.DemiEditor; |
| | | using LitJson; |
| | | public class BoneFieldManager : GameSystemManager<BoneFieldManager> |
| | | { |
| | |
| | | |
| | | public void UpdateFBEnd(H0320_tagFBEnd vNetData) |
| | | { |
| | | if (vNetData.Msg.IsNullOrEmpty()) |
| | | if (vNetData.Msg == null) |
| | | return; |
| | | ChallengeResultData result = ChallengeResultData.FromJson(vNetData.Msg); |
| | | if (result == null || result.itemInfo.IsNullOrEmpty()) |
| | |
| | | using System; |
| | | using System.Collections.Generic; |
| | | using UnityEngine; |
| | | public class BoneFieldWin : UIBase |