197 子 【内政】淘金系统 / 【内政】淘金系统-客户端 - 功能开启前的限制
| | |
| | | ); |
| | | autoBtn.AddListener(() => |
| | | { |
| | | UIManager.Instance.OpenWindow<GoldRushAutoWin>(); |
| | | if (FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.GoldRush, true)) |
| | | { |
| | | UIManager.Instance.OpenWindow<GoldRushAutoWin>(); |
| | | } |
| | | } |
| | | ); |
| | | } |
| | |
| | | //淘金功能
|
| | | public class GoldRushManager : GameSystemManager<GoldRushManager>
|
| | | {
|
| | | public const int funcID = 8;
|
| | | int campUnlockState;
|
| | | int workerUnlockState;
|
| | | public int panningCnt; //累计总次数
|
| | |
| | |
|
| | | void UpdateRedpoint()
|
| | | {
|
| | | if (!FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.GoldRush))
|
| | | return;
|
| | | |
| | | if (CheckCanUnLockWorker())
|
| | | {
|
| | | workerRedpoint.state = RedPointState.Simple;
|
| | |
| | | |
| | | void Display() |
| | | { |
| | | if (!FuncOpen.Instance.IsFuncOpen(GoldRushManager.funcID)) |
| | | if (!FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.GoldRush)) |
| | | { |
| | | funcGo.SetActive(false); |
| | | return; |
| | |
| | | |
| | | void ClickTent() |
| | | { |
| | | if (!FuncOpen.Instance.IsFuncOpen(GoldRushManager.funcID)) |
| | | if (!FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.GoldRush, true)) |
| | | { |
| | | return; |
| | | } |
| | |
| | | Hero = 1,//武将 |
| | | Challenge = 2,//挑战 |
| | | Official = 3,//内政 |
| | | GoldRush = 8, //淘金 |
| | | Realm = 10, //境界 官职 |
| | | Guild = 11,// 公会 |
| | | BlessLV = 12, //祝福等级 |