Merge branch 'master' of http://192.168.1.20:10010/r/Project_SG_scripts
| | |
| | | |
| | | }; |
| | | |
| | | public static int[] galaTypes = new int[] { 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19 }; |
| | | |
| | | void UpdateRedpoint(List<int> _types) |
| | | { |
| | | if (_types.IsNullOrEmpty()) |
| | |
| | | } |
| | | |
| | | bool isGalaRed = false; |
| | | if (_types.Count == 1) |
| | | { |
| | | if (galaTypes.Contains(_types[0])) |
| | | { |
| | | _types = galaTypes.ToList(); |
| | | } |
| | | } |
| | | |
| | | foreach (var type in _types) |
| | | { |
| | |
| | | { |
| | | if (null == battleField) |
| | | return; |
| | | if (!FuncOpen.Instance.IsFuncOpen(BattleManager.Instance.passFuncId, true)) |
| | | // 检查是否为永久特权卡玩家 |
| | | bool hasForeverPrivilege = InvestModel.Instance.IsInvested(InvestModel.foreverCardType); |
| | | |
| | | if (!hasForeverPrivilege && !FuncOpen.Instance.IsFuncOpen(BattleManager.Instance.passFuncId, true)) |
| | | return; |
| | | |
| | | int passRound = BattleManager.Instance.defaultPassRound; |
| | | var name = battleField.ToString(); |
| | | |
| | | // 检查是否为永久特权卡玩家 |
| | | bool hasForeverPrivilege = InvestModel.Instance.IsInvested(InvestModel.foreverCardType); |
| | | |
| | | if (hasForeverPrivilege) |
| | | { |
| | |
| | | // 如果战场类型不在 FieldNameToIndex 中,使用默认配置 |
| | | } |
| | | |
| | | if (passRound != 0) |
| | | { |
| | | int nowRound = battleField.round; |
| | | int realPassRound = passRound + 1; // 配置是超过x回合可以跳,意味着x+1回合可以跳 |
| | | if (nowRound < realPassRound) |
| | | { |
| | | SysNotifyMgr.Instance.ShowTip("BattlePass", realPassRound - nowRound); |
| | | return; |
| | | } |
| | | } |
| | | battleField.ForceFinish(); |
| | | } |
| | |
| | | { |
| | | if (null == battleField) |
| | | return; |
| | | |
| | | // 计算下一个速度档位的索引 |
| | | int nextSpeedIndex = (BattleManager.Instance.speedIndex + 1) % BattleManager.Instance.speedGear.Length; |
| | | bool isOpen = false; |
| | | if (InvestModel.Instance.IsActiveFightSpeed(3)) |
| | | { |
| | | isOpen = true; |
| | | } |
| | | else |
| | | { |
| | | // 检查下一档倍速功能是否开启 |
| | | int nextSpeedFuncId = BattleManager.Instance.speedIndexfuncIdArr[nextSpeedIndex]; |
| | | bool isOpen = FuncOpen.Instance.IsFuncOpen(nextSpeedFuncId); |
| | | isOpen = FuncOpen.Instance.IsFuncOpen(nextSpeedFuncId); |
| | | if (!isOpen && FuncOpenLVConfig.HasKey(nextSpeedFuncId)) |
| | | { |
| | | var config = FuncOpenLVConfig.Get(nextSpeedFuncId); |
| | | SysNotifyMgr.Instance.ShowTip("BattleSpeedTip", TaskManager.Instance.GetNeedFinishTaskCount(config.LimitMissionID), nextSpeedIndex + 1); |
| | | } |
| | | } |
| | | BattleManager.Instance.speedIndex = !isOpen ? 0 : nextSpeedIndex; |
| | | battleField.SetSpeedRatio(BattleManager.Instance.speedGear[BattleManager.Instance.speedIndex]); |
| | | if (textSpeed != null) |
| | |
| | | float currentTime = Time.time; |
| | | if (currentTime - lastTime < turnCoolDown) |
| | | { |
| | | SysNotifyMgr.Instance.ShowTip("BattleCoolDown"); |
| | | Debug.Log("BattleCoolDown tip"); |
| | | SysNotifyMgr.Instance.ShowTip("BattleCoolDownClient"); |
| | | return; |
| | | } |
| | | lastTime = currentTime; |
| | |
| | | |
| | | protected override void OnPreOpen() |
| | | { |
| | | // lastClickTime = Time.realtimeSinceStartup; |
| | | lastClickTime = Time.realtimeSinceStartup; |
| | | UIManager.Instance.OnCloseWindow += OnCloseWindow; |
| | | PlayerDatas.Instance.playerDataRefreshEvent += OnPlayerDataRefresh; |
| | | needGuide = !MainLevelManager.Instance.IsPassedByMainLevelID(BattleManager.Instance.fightGuideMainLevelLimit); |
| | | |
| | | // SetBattleField(BattleManager.Instance.storyBattleField); |
| | |
| | | |
| | | protected override void OnPreClose() |
| | | { |
| | | UIManager.Instance.OnCloseWindow -= OnCloseWindow; |
| | | PlayerDatas.Instance.playerDataRefreshEvent -= OnPlayerDataRefresh; |
| | | UIManager.Instance.CloseWindow<BattleHUDWin>(); |
| | | BattleManager.Instance.onBattleFieldCreate -= OnCreateBattleField; |
| | | UIManager.Instance.OnOpenWindow -= OnOpenWindow; |
| | |
| | | } |
| | | } |
| | | |
| | | protected override void OnOpen() |
| | | { |
| | | base.OnOpen(); |
| | | } |
| | | |
| | | protected override void OnClose() |
| | | { |
| | |
| | | battleField = null; |
| | | } |
| | | |
| | | protected override void NextFrameAfterOpen() |
| | | |
| | | |
| | | void OnCloseWindow(UIBase ui) |
| | | { |
| | | base.NextFrameAfterOpen(); |
| | | if (ui is NewBieWin) |
| | | { |
| | | lastClickTime = Time.realtimeSinceStartup; |
| | | } |
| | | } |
| | | |
| | | protected override void CompleteClose() |
| | | bool lastIsBoss = false; |
| | | |
| | | void OnPlayerDataRefresh(PlayerDataType type) |
| | | { |
| | | base.CompleteClose(); |
| | | switch (type) |
| | | { |
| | | |
| | | case PlayerDataType.ExAttr1: |
| | | case PlayerDataType.ExAttr2: |
| | | if (!lastIsBoss && MainLevelManager.Instance.CanChallengeBoss()) |
| | | { |
| | | //可挑战的时候也要等CD |
| | | lastClickTime = Time.realtimeSinceStartup; |
| | | lastIsBoss = true; |
| | | } |
| | | break; |
| | | |
| | | } |
| | | } |
| | | |
| | | |
| | | |
| | | public void SetBattleField(BattleField _battleField) |
| | | { |
| | |
| | | |
| | | //<ChannelType,TalkData> |
| | | public Dictionary<ChatChannel, List<TalkData>> talkDict = new Dictionary<ChatChannel, List<TalkData>>(); |
| | | //用于缓存玩家的外观信息 |
| | | public Dictionary<uint, TalkData> playerInfoDict = new Dictionary<uint, TalkData>(); |
| | | |
| | | public Dictionary<int, ChatBubbleData> chatBubbles = new Dictionary<int, ChatBubbleData>(); |
| | | //<ChannelType,时间戳> |
| | | public Dictionary<int, int> chatChannelSendTime = new Dictionary<int, int>(); |
| | |
| | | private void OnBeforePlayerDataInitializeEvent() |
| | | { |
| | | talkDict.Clear(); |
| | | playerInfoDict.Clear(); |
| | | currentDay = -1; |
| | | ParseChatBubbleConfig(); |
| | | nowChatChannel = ChatChannel.World; |
| | | nowChatTab = ChatTab.World; |
| | |
| | | public static int GetUTF8InfoLen(string msg) |
| | | { |
| | | return Encoding.UTF8.GetBytes(msg).Length; |
| | | } |
| | | |
| | | public bool TryGetNewPlayerInfoByPlayerID(uint playerID, out TalkData talkData) |
| | | { |
| | | return playerInfoDict.TryGetValue(playerID, out talkData); |
| | | } |
| | | |
| | | public bool TryGetBubble(int id, out ChatBubbleData bubble) |
| | |
| | | } |
| | | |
| | | public int currentDay = -1; |
| | | public void AddTalkData(ChatChannel type, TalkData data) |
| | | public void AddTalkData(ChatChannel type, TalkData data, bool isSend) |
| | | { |
| | | //如果超过限制先删除旧数据 |
| | | TryDeleteTalkData(type); |
| | |
| | | talkDict[type] = new List<TalkData>(); |
| | | } |
| | | talkDict[type].Add(data); |
| | | if (isSend) |
| | | { |
| | | OnUpdateTalkEvent?.Invoke(type, data); |
| | | } |
| | | } |
| | | |
| | | public bool TryAddDate(int allSeconds, ChatChannel type) |
| | | public bool TryAddDate(int allSeconds, ChatChannel type, bool isSend) |
| | | { |
| | | DateTime talkTime = TimeUtility.GetTime((uint)allSeconds); |
| | | if (talkTime.Day != currentDay) |
| | |
| | | isDate = true, |
| | | Content = Language.Get("Chat09", talkTime.Month, talkTime.Day), |
| | | TalkTime = (uint)allSeconds, |
| | | }); |
| | | }, isSend); |
| | | return true; |
| | | } |
| | | return false; |
| | | } |
| | | |
| | | public void AddSysData(string msg, ArrayList infoList, ChatChannel type) |
| | | public void AddSysData(string msg, ArrayList infoList, ChatChannel type, bool isSend) |
| | | { |
| | | int allSeconds = TimeUtility.AllSeconds; |
| | | // 如果隔天,增加日期行 |
| | | TryAddDate(allSeconds, type); |
| | | TryAddDate(allSeconds, type, isSend); |
| | | |
| | | if (!talkDict.ContainsKey(type)) |
| | | { |
| | |
| | | BubbleBox = 1, |
| | | TalkTime = (uint)allSeconds, |
| | | InfoList = new ArrayList(infoList), |
| | | }); |
| | | }, isSend); |
| | | } |
| | | |
| | | public void UpdateTalk(HB310_tagMCTalk vNetData) |
| | |
| | | |
| | | int allSeconds = TimeUtility.AllSeconds; |
| | | // 如果隔天,增加日期行 |
| | | TryAddDate(allSeconds, type); |
| | | TryAddDate(allSeconds, type, true); |
| | | |
| | | TalkData talkData = new TalkData() |
| | | { |
| | |
| | | ServerID = vNetData.ServerID, |
| | | TalkTime = (uint)allSeconds, |
| | | }; |
| | | AddTalkData(type, talkData); |
| | | AddPlayerInfo(talkData); |
| | | AddTalkData(type, talkData, true); |
| | | |
| | | } |
| | | |
| | | public void UpdateTalkCacheList(HB311_tagMCTalkCacheList vNetData) |
| | |
| | | foreach (var info in vNetData.InfoList) |
| | | { |
| | | // 如果隔天,增加日期行 |
| | | TryAddDate((int)info.TalkTime, type); |
| | | AddTalkData(type, new TalkData() |
| | | TryAddDate((int)info.TalkTime, type, false); |
| | | TalkData talkData = new TalkData() |
| | | { |
| | | ChannelType = vNetData.ChannelType, |
| | | Name = info.Name, |
| | | Name = UIHelper.ServerStringTrim(info.Name), |
| | | PlayerID = info.PlayerID, |
| | | Content = info.Content, |
| | | Content = UIHelper.ServerStringTrim(info.Content), |
| | | BubbleBox = info.BubbleBox, |
| | | LV = info.LV, |
| | | Job = info.Job, |
| | |
| | | FacePic = info.FacePic, |
| | | ServerID = info.ServerID, |
| | | TalkTime = info.TalkTime, |
| | | }); |
| | | }; |
| | | AddPlayerInfo(talkData); |
| | | AddTalkData(type, talkData, false); |
| | | } |
| | | OnUpdateTalkCacheListEvent?.Invoke(); |
| | | } |
| | | |
| | | public event Action OnUpdatePlayerInfoEvent; |
| | | public void AddPlayerInfo(TalkData data) |
| | | { |
| | | bool isChange = false; |
| | | if (playerInfoDict.ContainsKey(data.PlayerID)) |
| | | { |
| | | if (data.Name != playerInfoDict[data.PlayerID].Name|| |
| | | data.BubbleBox != playerInfoDict[data.PlayerID].BubbleBox|| |
| | | data.LV != playerInfoDict[data.PlayerID].LV|| |
| | | data.Job != playerInfoDict[data.PlayerID].Job|| |
| | | data.RealmLV != playerInfoDict[data.PlayerID].RealmLV|| |
| | | data.TitleID != playerInfoDict[data.PlayerID].TitleID|| |
| | | data.Face != playerInfoDict[data.PlayerID].Face|| |
| | | data.FacePic != playerInfoDict[data.PlayerID].FacePic) |
| | | isChange = true; |
| | | |
| | | } |
| | | playerInfoDict[data.PlayerID] = data; |
| | | if (isChange) |
| | | OnUpdatePlayerInfoEvent?.Invoke(); |
| | | } |
| | | #region 标签页 |
| | | // 当前展示的频道入口 |
| | |
| | | public byte ChannelType; // 0-世界;1-跨服;3- 仙盟 |
| | | public bool isSystem = false; //系统消息 |
| | | public bool isDate = false; //分割日期 |
| | | public byte NameLen; |
| | | public string Name; |
| | | public uint PlayerID; |
| | | public string Content; |
| | |
| | | ChatManager manager { get { return ChatManager.Instance; } } |
| | | public void Refresh(CellView cell) |
| | | { |
| | | if (!manager.TryGetChatData(ChatManager.Instance.nowChatChannel, cell.index, out TalkData data)) |
| | | if (!manager.TryGetChatData(ChatManager.Instance.nowChatChannel, cell.index, out TalkData nowData) || nowData == null) |
| | | return; |
| | | avatarCell.InitUI(AvatarHelper.GetAvatarModel((int)data.PlayerID, (int)data.Face, (int)data.PlayerID, data.Job)); |
| | | |
| | | m_ChatBubble.DisplayContent(nowData.Content, true); |
| | | |
| | | bool hasNewPlayerInfo = manager.TryGetNewPlayerInfoByPlayerID(nowData.PlayerID, out TalkData newPlayerInfo); |
| | | TalkData data = hasNewPlayerInfo ? newPlayerInfo : nowData; |
| | | |
| | | avatarCell.InitUI(AvatarHelper.GetAvatarModel((int)data.PlayerID, (int)data.Face, (int)data.FacePic, data.Job)); |
| | | avatarCell.button.SetListener(() => |
| | | { |
| | | |
| | | }); |
| | | title.InitUI(data.RealmLV, (int)data.TitleID); |
| | | |
| | | |
| | | |
| | | m_ChatBubble.DisplayContent(data.Content, true); |
| | | |
| | | int bubbleID = ChatBubbleHelper.GetOtherChatBubbleID(data.Job, (int)data.BubbleBox); |
| | | m_ChatBubble.DisplayBubble(bubbleID, (int)data.PlayerID); |
| | | |
| | |
| | | protected override void OnPreOpen() |
| | | { |
| | | base.OnPreOpen(); |
| | | DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent += OnBeforePlayerDataInitializeEvent; |
| | | manager.OnChatTabChangeEvent += OnChatTabChange; |
| | | manager.OnUpdateTalkEvent += OnUpdateTalkEvent; |
| | | manager.OnUpdateTalkCacheListEvent += OnUpdateTalkCacheList; |
| | | manager.OnDeleteTalkEvent += OnDeleteTalkEvent; |
| | | manager.OnUpdatePlayerInfoEvent += OnUpdatePlayerInfoEvent; |
| | | |
| | | scrChatTab.OnRefreshCell += OnRefreshChatTabCell; |
| | | scrWorld.OnGetDynamicSize += OnGetWorldChatDynamicSize; |
| | |
| | | protected override void OnPreClose() |
| | | { |
| | | base.OnPreClose(); |
| | | DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent -= OnBeforePlayerDataInitializeEvent; |
| | | manager.OnChatTabChangeEvent -= OnChatTabChange; |
| | | manager.OnUpdateTalkEvent -= OnUpdateTalkEvent; |
| | | manager.OnUpdateTalkCacheListEvent -= OnUpdateTalkCacheList; |
| | | manager.OnDeleteTalkEvent -= OnDeleteTalkEvent; |
| | | manager.OnUpdatePlayerInfoEvent -= OnUpdatePlayerInfoEvent; |
| | | |
| | | scrChatTab.OnRefreshCell -= OnRefreshChatTabCell; |
| | | scrWorld.OnGetDynamicSize -= OnGetWorldChatDynamicSize; |
| | |
| | | scrGuild.mScrollRect.onValueChanged.RemoveListener(OnGuildScrollValChange); |
| | | GlobalTimeEvent.Instance.secondEvent -= OnSecondEvent; |
| | | clickScreenOtherSpace.RemoveAllListeners(); |
| | | } |
| | | |
| | | private void OnBeforePlayerDataInitializeEvent() |
| | | { |
| | | CreaterAll(manager.nowChatTab); |
| | | } |
| | | |
| | | private void OnUpdatePlayerInfoEvent() |
| | | { |
| | | RefreshAll(manager.nowChatChannel, isUpdatePlayerInfo: true); |
| | | } |
| | | |
| | | private void OnDeleteTalkEvent(ChatChannel channel) |
| | |
| | | return 0; |
| | | } |
| | | |
| | | private void RefreshAll(ChatChannel type, uint playerId = 0) |
| | | private void RefreshAll(ChatChannel type, uint playerId = 0, bool isUpdatePlayerInfo = false) |
| | | { |
| | | scrChatTab.m_Scorller.RefreshActiveCellViews(); |
| | | if (type == ChatChannel.World) |
| | | { |
| | | RefreshChat(type, scrWorld, playerId); |
| | | RefreshChat(type, scrWorld, playerId, isUpdatePlayerInfo); |
| | | } |
| | | else if (type == ChatChannel.Guild) |
| | | { |
| | | RefreshChat(type, scrGuild, playerId); |
| | | RefreshChat(type, scrGuild, playerId, isUpdatePlayerInfo); |
| | | } |
| | | |
| | | } |
| | | |
| | | private void RefreshChat(ChatChannel type, ScrollerController scroller, uint playerId = 0) |
| | | private void RefreshChat(ChatChannel type, ScrollerController scroller, uint playerId = 0, bool isUpdatePlayerInfo = false) |
| | | { |
| | | if (!manager.TryGetTalkData(type, out List<TalkData> datas) || datas == null) |
| | | return; |
| | |
| | | float height = GetHeight(talkDataType, data.Content, data.InfoList); |
| | | scroller.m_Scorller.AddHeight(true, height); |
| | | //Debug.Log($"ChatWin AddCell i {i} AddHeight {height}"); |
| | | |
| | | } |
| | | if (isUpdatePlayerInfo) |
| | | { |
| | | scroller.m_Scorller.RefreshActiveCellViews(); |
| | | } |
| | | } |
| | | else |
| | |
| | |
|
| | | void ClearGuildData()
|
| | | {
|
| | | PlayerDatas.Instance.baseData.FamilyId = 0;
|
| | | m_FairyRequesteds.Clear();
|
| | | familyActions.Clear();
|
| | | guildChanged = false;
|
| | |
| | | [SerializeField] Image redpointAwake; |
| | | [SerializeField] Image redpointGift; |
| | | [SerializeField] Image redpointLVUP; |
| | | [SerializeField] Image redpointBreakLVUP; //突破红点 |
| | | |
| | | |
| | | |
| | |
| | | { |
| | | functionOrder = 0; |
| | | DisplayTrainOrBreak(hero); |
| | | ForceRefreshLayout(); |
| | | }); |
| | | |
| | | breakMainButton.AddListener(() => |
| | |
| | | redpointLVUP.SetActive(false); |
| | | trainMainRedImg.SetActive(false); |
| | | breakMainRedImg.SetActive(false); |
| | | redpointBreakLVUP.SetActive(false); |
| | | |
| | | |
| | | var heroCnt = PackManager.Instance.GetItemCountByID(PackType.Hero, hero.heroId); |
| | | var itemPack = PackManager.Instance.GetSinglePack(PackType.Item); |
| | | |
| | | |
| | | if (heroCnt > 1) |
| | | if (heroCnt > 1 && hero.heroStar < hero.GetCurMaxStar()) |
| | | { |
| | | redpointGift.SetActive(true); |
| | | trainMainRedImg.SetActive(true); |
| | |
| | | |
| | | if (HeroUIManager.Instance.IsCanBreak(hero)) |
| | | { |
| | | redpointLVUP.SetActive(true); |
| | | redpointBreakLVUP.SetActive(true); |
| | | breakMainRedImg.SetActive(true); |
| | | } |
| | | |
| | |
| | | int specialAttrType = selectList[4]; |
| | | |
| | | List<string> retGuidList = new List<string>(); |
| | | |
| | | List<int> fullStarHeroIDList = new List<int>(); |
| | | foreach (var heroInfo in _list) |
| | | { |
| | | if (heroInfo.heroStar < heroInfo.GetCurMaxStar()) |
| | | { |
| | | //相同武将中已经有满星的 |
| | | continue; |
| | | } |
| | | var heorID = heroInfo.heroId; |
| | | if (fullStarHeroIDList.Contains(heorID)) |
| | | continue; |
| | | fullStarHeroIDList.Add(heorID); |
| | | |
| | | } |
| | | |
| | | foreach (var heroInfo in _list) |
| | | { |
| | | |
| | | if (heroInfo.isAttrActive) |
| | | continue; |
| | | |
| | | if (heroInfo.heroStar < heroInfo.GetCurMaxStar()) |
| | | if (!fullStarHeroIDList.Contains(heroInfo.heroId)) |
| | | { |
| | | //相同武将中已经有满星的 |
| | | continue; |
| | | } |
| | | |
| | |
| | | |
| | | if (HeroManager.Instance.GetHeroCountByID(hero.heroId) > 1) |
| | | { |
| | | heroEatRedPoint.state = RedPointState.Simple; |
| | | heroEatRedPoint.state = RedPointState.GetReward; |
| | | break; |
| | | } |
| | | } |
| | |
| | | // 删除所有文件 |
| | | foreach (string file in files) |
| | | { |
| | | if (file.Contains(".txt")) |
| | | { |
| | | continue; |
| | | } |
| | | File.Delete(file); |
| | | } |
| | | |
| | |
| | | // 递归删除所有文件夹 |
| | | foreach (string dir in dirs) |
| | | { |
| | | if (dir.Contains("config")) |
| | | { |
| | | continue; |
| | | } |
| | | Directory.Delete(dir, true); |
| | | } |
| | | |
| | | |
| | | |
| | | } |
| | | catch (System.Exception e) |
| | | { |
| | |
| | | SysInfoConfig cfg = SysInfoConfig.Get(key); |
| | | if (cfg != null) |
| | | { |
| | | if (string.IsNullOrEmpty(cfg.richText)) |
| | | { |
| | | return; |
| | | } |
| | | tipInfoList.Clear(); |
| | | tipInfoList.AddRange(msg); |
| | | AnalysisSysmsg(cfg); |
| | |
| | | ServerTipDetails.ShowMarquee(msg, tipInfoList, order); |
| | | break; |
| | | case SysNotifyType.ChatChannelWorld: |
| | | ChatManager.Instance.AddSysData(msg, tipInfoList, ChatChannel.World); |
| | | ChatManager.Instance.AddSysData(msg, tipInfoList, ChatChannel.World, true); |
| | | break; |
| | | case SysNotifyType.ChatChannelGuild: |
| | | ChatManager.Instance.AddSysData(msg, tipInfoList, ChatChannel.Guild); |
| | | ChatManager.Instance.AddSysData(msg, tipInfoList, ChatChannel.Guild, true); |
| | | break; |
| | | case SysNotifyType.SysRealmTip: |
| | | if (OnSysTipEvent != null) |
| | |
| | | using UnityEngine.UI; |
| | | |
| | | |
| | | ////开服活动-主线关卡活动 |
| | | ////开服活动-庆典 |
| | | public class OSGalaMissionWin : UIBase |
| | | { |
| | | [SerializeField] ScrollerController scroller; |
| | | |
| | | int[] types = new int[] { 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19 }; |
| | | |
| | | |
| | | List<int> ids = new List<int>(); |
| | | protected override void OnPreOpen() |
| | |
| | | // -1 为所有类型 |
| | | if (type >= 2 && type <= 19 || type == -1) |
| | | { |
| | | ids = AchievementManager.Instance.GetAchievementIDsByTypes(types); |
| | | ids = AchievementManager.Instance.GetAchievementIDsByTypes(AchievementManager.galaTypes); |
| | | scroller.m_Scorller.RefreshActiveCellViews(); |
| | | } |
| | | } |
| | | |
| | | void CreateScroller() |
| | | { |
| | | ids = AchievementManager.Instance.GetAchievementIDsByTypes(types); |
| | | ids = AchievementManager.Instance.GetAchievementIDsByTypes(AchievementManager.galaTypes); |
| | | var count = ids.Count; |
| | | scroller.Refresh(); |
| | | for (int i = 0; i < count; i++) |
| | |
| | | Simple = 1, |
| | | Quantity = 2, |
| | | Full = 3, |
| | | GetReward = 4, |
| | | New = 5, |
| | | New = 4, |
| | | GetReward = 5, |
| | | } |
| | | |
| | | |