hch
2025-07-04 b0326592b8124fddd28a35e40d37f9415cd3119f
70 子 【常规】排行榜 / 【常规】排行榜-客户端
7个文件已修改
1992 ■■■■ 已修改文件
Main/System/BillboardRank/PlayerRankCell.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Main/System/BillboardRank/PlayerRankWin.cs 3 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Main/System/BillboardRank/PlayerTop3Cell.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Main/System/BillboardRank/RankModel.cs 14 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Main/System/Boss/MainBossEnterWin.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Main/System/KnapSack/Logic/ItemModel.cs 6 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Main/System/KnapSack/PackManager.cs 1961 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Main/System/BillboardRank/PlayerRankCell.cs
@@ -55,7 +55,7 @@
            avatarCell.SetActive(true);
            avatarCell.InitUI(AvatarHelper.GetAvatarModel((int)rankData.id, (int)rankData.value3, (int)rankData.value4));
            nameText.text = rankData.name1;
            rankValueText.text = string.Format(valueFormat, rankData.cmpValue, rankData.cmpValue2, rankData.cmpValue3);
            rankValueText.text = string.Format(valueFormat, UIHelper.ReplaceLargeNum(rankData.cmpValue2 + rankData.cmpValue * Constants.ExpPointValue));
        }
        rankText.text = rank.ToString();
Main/System/BillboardRank/PlayerRankWin.cs
@@ -35,7 +35,6 @@
    protected override void NextFrameAfterOpen()
    {
        RankModel.Instance.onRankRefresh += OnRankRefresh;
        RankModel.Instance.onMyRankRefresh += OnMyRankRefresh;
        scrollerController.OnRefreshCell += OnRefreshCell;
        Refresh();
        
@@ -44,7 +43,6 @@
    protected override void OnPreClose()
    {
        RankModel.Instance.onRankRefresh -= OnRankRefresh;
        RankModel.Instance.onMyRankRefresh -= OnMyRankRefresh;
        scrollerController.OnRefreshCell -= OnRefreshCell;
    }
@@ -98,6 +96,7 @@
    {
        ShowTop3();
        scrollerController.m_Scorller.RefreshActiveCellViews();
        ShowMyRank();
    }
    void OnMyRankRefresh(int type)
Main/System/BillboardRank/PlayerTop3Cell.cs
@@ -25,7 +25,7 @@
            return;
        }
        officialTitleCell.SetActive(true);
        rankValueText.text = string.Format(valueFormat, rankData.cmpValue, rankData.cmpValue2, rankData.cmpValue3);
        rankValueText.text = string.Format(valueFormat, UIHelper.ReplaceLargeNum(rankData.cmpValue2 + rankData.cmpValue * Constants.ExpPointValue));
        nameText.text = rankData.name1;
        officialTitleCell.InitUI((int)rankData.value1, (int)rankData.value2);
    }
Main/System/BillboardRank/RankModel.cs
@@ -6,7 +6,7 @@
public class RankModel : GameSystemManager<RankModel>
{
    public event Action<int> onRankRefresh;
    public event Action<int> onMyRankRefresh;
    //public event Action<int> onMyRankRefresh;
    
    //排行榜滚动显示的最大数量 类型
    Dictionary<int, int> ranksShowMaxCnt = new Dictionary<int, int>();
@@ -265,12 +265,11 @@
                }
                ReSetRankData(m_RankPageDatas[rankType][orderIndex], package.ViewIDDataList[i], package.Type);
            }
            onMyRankRefresh?.Invoke(package.Type);
            //onMyRankRefresh?.Invoke(package.Type);    同时查询没有单独返回数据,暂时不要这个事件
        }
        else
        {
            onRankRefresh?.Invoke(package.Type);
        }
        onRankRefresh?.Invoke(package.Type);
    }
@@ -346,6 +345,9 @@
// Value3     -             头像
// Value4     -             头像框
// Value5     -             主角形象
// cmpValue     比较值亿
// cmpValue2    比较值小于亿
// cmpValue3    时间戳
// ---------------------------------------
// 仙盟榜
// ID            -             仙盟ID
Main/System/Boss/MainBossEnterWin.cs
@@ -23,9 +23,9 @@
        rankBtn.AddListener(()=>
        {
            RankModel.Instance.ResetQueryParam();
            RankModel.Instance.QueryRankByPage(1, watchID: (int)PlayerDatas.Instance.baseData.PlayerID);
            RankModel.Instance.QueryRankByPage(0, watchID: (int)PlayerDatas.Instance.baseData.PlayerID);
            var win = UIManager.Instance.OpenWindow<PlayerRankWin>();
            win.rankType = 1;
            win.rankType = 0;
            
        });
    }
Main/System/KnapSack/Logic/ItemModel.cs
@@ -1,5 +1,6 @@
using System;
using System.Collections.Generic;
using UnityEngine;
public class ItemModel
@@ -76,6 +77,11 @@
        itemInfo = info;
        config = ItemConfig.Get(info.itemId);
        if (config == null)
        {
            Debug.LogErrorFormat("ItemConfig.Get({0}) is null", info.itemId);
            return;
        }
        useDataDict = ConfigParse.Analysis(info.userData);
        var customCount = GetUseDataFirstValue((int)ItemUseDataKey.itemCount);
Main/System/KnapSack/PackManager.cs
@@ -6,1025 +6,1030 @@
using System.Text.RegularExpressions;
using System.Collections;
    public class PackManager : GameSystemManager<PackManager>
    //public class PackModel : Model, IBeforePlayerDataInitialize, IAfterPlayerDataInitialize, IPlayerLoginOk
public class PackManager : GameSystemManager<PackManager>
//public class PackModel : Model, IBeforePlayerDataInitialize, IAfterPlayerDataInitialize, IPlayerLoginOk
{
    public static string StrengthAttrShift_RecordKey = "";
    public const string RecordKnapsackTitle = "RecordKnapsackTitle";
    Dictionary<int, int> DrugToDungeonDict { get; set; }   //key 丹药ID,value副本ID
    Dictionary<int, int[]> DungeonToDrugDict { get; set; }  //key 副本ID,value丹药ID列表
    //public List<AttrFruitConfig> makeDruglist { get; private set; }
    Dictionary<int, Dictionary<int, int>> decomposeAttrDict = new Dictionary<int, Dictionary<int, int>>();
    string RoleEquipLocalSave = "";
    List<int> LocalSavePlaceArray { get; set; }
    Dictionary<int, List<int>> sharedUseCountItemDict { get; set; }
    bool isUpdatePlayerLv = false;
    //AlchemyModel alchemyModel { get { return ModelCenter.Instance.GetModel<AlchemyModel>(); } }
    //ItemTipsModel itemTipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } }
    List<string> commonShowAwardEvents = new List<string>();
    public int[] autoUseItemIDs;
    public override void Init()
    {
        public static string StrengthAttrShift_RecordKey = "";
        public const string RecordKnapsackTitle = "RecordKnapsackTitle";
        Dictionary<int, int> DrugToDungeonDict { get; set; }   //key 丹药ID,value副本ID
        Dictionary<int, int[]> DungeonToDrugDict { get; set; }  //key 副本ID,value丹药ID列表
        //public List<AttrFruitConfig> makeDruglist { get; private set; }
        Dictionary<int, Dictionary<int, int>> decomposeAttrDict = new Dictionary<int, Dictionary<int, int>>();
        string RoleEquipLocalSave = "";
        List<int> LocalSavePlaceArray { get; set; }
        Dictionary<int, List<int>> sharedUseCountItemDict { get; set; }
        bool isUpdatePlayerLv = false;
        //AlchemyModel alchemyModel { get { return ModelCenter.Instance.GetModel<AlchemyModel>(); } }
        //ItemTipsModel itemTipsModel { get { return ModelCenter.Instance.GetModel<ItemTipsModel>(); } }
        List<string> commonShowAwardEvents = new List<string>();
        public int[] autoUseItemIDs;
        public override void Init()
        {
            DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent += OnBeforePlayerDataInitialize;
            DTC0102_tagCDBPlayer.afterPlayerDataInitializeEvent += OnAfterPlayerDataInitialize;
            DTC0403_tagPlayerLoginLoadOK.playerLoginOkEvent += OnPlayerLoginOk;
            ParseConfig();
            //SysNotifyMgr.Instance.sysNotifyEvent += RefreshSysInfo;
        DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent += OnBeforePlayerDataInitialize;
        DTC0102_tagCDBPlayer.afterPlayerDataInitializeEvent += OnAfterPlayerDataInitialize;
        DTC0403_tagPlayerLoginLoadOK.playerLoginOkEvent += OnPlayerLoginOk;
        ParseConfig();
        //SysNotifyMgr.Instance.sysNotifyEvent += RefreshSysInfo;
            // FuncConfigConfig ShareUseCntItem = FuncConfigConfig.Get("ShareUseCntItem");
            // sharedUseCountItemDict = new Dictionary<int, List<int>>();
            // JsonData shareUseJson = JsonMapper.ToObject(ShareUseCntItem.Numerical1);
            // if (shareUseJson.IsArray)
            // {
            //     for (int i = 0; i < shareUseJson.Count; i++)
            //     {
            //         var idListJson = shareUseJson[i];
            //         var idlist = new List<int>();
            //         sharedUseCountItemDict.Add(i, idlist);
            //         foreach (var id in idListJson)
            //         {
            //             idlist.Add(int.Parse(id.ToString()));
            //         }
            //     }
            // }
        // FuncConfigConfig ShareUseCntItem = FuncConfigConfig.Get("ShareUseCntItem");
        // sharedUseCountItemDict = new Dictionary<int, List<int>>();
        // JsonData shareUseJson = JsonMapper.ToObject(ShareUseCntItem.Numerical1);
        // if (shareUseJson.IsArray)
        // {
        //     for (int i = 0; i < shareUseJson.Count; i++)
        //     {
        //         var idListJson = shareUseJson[i];
        //         var idlist = new List<int>();
        //         sharedUseCountItemDict.Add(i, idlist);
        //         foreach (var id in idListJson)
        //         {
        //             idlist.Add(int.Parse(id.ToString()));
        //         }
        //     }
        // }
            ParseItemCount();
        ParseItemCount();
            autoUseItemIDs = JsonMapper.ToObject<int[]>(FuncConfigConfig.Get("ItemTipsNum").Numerical2);
        }
        autoUseItemIDs = JsonMapper.ToObject<int[]>(FuncConfigConfig.Get("ItemTipsNum").Numerical2);
    }
        public override void Release()
        {
            DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent -= OnBeforePlayerDataInitialize;
            DTC0102_tagCDBPlayer.afterPlayerDataInitializeEvent -= OnAfterPlayerDataInitialize;
            DTC0403_tagPlayerLoginLoadOK.playerLoginOkEvent -= OnPlayerLoginOk;
    public override void Release()
    {
        DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent -= OnBeforePlayerDataInitialize;
        DTC0102_tagCDBPlayer.afterPlayerDataInitializeEvent -= OnAfterPlayerDataInitialize;
        DTC0403_tagPlayerLoginLoadOK.playerLoginOkEvent -= OnPlayerLoginOk;
FuncOpen.Instance.OnFuncStateChangeEvent -= OnFuncStateChangeEvent;
           // SysNotifyMgr.Instance.sysNotifyEvent -= RefreshSysInfo;
        // SysNotifyMgr.Instance.sysNotifyEvent -= RefreshSysInfo;
    }
    public Dictionary<int, string> textCountShow = new Dictionary<int, string>();
    public int[] textCountShow2;
    public List<int> gameCashShow = new List<int>();
    public void ParseItemCount()
    {
        var textConfig = FuncConfigConfig.Get("ItemCountShow");
        var json = JsonMapper.ToObject(textConfig.Numerical1);
        foreach (var key in json.Keys)
        {
            var itemID = int.Parse(key);
            textCountShow[itemID] = json[key].ToString();
        }
        public Dictionary<int, string> textCountShow = new Dictionary<int, string>();
        public int[] textCountShow2;
        public List<int> gameCashShow = new List<int>();
        textCountShow2 = JsonMapper.ToObject<int[]>(textConfig.Numerical2);
        gameCashShow = JsonMapper.ToObject<List<int>>(textConfig.Numerical3);
    }
        public void ParseItemCount()
    private void OnFuncStateChangeEvent(int id)
    {
    }
    public void OnBeforePlayerDataInitialize()
    {
        GlobalTimeEvent.Instance.secondEvent -= UpdateSecond;
        PlayerDatas.Instance.playerDataRefreshEvent -= UpdatePlayerLv;
        LocalSave.DeleteKey(RecordKnapsackTitle);
        playerPackDict.Clear();
        itemDayUseCntDict.Clear();
        itemSumUseCntDict.Clear();
        itemGUIDDict.Clear();
        isPlayBetterEquipEffect = false;
    }
    public void OnAfterPlayerDataInitialize()
    {
    }
    public void OnPlayerLoginOk()
    {
        //ItemOperateUtility.Instance.RequestWarehouseData();
        RoleEquipLocalSave = StringUtility.Contact("RoleEquipLocalSave", PlayerDatas.Instance.baseData.PlayerID);
        StrengthAttrShift_RecordKey = StringUtility.Contact(PlayerDatas.Instance.baseData.PlayerID, "StrengthAttrShift");
        if (LocalSave.GetIntArray(RoleEquipLocalSave) != null)
        {
            var textConfig = FuncConfigConfig.Get("ItemCountShow");
            var json = JsonMapper.ToObject(textConfig.Numerical1);
            foreach (var key in json.Keys)
            {
                var itemID = int.Parse(key);
                textCountShow[itemID] = json[key].ToString();
            }
            LocalSavePlaceArray = LocalSave.GetIntArray(RoleEquipLocalSave).ToList();
        }
        else
        {
            LocalSavePlaceArray = null;
        }
        GlobalTimeEvent.Instance.secondEvent += UpdateSecond;
        PlayerDatas.Instance.playerDataRefreshEvent += UpdatePlayerLv;
        isUpdatePlayerLv = true;
        FuncOpen.Instance.OnFuncStateChangeEvent += OnFuncStateChangeEvent;
    }
            textCountShow2 = JsonMapper.ToObject<int[]>(textConfig.Numerical2);
            gameCashShow = JsonMapper.ToObject<List<int>>(textConfig.Numerical3);
    private void RefreshSysInfo(string key, ArrayList infolist)
    {
        // if (key != "GetMoney") return;
        // if (ItemLogicUtility.Instance.hidePickItem)
        //     return;
        // if (PlayerDatas.Instance.baseData.LV < 3)
        //     return;
        // var type = 0;
        // int.TryParse(infolist[0].ToString(), out type);
        // if (type == 1)
        // {
        //     Vector3 pos = new Vector3(-100, 0, 0);
        //     Vector3 rot = new Vector3(0, 0, 0);
        //     if (!WindowCenter.Instance.IsOpen<MainInterfaceWin>())
        //     {
        //         pos = new Vector3(0, 50, 0);
        //         rot = new Vector3(180, 180, 0);
        //     }
        //     EffectMgr.Instance.PlayUIEffect(1204, 3000, WindowCenter.Instance.uiRoot.tipsCanvas, pos, rot, false);
        // }
        // else if (type == 2)
        // {
        //     Vector3 pos = new Vector3(-100, 0, 0);
        //     Vector3 rot = new Vector3(0, 0, 0);
        //     if (!WindowCenter.Instance.IsOpen<MainInterfaceWin>())
        //     {
        //         pos = new Vector3(150, 50, 0);
        //         rot = new Vector3(180, 180, 0);
        //     }
        //     lingshiEffect = EffectMgr.Instance.PlayUIEffect(1158, 3000, WindowCenter.Instance.uiRoot.tipsCanvas, pos, rot, false);
        // }
    }
    public event Action<PackType> refrechPackEvent; //刷新整个背包数据
    public event Action<PackType, int, int> refreshItemCountEvent; // 慎用会卡(单个)最新物品数量刷新(旧的弃用)在得到新物品、物品数量的改变,清理该物品时均会触发 int 位置索引 int物品id
    public event Action<PackType> gridRefreshEvent; //背包空格刷新
    public event Action<PackType, int, int> itemCntAddEvent; //物品数量增加 int 位置索引 int物品id
    public event Action<PackType, int, int> itemCntReduceEvent; //物品数量减少的改变 int 位置索引 int物品id
    public event Action<int, int> useItemSuccessEvent; //物品使用成功 int 位置索引 int物品id
    public event Action<int> refreshItemDayUseCountEvent;  //刷新物品每日使用数量
    public event Action<int> refreshItemSumUseCountEvent;  //刷新物品总使用数量
    public bool isPlayBetterEquipEffect { get; set; }  //整理背包时是否播放特效
    #region 接收服务端数据
    private Dictionary<PackType, SinglePack> playerPackDict = new Dictionary<PackType, SinglePack>();
    private Dictionary<string, ItemModel> itemGUIDDict = new Dictionary<string, ItemModel>();
    public void UpdatePack(H0725_tagRolePackRefreshEx packInfo)
    {
        SetLookIndex(null);
        var packType = (PackType)packInfo.PackType;
        if (!playerPackDict.ContainsKey(packType))
        {
            playerPackDict.Add(packType, new SinglePack(packType));
        }
        private void OnFuncStateChangeEvent(int id)
        if (isPlayBetterEquipEffect)
        {
        }
        public void OnBeforePlayerDataInitialize()
        {
            GlobalTimeEvent.Instance.secondEvent -= UpdateSecond;
            PlayerDatas.Instance.playerDataRefreshEvent -= UpdatePlayerLv;
            LocalSave.DeleteKey(RecordKnapsackTitle);
            playerPackDict.Clear();
            itemDayUseCntDict.Clear();
            itemSumUseCntDict.Clear();
            itemGUIDDict.Clear();
            isPlayBetterEquipEffect = false;
            ItemLogicUtility.Instance.ClearSortedBetterEquip();
        }
        public void OnAfterPlayerDataInitialize()
        for (int i = 0; i < packInfo.ItemCount; i++)
        {
        }
        public void OnPlayerLoginOk()
        {
            //ItemOperateUtility.Instance.RequestWarehouseData();
            RoleEquipLocalSave = StringUtility.Contact("RoleEquipLocalSave", PlayerDatas.Instance.baseData.PlayerID);
            StrengthAttrShift_RecordKey = StringUtility.Contact(PlayerDatas.Instance.baseData.PlayerID, "StrengthAttrShift");
            if (LocalSave.GetIntArray(RoleEquipLocalSave) != null)
            {
                LocalSavePlaceArray = LocalSave.GetIntArray(RoleEquipLocalSave).ToList();
            }
            else
            {
                LocalSavePlaceArray = null;
            }
            GlobalTimeEvent.Instance.secondEvent += UpdateSecond;
            PlayerDatas.Instance.playerDataRefreshEvent += UpdatePlayerLv;
            isUpdatePlayerLv = true;
            FuncOpen.Instance.OnFuncStateChangeEvent += OnFuncStateChangeEvent;
        }
        private void RefreshSysInfo(string key, ArrayList infolist)
        {
            // if (key != "GetMoney") return;
            // if (ItemLogicUtility.Instance.hidePickItem)
            //     return;
            // if (PlayerDatas.Instance.baseData.LV < 3)
            //     return;
            // var type = 0;
            // int.TryParse(infolist[0].ToString(), out type);
            // if (type == 1)
            // {
            //     Vector3 pos = new Vector3(-100, 0, 0);
            //     Vector3 rot = new Vector3(0, 0, 0);
            //     if (!WindowCenter.Instance.IsOpen<MainInterfaceWin>())
            //     {
            //         pos = new Vector3(0, 50, 0);
            //         rot = new Vector3(180, 180, 0);
            //     }
            //     EffectMgr.Instance.PlayUIEffect(1204, 3000, WindowCenter.Instance.uiRoot.tipsCanvas, pos, rot, false);
            // }
            // else if (type == 2)
            // {
            //     Vector3 pos = new Vector3(-100, 0, 0);
            //     Vector3 rot = new Vector3(0, 0, 0);
            //     if (!WindowCenter.Instance.IsOpen<MainInterfaceWin>())
            //     {
            //         pos = new Vector3(150, 50, 0);
            //         rot = new Vector3(180, 180, 0);
            //     }
            //     lingshiEffect = EffectMgr.Instance.PlayUIEffect(1158, 3000, WindowCenter.Instance.uiRoot.tipsCanvas, pos, rot, false);
            // }
        }
        public event Action<PackType> refrechPackEvent; //刷新整个背包数据
        public event Action<PackType, int, int> refreshItemCountEvent; // 慎用会卡(单个)最新物品数量刷新(旧的弃用)在得到新物品、物品数量的改变,清理该物品时均会触发 int 位置索引 int物品id
        public event Action<PackType> gridRefreshEvent; //背包空格刷新
        public event Action<PackType, int, int> itemCntAddEvent; //物品数量增加 int 位置索引 int物品id
        public event Action<PackType, int, int> itemCntReduceEvent; //物品数量减少的改变 int 位置索引 int物品id
        public event Action<int, int> useItemSuccessEvent; //物品使用成功 int 位置索引 int物品id
        public event Action<int> refreshItemDayUseCountEvent;  //刷新物品每日使用数量
        public event Action<int> refreshItemSumUseCountEvent;  //刷新物品总使用数量
        public bool isPlayBetterEquipEffect { get; set; }  //整理背包时是否播放特效
        #region 接收服务端数据
        private Dictionary<PackType, SinglePack> playerPackDict = new Dictionary<PackType, SinglePack>();
        private Dictionary<string, ItemModel> itemGUIDDict = new Dictionary<string, ItemModel>();
        public void UpdatePack(H0725_tagRolePackRefreshEx packInfo)
        {
            SetLookIndex(null);
            var packType = (PackType)packInfo.PackType;
            if (!playerPackDict.ContainsKey(packType))
            {
                playerPackDict.Add(packType, new SinglePack(packType));
            }
            var itemInfo = new ItemInfo(packInfo.ItemInfo[i]);
            var item = playerPackDict[packType].UpdateItem(itemInfo);
            AddItemGUIDDict(item, false);
            if (isPlayBetterEquipEffect)
            {
                ItemLogicUtility.Instance.ClearSortedBetterEquip();
                ItemLogicUtility.Instance.SetBagSortBetterEquipList(GetItemByGuid(itemInfo.guid));
            }
        }
            for (int i = 0; i < packInfo.ItemCount; i++)
        if (refrechPackEvent != null)
        {
            refrechPackEvent(packType);
        }
        UpdatePackRedpoint(packType);
    }
    public void UpdateItem(H0704_tagRolePackRefresh serverItem)
    {
        isPlayBetterEquipEffect = false;
        SetLookIndex(null);
        PackType type = (PackType)serverItem.PackType;
        if (!playerPackDict.ContainsKey(type))
        {
            playerPackDict.Add(type, new SinglePack(type));
        }
        var showNewItem = false;
        if (itemGUIDDict.ContainsKey(serverItem.ItemGUID))
        {
            var prePack = itemGUIDDict[serverItem.ItemGUID].packType;
            var preAuction = itemGUIDDict[serverItem.ItemGUID].isAuction;
            var nowPackType = type;
            var nowAcution = serverItem.IsBind == 1;
            showNewItem = preAuction != nowAcution || prePack != nowPackType;
        }
        else
        {
            showNewItem = true;
        }
        var itemInfo = new ItemInfo(serverItem);
        var item = playerPackDict[type].UpdateItem(itemInfo);
        AddItemGUIDDict(item, showNewItem);
        if (refreshItemCountEvent != null)
        {
            refreshItemCountEvent(type, itemInfo.index, itemInfo.itemId);
        }
        if (itemCntAddEvent != null)
        {
            itemCntAddEvent(type, itemInfo.index, itemInfo.itemId);
        }
        // if (type == PackType.Equip)
        // {
        //     if (ItemLogicUtility.Instance.IsRealmEquip(itemInfo.itemId))
        //     {
        //         ItemOperateUtility.Instance.ShowPutOnNewEquipRemind(itemInfo.itemId);
        //     }
        // }
        UpdatePackRedpoint(type);
        //EquipDecomRedCtrl();
        AutoUseItem(itemInfo.itemId, serverItem.ItemGUID);
    }
    public void UpdateUnlockedGridCount(H0724_tagRolePackCanUseCount useCount)
    {
        PackType type = (PackType)useCount.PackType;
        if (!playerPackDict.ContainsKey(type))
        {
            playerPackDict.Add(type, new SinglePack(type));
        }
        playerPackDict[type].SetOpenGridCount(useCount.CanUseCount);
        if (gridRefreshEvent != null)
        {
            gridRefreshEvent(type);
        }
        UpdatePackRedpoint(type);
    }
    public void RefreshItemCount(H0707_tagItemCountRefresh refresh)
    {
        SetLookIndex(null);
        isPlayBetterEquipEffect = false;
        PackType type = (PackType)refresh.PackType;
        SinglePack singlePack = null;
        playerPackDict.TryGetValue(type, out singlePack);
        if (singlePack != null)
        {
            ItemModel itemModel = singlePack.GetItemByIndex(refresh.ItemIndex);
            if (itemModel != null)
            {
                var itemInfo = new ItemInfo(packInfo.ItemInfo[i]);
                var item = playerPackDict[packType].UpdateItem(itemInfo);
                AddItemGUIDDict(item, false);
                if (isPlayBetterEquipEffect)
                bool isAddItemCount = false;
                if (refresh.ItemCount > itemModel.count)
                {
                    ItemLogicUtility.Instance.SetBagSortBetterEquipList(GetItemByGuid(itemInfo.guid));
                    isAddItemCount = true;
                }
            }
                itemModel.RefreshCount(refresh.ItemCount);
            if (refrechPackEvent != null)
            {
                refrechPackEvent(packType);
            }
            UpdatePackRedpoint(packType);
        }
        public void UpdateItem(H0704_tagRolePackRefresh serverItem)
        {
            isPlayBetterEquipEffect = false;
            SetLookIndex(null);
            PackType type = (PackType)serverItem.PackType;
            if (!playerPackDict.ContainsKey(type))
            {
                playerPackDict.Add(type, new SinglePack(type));
            }
            var showNewItem = false;
            if (itemGUIDDict.ContainsKey(serverItem.ItemGUID))
            {
                var prePack = itemGUIDDict[serverItem.ItemGUID].packType;
                var preAuction = itemGUIDDict[serverItem.ItemGUID].isAuction;
                var nowPackType = type;
                var nowAcution = serverItem.IsBind == 1;
                showNewItem = preAuction != nowAcution || prePack != nowPackType;
            }
            else
            {
                showNewItem = true;
            }
            var itemInfo = new ItemInfo(serverItem);
            var item = playerPackDict[type].UpdateItem(itemInfo);
            AddItemGUIDDict(item, showNewItem);
            if (refreshItemCountEvent != null)
            {
                refreshItemCountEvent(type, itemInfo.index, itemInfo.itemId);
            }
            if (itemCntAddEvent != null)
            {
                itemCntAddEvent(type, itemInfo.index, itemInfo.itemId);
            }
            // if (type == PackType.Equip)
            // {
            //     if (ItemLogicUtility.Instance.IsRealmEquip(itemInfo.itemId))
            //     {
            //         ItemOperateUtility.Instance.ShowPutOnNewEquipRemind(itemInfo.itemId);
            //     }
            // }
            UpdatePackRedpoint(type);
            //EquipDecomRedCtrl();
            AutoUseItem(itemInfo.itemId, serverItem.ItemGUID);
        }
        public void UpdateUnlockedGridCount(H0724_tagRolePackCanUseCount useCount)
        {
            PackType type = (PackType)useCount.PackType;
            if (!playerPackDict.ContainsKey(type))
            {
                playerPackDict.Add(type, new SinglePack(type));
            }
            playerPackDict[type].SetOpenGridCount(useCount.CanUseCount);
            if (gridRefreshEvent != null)
            {
                gridRefreshEvent(type);
            }
            UpdatePackRedpoint(type);
        }
        public void RefreshItemCount(H0707_tagItemCountRefresh refresh)
        {
            SetLookIndex(null);
            isPlayBetterEquipEffect = false;
            PackType type = (PackType)refresh.PackType;
            SinglePack singlePack = null;
            playerPackDict.TryGetValue(type, out singlePack);
            if (singlePack != null)
            {
                ItemModel itemModel = singlePack.GetItemByIndex(refresh.ItemIndex);
                if (itemModel != null)
                if (isAddItemCount)
                {
                    bool isAddItemCount = false;
                    if (refresh.ItemCount > itemModel.count)
                    if (itemCntAddEvent != null)
                    {
                        isAddItemCount = true;
                        itemCntAddEvent(type, itemModel.gridIndex, itemModel.itemId);
                    }
                    itemModel.RefreshCount(refresh.ItemCount);
                    if (isAddItemCount)
                    {
                        if (itemCntAddEvent != null)
                        {
                            itemCntAddEvent(type, itemModel.gridIndex, itemModel.itemId);
                        }
                        ItemLogicUtility.Instance.RefreshPickItem(type, itemModel.itemId.ToString());
                    }
                    else
                    {
                        if (itemCntReduceEvent != null)
                        {
                            itemCntReduceEvent(type, itemModel.gridIndex, itemModel.itemId);
                        }
                    }
                    if (refreshItemCountEvent != null)
                    {
                        refreshItemCountEvent(type, itemModel.gridIndex, itemModel.itemId);
                    }
                    ItemLogicUtility.Instance.RefreshPickItem(type, itemModel.itemId.ToString());
                }
            }
                else
                {
                    if (itemCntReduceEvent != null)
                    {
                        itemCntReduceEvent(type, itemModel.gridIndex, itemModel.itemId);
                    }
                }
        }
        public void ClearPack(H0711_tagClearItemPack clearPack)
        {
            PackType type = (PackType)clearPack.PackIndex;
            SinglePack singlePack = null;
            playerPackDict.TryGetValue(type, out singlePack);
            if (singlePack != null)
            {
                singlePack.Clear();
            }
        }
        public void RemoveItem(H0709_tagClearItem clearItem)
        {
            isPlayBetterEquipEffect = false;
            SetLookIndex(null);
            PackType type = (PackType)clearItem.PackType;
            SinglePack singlePack = null;
            playerPackDict.TryGetValue(type, out singlePack);
            string guid = "";
            if (singlePack != null)
            {
                ItemModel itemModel = singlePack.GetItemByIndex(clearItem.ItemIndex);
                guid = itemModel.guid;
                int itemId = itemModel.itemId;
                DeleteItemDictByGUID(type, itemModel.guid);
                singlePack.RemoveItem(clearItem.ItemIndex);
                if (refreshItemCountEvent != null)
                {
                    refreshItemCountEvent(type, clearItem.ItemIndex, itemId);
                }
                if (itemCntReduceEvent != null)
                {
                    itemCntReduceEvent(type, clearItem.ItemIndex, itemId);
                }
            }
            UpdatePackRedpoint(type);
            if (GetItemByGuid(guid) == null)
            {
                KnapsackTimeCDMgr.Instance.UnRegister(guid);
            }
        }
        public void PackResetOk(H0316_tagPackResetOK packreset)
        {
            ItemLogicUtility.Instance.isPackResetOk = true;
        }
        public void UseItemSuccess(H0706_tagUseItemSuccess success)
        {
            isPlayBetterEquipEffect = false;
            SetLookIndex(null);
            if (success.PlayerID != PlayerDatas.Instance.baseData.PlayerID)
            {
                return;
            }
            if (useItemSuccessEvent != null)
            {
                useItemSuccessEvent(success.ItemIndex, (int)success.ItemID);
            }
        }
        void AutoUseItem(int itemID, string guid)
        {
            // if (autoUseItemIDs.Contains(itemID))
            // {
            //     ItemOperateUtility.Instance.GotoUseItem(guid);
            // }
        }
        void AddItemGUIDDict(ItemModel itemModel, bool showNewItem)
        {
            itemGUIDDict[itemModel.guid] = itemModel;
            GetItemEventCtrl(itemModel, showNewItem);
        }
        void DeleteItemDictByGUID(PackType type, string guid)
        {
            if (itemGUIDDict.ContainsKey(guid))
            {
                if (itemGUIDDict[guid].packType == type)
                {
                    itemGUIDDict.Remove(guid);
                }
            }
        }
        /// <summary>
        /// 物品每日使用的次数
        /// </summary>
        private Dictionary<int, int> itemDayUseCntDict = new Dictionary<int, int>();
        public void UpdateItemUseCnt(HA809_tagMCItemDayUseCntInfo useCntInfo)
        {
            for (int i = 0; i < useCntInfo.Count; i++)
            {
                int itemId = (int)useCntInfo.ItemUseCntList[i].ItemID;
                int cnt = useCntInfo.ItemUseCntList[i].UseCnt;
                if (!itemDayUseCntDict.ContainsKey(itemId))
                {
                    itemDayUseCntDict.Add(itemId, cnt);
                }
                else
                {
                    itemDayUseCntDict[itemId] = cnt;
                }
                if (refreshItemDayUseCountEvent != null)
                {
                    refreshItemDayUseCountEvent(itemId);
                    refreshItemCountEvent(type, itemModel.gridIndex, itemModel.itemId);
                }
            }
        }
        private Dictionary<int, int> itemSumUseCntDict = new Dictionary<int, int>();
        // public void UpdateItemSumUseCnt(HA339_tagMCAttrFruitEatCntList useCntInfo)
        // {
        //     for (int i = 0; i < useCntInfo.count; i++)
        //     {
        //         int itemId = (int)useCntInfo.EatCntList[i].ItemID;
        //         int cnt = (int)useCntInfo.EatCntList[i].EatCnt;
        //         if (!itemSumUseCntDict.ContainsKey(itemId))
        //         {
        //             itemSumUseCntDict.Add(itemId, cnt);
        //         }
        //         else
        //         {
        //             itemSumUseCntDict[itemId] = cnt;
        //         }
    }
        //         if (refreshItemSumUseCountEvent != null)
        //         {
        //             refreshItemSumUseCountEvent(itemId);
        //         }
        //     }
        // }
        #endregion
        #region 玩家装备特殊逻辑
        void ParseConfig()
    public void ClearPack(H0711_tagClearItemPack clearPack)
    {
        PackType type = (PackType)clearPack.PackIndex;
        SinglePack singlePack = null;
        playerPackDict.TryGetValue(type, out singlePack);
        if (singlePack != null)
        {
            var config = FuncConfigConfig.Get("CommonShowAwards");
            commonShowAwardEvents = JsonMapper.ToObject<List<string>>(config.Numerical1);
        }
        private void UpdateSecond()
        {
            if (isUpdatePlayerLv)
            {
                isUpdatePlayerLv = false;
            }
        }
        private void UpdatePlayerLv(PlayerDataType type)
        {
            if (type != PlayerDataType.LV) return;
            isUpdatePlayerLv = true;
        }
        #endregion
        private void GetItemEventCtrl(ItemModel itemModel, bool showNewItem)
        {
            // if (showNewItem)
            // {
            //     bool isOverdue = false;
            //     if (itemModel.config.ExpireTime > 0)
            //     {
            //         ItemCDCool cool = KnapsackTimeCDMgr.Instance.GetItemCoolById(itemModel.guid);
            //         switch ((ItemTimeType)itemModel.config.EndureReduceType)
            //         {
            //             case ItemTimeType.EquipedTime:
            //                 List<int> itemEffectTime = itemModel.GetUseData((int)ItemUseDataKey.createTime);
            //                 if (itemEffectTime != null && itemEffectTime[0] != 0)
            //                 {
            //                     if (cool == null || cool.GetRemainTime() <= 0)
            //                     {
            //                         isOverdue = true;
            //                     }
            //                 }
            //                 break;
            //             case ItemTimeType.RealityTime:
            //                 if (cool == null || cool.GetRemainTime() <= 0)
            //                 {
            //                     isOverdue = true;
            //                 }
            //                 break;
            //         }
            //     }
            //     if (!isOverdue)
            //     {
            //         ItemLogicUtility.Instance.RecommendItem(itemModel);
            //         ItemLogicUtility.Instance.OnGetEquip(itemModel);
            //         ItemLogicUtility.Instance.RefreshPickItem(itemModel.packType, itemModel.itemId.ToString());
            //     }
            // }
        }
        /// <summary>
        /// 得到某个包裹的所有数据
        /// </summary>
        /// <param name="type"></param>
        /// <returns></returns>
        public SinglePack GetSinglePack(PackType type)
        {
            SinglePack singlePack = null;
            playerPackDict.TryGetValue(type, out singlePack);
            return singlePack;
        }
        public void UnLockPackGrid(int chooseGridCount, PackType type)
        {
            // var singlePack = GetSinglePack(type);
            // int openCount = chooseGridCount - singlePack.unlockedGridCount;
            // int index = 0;
            // switch (type)
            // {
            //     case PackType.Item:
            //         index = chooseGridCount - GeneralDefine.initBagGridCount;
            //         break;
            //     case PackType.Warehouse:
            //         index = chooseGridCount - GeneralDefine.initDepotGridCount;
            //         break;
            // }
            // itemTipsModel.SetExtendGirdModel(openCount, index, type);
            // WindowCenter.Instance.Open<ExtendWin>();
        }
        public ItemModel GetItemByGuid(string guid)
        {
            if (string.IsNullOrEmpty(guid))
            {
                return null;
            }
            ItemModel itemModel = null;
            itemGUIDDict.TryGetValue(guid, out itemModel);
            return itemModel;
        }
        public ItemModel GetItemByIndex(PackType type, int index)
        {
            ItemModel itemModel = null;
            if (playerPackDict.ContainsKey(type))
            {
                itemModel = playerPackDict[type].GetItemByIndex(index);
            }
            return itemModel;
        }
        /// <summary>
        /// 获取指定背包内 指定ID的所有物品
        /// </summary>
        /// <param name="type"></param>
        /// <param name="id"></param>
        /// <param name="includeAuction"></param>
        /// <returns></returns>
        public List<ItemModel> GetItemsById(PackType type, int id, bool includeAuction = true)
        {
            if (playerPackDict.ContainsKey(type))
            {
                var singlePack = playerPackDict[type];
                return singlePack.GetItemsById(id, includeAuction);
            }
            else
            {
                return null;
            }
        }
        /// <summary>
        /// 获取指定背包内指定ID的一个物品
        /// </summary>
        /// <param name="type"></param>
        /// <param name="id"></param>
        /// <param name="includeAuction"></param>
        /// <returns></returns>
        public ItemModel GetItemByID(PackType type, int id, bool includeAuction = true)
        {
            if (playerPackDict.ContainsKey(type))
            {
                var singlePack = playerPackDict[type];
                return singlePack.GetItemByID(id, includeAuction);
            }
            else
            {
                return null;
            }
        }
        public List<ItemModel> GetItems(PackType packType, SinglePack.FilterParams param)
        {
            if (playerPackDict.ContainsKey(packType))
            {
                return playerPackDict[packType].GetItems(param);
            }
            else
            {
                return null;
            }
        }
        //通过id找物品,注意检查是否指定背包
        public string GetItemGUIDByID(int itemId, bool includeAuction = true, PackType packType = PackType.Item)
        {
            string guid = string.Empty;
            foreach (var key in itemGUIDDict.Keys)
            {
                if (!includeAuction && itemGUIDDict[key].isAuction)
                {
                    continue;
                }
                if (itemGUIDDict[key].itemId == itemId && packType == itemGUIDDict[key].packType)
                {
                    guid = key;
                    return guid;
                }
            }
            return guid;
        }
        /// <summary>
        /// 得到ID相同的物品数量
        /// </summary>
        /// <param name="type"></param>
        /// <param name="id"></param>
        /// <returns></returns>
        public int GetItemCountByID(PackType type, int id, bool includeAuction = true)
        {
            int count = 0;
            var singlePack = GetSinglePack(type);
            if (singlePack != null)
            {
                count = singlePack.GetCountById(id, includeAuction);
            }
            return count;
        }
        public int GetEmptyGridCount(PackType type)
        {
            int count = 0;
            SinglePack singlePack = GetSinglePack(type);
            if (singlePack != null)
            {
                count = singlePack.GetEmptyGridCount();
            }
            return count;
        }
        public bool TryGetShareNumItem(int itemId, out List<int> idlist)
        {
            idlist = new List<int>();
            foreach (var list in sharedUseCountItemDict.Values)
            {
                if (list.Contains(itemId))
                {
                    idlist = list;
                    return true;
                }
            }
            return false;
        }
        /// <summary>
        /// 得到物品今日使用次数
        /// </summary>
        /// <param name="itemId"></param>
        /// <returns></returns>
        public int GetItemUsedTimesToday(int itemId)
        {
            int useCnt = 0;
            List<int> shareIdlist = null;
            bool isShare = TryGetShareNumItem(itemId, out shareIdlist);
            if (isShare)
            {
                foreach (var id in shareIdlist)
                {
                    int singleUseCnt = 0;
                    itemDayUseCntDict.TryGetValue(id, out singleUseCnt);
                    useCnt += singleUseCnt;
                }
            }
            else
            {
                itemDayUseCntDict.TryGetValue(itemId, out useCnt);
            }
            return useCnt;
        }
        /// <summary>
        /// 得到物品总使用次数
        /// </summary>
        /// <param name="itemId"></param>
        /// <returns></returns>
        public int GetItemTotalUsedTimes(int itemId)
        {
            int useCnt = 0;
            List<int> shareIdlist = null;
            bool isShare = TryGetShareNumItem(itemId, out shareIdlist);
            if (isShare)
            {
                foreach (var id in shareIdlist)
                {
                    int singleUseCnt = 0;
                    itemDayUseCntDict.TryGetValue(id, out singleUseCnt);
                    useCnt += singleUseCnt;
                }
            }
            else
            {
                itemSumUseCntDict.TryGetValue(itemId, out useCnt);
            }
            return useCnt;
        }
        public void GotoWashAttributePoint(string guid)
        {
            // ItemModel itemModel = GetItemByGuid(guid);
            // if (itemModel == null) return;
            // WashAttrPointWin.itemModel = itemModel;
            // WindowCenter.Instance.Open<WashAttrPointWin>();
        }
        #region 红点逻辑判断
        const int ITEMPACK_REDKEY = 102011003;
        Redpoint redpointItemPack = new Redpoint(MainRedDot.RedPoint_BagFuncKey, ITEMPACK_REDKEY);
        const int LS_REDKEY = 102011015;
        Redpoint redpointLS = new Redpoint(MainRedDot.RedPoint_BagFuncKey, LS_REDKEY);
        private void UpdatePackRedpoint(PackType type)
        {
            var singlePack = GetSinglePack(type);
            if (singlePack == null)
            {
                return;
            }
            switch (type)
            {
                case PackType.Item:
                    if (singlePack.GetEmptyGridCount() <= 0)
                    {
                        redpointItemPack.state = RedPointState.Full;
                        //SysNotifyMgr.Instance.ShowTip("BagFull");
                    }
                    else
                    {
                        redpointItemPack.state = RedPointState.None;
                    }
                    break;
                case PackType.Warehouse:
                    if (singlePack.GetEmptyGridCount() <= 0)
                    {
                        MainRedDot.Instance.redPointDepotFunc.state = RedPointState.Full;
                    }
                    else
                    {
                        MainRedDot.Instance.redPointDepotFunc.state = RedPointState.None;
                    }
                    break;
            }
        }
        #endregion
        #region 查看某个位置的物品
        public event Action lookEquipEvent;
        private int _lookLineIndex = -1;
        public int lookLineIndex { get { return _lookLineIndex; } private set { _lookLineIndex = value; } }
        public string lookItemGUID { get; private set; }
        public void SetLookIndex(string guid, int singleRowCount = 5)
        {
            if (string.IsNullOrEmpty(guid) || guid == "")
            {
                lookLineIndex = -1;
                lookItemGUID = "";
            }
            else
            {
                int index = GetItemByGuid(guid).gridIndex;
                lookLineIndex = index / singleRowCount;
                lookItemGUID = guid;
            }
            if (lookEquipEvent != null)
            {
                lookEquipEvent();
            }
        }
        public event Action RefreshBagEvent;
        public void RefreshBagInfo()
        {
            if (RefreshBagEvent != null)
            {
                RefreshBagEvent();
            }
        }
        #endregion
        public void SetJumpToOneKeySell(Transform parent)
        {
            // var goEffect = AchievementGuideEffectPool.Require(1);
            // goEffect.transform.SetParentEx(parent, Vector3.zero, Quaternion.identity, Vector3.one);
            // AchievementGoto.guideAchievementId = 0;
        }
        #region 物品使用快捷提示
        private int cacheMapId = 0;
        public event Action<PackType, string> itemUseAct;
        private Dictionary<int, int> itemUseTypeDict = new Dictionary<int, int>(); //key SkillTypeID,value 使用物品的ID
        private void AddItemUseTypeDict(int id)
        {
            SkillConfig skillConfig = GetSkillConfig(id);
            int itemCount = GetItemCountByID(PackType.Item, id);
            if (skillConfig != null && itemCount > 0)
            {
                if (!itemUseTypeDict.ContainsKey(skillConfig.SkillTypeID))
                {
                    itemUseTypeDict.Add(skillConfig.SkillTypeID, id);
                }
                else
                {
                    SkillConfig preSkillConfig = GetSkillConfig(itemUseTypeDict[skillConfig.SkillTypeID]);
                    if (skillConfig.SkillLV > preSkillConfig.SkillLV)
                    {
                        itemUseTypeDict[skillConfig.SkillTypeID] = id;
                    }
                }
            }
        }
        public SkillConfig GetSkillConfig(int itemId)
        {
            ItemConfig itemConfig = ItemConfig.Get(itemId);
            SkillConfig skillConfig = SkillConfig.Get(itemConfig.AddSkill1);
            return skillConfig;
        }
        #endregion
        #region 判断物品是否达到使用上限
        // public bool IsReachUseLimit(string guid, out ulong count)
        // {
        //     count = 0;
        //     ItemModel itemModel = GetItemByGuid(guid);
        //     if (itemModel == null) return false;
        //     AttrFruitConfig fruitConfig = AttrFruitConfig.Get(itemModel.itemId);
        //     int haveUseCnt = GetItemUsedTimesToday(itemModel.itemId);
        //     int sumHaveUseCnt = GetItemTotalUsedTimes(itemModel.itemId);
        //     count = (ulong)itemModel.count;
        //     bool isReach = false;
        //     int remainDayCnt = 0;
        //     if (itemModel.config.MaxSkillCnt > 0)
        //     {
        //         remainDayCnt = itemModel.config.MaxSkillCnt - haveUseCnt;
        //         if (itemModel.count > remainDayCnt)
        //         {
        //             count = (ulong)remainDayCnt;
        //         }
        //     }
        //     int remainSumCnt = 0;
        //     if (fruitConfig != null)
        //     {
        //         remainSumCnt = fruitConfig.basicUseLimit - sumHaveUseCnt;
        //         if (remainSumCnt <= remainDayCnt && itemModel.count > remainSumCnt)
        //         {
        //             count = (ulong)remainSumCnt;
        //         }
        //     }
        //     if (count < (ulong)itemModel.count)
        //     {
        //         isReach = true;
        //     }
        //     return isReach;
        // }
        #endregion
        public enum EquipColorType
        {
            None = 0,
            White = 1,
            Blue = 2,
            Purple = 3,
            Orange = 4,
            Red = 5,
        }
        public void ReceiveAwardNotify(HA801_tagMCGiveAwardInfo netPack)
        {
            var eventName = UIHelper.ServerStringTrim(netPack.EventName);
            if (eventName == "BuyItem")
                return;
            // 仙盟攻城战
            // if (eventName == "FamilyGCZSQGrid" || eventName == "FamilyGCZSQPass" || eventName == "FamilyGCZSQPassAll" ||
            //     eventName == "FamilyGCZContiribution" || eventName == "FamilyGCZAtk")
            // {
            //     ModelCenter.Instance.GetModel<FairySiegeActModel>()?.OnUpdateAwardInfoAction(netPack);
            //     return;
            // }
            if (!commonShowAwardEvents.Contains(eventName))
                return;
            List<Item> showItems = new List<Item>();
            if (netPack.Exp != 0 || netPack.ExpPoint != 0)
            {
                ulong expValue = netPack.Exp + netPack.ExpPoint * (ulong)Constants.ExpPointValue;
                showItems.Add(new Item(GeneralDefine.expDisplayId, expValue));
            }
            if (netPack.MoneyList.Length != 0)
            {
                for (int i = 0; i < netPack.MoneyLen; i++)
                {
                    var moneyType = netPack.MoneyList[i].MoneyType;
                    if (GeneralDefine.moneyDisplayIds.ContainsKey(moneyType) && netPack.MoneyList[i].MoneyValue != 0)
                    {
                        showItems.Add(new Item(GeneralDefine.moneyDisplayIds[moneyType], netPack.MoneyList[i].MoneyValue));
                    }
                }
            }
            if (netPack.ItemList.Length != 0)
            {
                for (int i = 0; i < netPack.ItemLen; i++)
                {
                    showItems.Add(new Item((int)netPack.ItemList[i].ItemID, netPack.ItemList[i].Count, netPack.ItemList[i].IsBind));
                }
            }
            string info = string.Empty;
            if (LanguageConfig.HasKey("commonShowAwardEvents_" + eventName))
                info = Language.Get("commonShowAwardEvents_" + eventName);
            if (showItems.Count == 0)
                return;
            ItemLogicUtility.Instance.ShowGetItem(showItems, info, 0, eventName: eventName);
            singlePack.Clear();
        }
    }
    public void RemoveItem(H0709_tagClearItem clearItem)
    {
        isPlayBetterEquipEffect = false;
        SetLookIndex(null);
        PackType type = (PackType)clearItem.PackType;
        SinglePack singlePack = null;
        playerPackDict.TryGetValue(type, out singlePack);
        string guid = "";
        if (singlePack != null)
        {
            ItemModel itemModel = singlePack.GetItemByIndex(clearItem.ItemIndex);
            if (itemModel == null)
            {
                Debug.LogErrorFormat("删除不存在的物品索引:{0}", clearItem.ItemIndex);
                return;
            }
            guid = itemModel.guid;
            int itemId = itemModel.itemId;
            DeleteItemDictByGUID(type, itemModel.guid);
            singlePack.RemoveItem(clearItem.ItemIndex);
            if (refreshItemCountEvent != null)
            {
                refreshItemCountEvent(type, clearItem.ItemIndex, itemId);
            }
            if (itemCntReduceEvent != null)
            {
                itemCntReduceEvent(type, clearItem.ItemIndex, itemId);
            }
        }
        UpdatePackRedpoint(type);
        if (GetItemByGuid(guid) == null)
        {
            KnapsackTimeCDMgr.Instance.UnRegister(guid);
        }
    }
    public void PackResetOk(H0316_tagPackResetOK packreset)
    {
        ItemLogicUtility.Instance.isPackResetOk = true;
    }
    public void UseItemSuccess(H0706_tagUseItemSuccess success)
    {
        isPlayBetterEquipEffect = false;
        SetLookIndex(null);
        if (success.PlayerID != PlayerDatas.Instance.baseData.PlayerID)
        {
            return;
        }
        if (useItemSuccessEvent != null)
        {
            useItemSuccessEvent(success.ItemIndex, (int)success.ItemID);
        }
    }
    void AutoUseItem(int itemID, string guid)
    {
        // if (autoUseItemIDs.Contains(itemID))
        // {
        //     ItemOperateUtility.Instance.GotoUseItem(guid);
        // }
    }
    void AddItemGUIDDict(ItemModel itemModel, bool showNewItem)
    {
        itemGUIDDict[itemModel.guid] = itemModel;
        GetItemEventCtrl(itemModel, showNewItem);
    }
    void DeleteItemDictByGUID(PackType type, string guid)
    {
        if (itemGUIDDict.ContainsKey(guid))
        {
            if (itemGUIDDict[guid].packType == type)
            {
                itemGUIDDict.Remove(guid);
            }
        }
    }
    /// <summary>
    /// 物品每日使用的次数
    /// </summary>
    private Dictionary<int, int> itemDayUseCntDict = new Dictionary<int, int>();
    public void UpdateItemUseCnt(HA809_tagMCItemDayUseCntInfo useCntInfo)
    {
        for (int i = 0; i < useCntInfo.Count; i++)
        {
            int itemId = (int)useCntInfo.ItemUseCntList[i].ItemID;
            int cnt = useCntInfo.ItemUseCntList[i].UseCnt;
            if (!itemDayUseCntDict.ContainsKey(itemId))
            {
                itemDayUseCntDict.Add(itemId, cnt);
            }
            else
            {
                itemDayUseCntDict[itemId] = cnt;
            }
            if (refreshItemDayUseCountEvent != null)
            {
                refreshItemDayUseCountEvent(itemId);
            }
        }
    }
    private Dictionary<int, int> itemSumUseCntDict = new Dictionary<int, int>();
    // public void UpdateItemSumUseCnt(HA339_tagMCAttrFruitEatCntList useCntInfo)
    // {
    //     for (int i = 0; i < useCntInfo.count; i++)
    //     {
    //         int itemId = (int)useCntInfo.EatCntList[i].ItemID;
    //         int cnt = (int)useCntInfo.EatCntList[i].EatCnt;
    //         if (!itemSumUseCntDict.ContainsKey(itemId))
    //         {
    //             itemSumUseCntDict.Add(itemId, cnt);
    //         }
    //         else
    //         {
    //             itemSumUseCntDict[itemId] = cnt;
    //         }
    //         if (refreshItemSumUseCountEvent != null)
    //         {
    //             refreshItemSumUseCountEvent(itemId);
    //         }
    //     }
    // }
    #endregion
    #region 玩家装备特殊逻辑
    void ParseConfig()
    {
        var config = FuncConfigConfig.Get("CommonShowAwards");
        commonShowAwardEvents = JsonMapper.ToObject<List<string>>(config.Numerical1);
    }
    private void UpdateSecond()
    {
        if (isUpdatePlayerLv)
        {
            isUpdatePlayerLv = false;
        }
    }
    private void UpdatePlayerLv(PlayerDataType type)
    {
        if (type != PlayerDataType.LV) return;
        isUpdatePlayerLv = true;
    }
    #endregion
    private void GetItemEventCtrl(ItemModel itemModel, bool showNewItem)
    {
        // if (showNewItem)
        // {
        //     bool isOverdue = false;
        //     if (itemModel.config.ExpireTime > 0)
        //     {
        //         ItemCDCool cool = KnapsackTimeCDMgr.Instance.GetItemCoolById(itemModel.guid);
        //         switch ((ItemTimeType)itemModel.config.EndureReduceType)
        //         {
        //             case ItemTimeType.EquipedTime:
        //                 List<int> itemEffectTime = itemModel.GetUseData((int)ItemUseDataKey.createTime);
        //                 if (itemEffectTime != null && itemEffectTime[0] != 0)
        //                 {
        //                     if (cool == null || cool.GetRemainTime() <= 0)
        //                     {
        //                         isOverdue = true;
        //                     }
        //                 }
        //                 break;
        //             case ItemTimeType.RealityTime:
        //                 if (cool == null || cool.GetRemainTime() <= 0)
        //                 {
        //                     isOverdue = true;
        //                 }
        //                 break;
        //         }
        //     }
        //     if (!isOverdue)
        //     {
        //         ItemLogicUtility.Instance.RecommendItem(itemModel);
        //         ItemLogicUtility.Instance.OnGetEquip(itemModel);
        //         ItemLogicUtility.Instance.RefreshPickItem(itemModel.packType, itemModel.itemId.ToString());
        //     }
        // }
    }
    /// <summary>
    /// 得到某个包裹的所有数据
    /// </summary>
    /// <param name="type"></param>
    /// <returns></returns>
    public SinglePack GetSinglePack(PackType type)
    {
        SinglePack singlePack = null;
        playerPackDict.TryGetValue(type, out singlePack);
        return singlePack;
    }
    public void UnLockPackGrid(int chooseGridCount, PackType type)
    {
        // var singlePack = GetSinglePack(type);
        // int openCount = chooseGridCount - singlePack.unlockedGridCount;
        // int index = 0;
        // switch (type)
        // {
        //     case PackType.Item:
        //         index = chooseGridCount - GeneralDefine.initBagGridCount;
        //         break;
        //     case PackType.Warehouse:
        //         index = chooseGridCount - GeneralDefine.initDepotGridCount;
        //         break;
        // }
        // itemTipsModel.SetExtendGirdModel(openCount, index, type);
        // WindowCenter.Instance.Open<ExtendWin>();
    }
    public ItemModel GetItemByGuid(string guid)
    {
        if (string.IsNullOrEmpty(guid))
        {
            return null;
        }
        ItemModel itemModel = null;
        itemGUIDDict.TryGetValue(guid, out itemModel);
        return itemModel;
    }
    public ItemModel GetItemByIndex(PackType type, int index)
    {
        ItemModel itemModel = null;
        if (playerPackDict.ContainsKey(type))
        {
            itemModel = playerPackDict[type].GetItemByIndex(index);
        }
        return itemModel;
    }
    /// <summary>
    /// 获取指定背包内 指定ID的所有物品
    /// </summary>
    /// <param name="type"></param>
    /// <param name="id"></param>
    /// <param name="includeAuction"></param>
    /// <returns></returns>
    public List<ItemModel> GetItemsById(PackType type, int id, bool includeAuction = true)
    {
        if (playerPackDict.ContainsKey(type))
        {
            var singlePack = playerPackDict[type];
            return singlePack.GetItemsById(id, includeAuction);
        }
        else
        {
            return null;
        }
    }
    /// <summary>
    /// 获取指定背包内指定ID的一个物品
    /// </summary>
    /// <param name="type"></param>
    /// <param name="id"></param>
    /// <param name="includeAuction"></param>
    /// <returns></returns>
    public ItemModel GetItemByID(PackType type, int id, bool includeAuction = true)
    {
        if (playerPackDict.ContainsKey(type))
        {
            var singlePack = playerPackDict[type];
            return singlePack.GetItemByID(id, includeAuction);
        }
        else
        {
            return null;
        }
    }
    public List<ItemModel> GetItems(PackType packType, SinglePack.FilterParams param)
    {
        if (playerPackDict.ContainsKey(packType))
        {
            return playerPackDict[packType].GetItems(param);
        }
        else
        {
            return null;
        }
    }
    //通过id找物品,注意检查是否指定背包
    public string GetItemGUIDByID(int itemId, bool includeAuction = true, PackType packType = PackType.Item)
    {
        string guid = string.Empty;
        foreach (var key in itemGUIDDict.Keys)
        {
            if (!includeAuction && itemGUIDDict[key].isAuction)
            {
                continue;
            }
            if (itemGUIDDict[key].itemId == itemId && packType == itemGUIDDict[key].packType)
            {
                guid = key;
                return guid;
            }
        }
        return guid;
    }
    /// <summary>
    /// 得到ID相同的物品数量
    /// </summary>
    /// <param name="type"></param>
    /// <param name="id"></param>
    /// <returns></returns>
    public int GetItemCountByID(PackType type, int id, bool includeAuction = true)
    {
        int count = 0;
        var singlePack = GetSinglePack(type);
        if (singlePack != null)
        {
            count = singlePack.GetCountById(id, includeAuction);
        }
        return count;
    }
    public int GetEmptyGridCount(PackType type)
    {
        int count = 0;
        SinglePack singlePack = GetSinglePack(type);
        if (singlePack != null)
        {
            count = singlePack.GetEmptyGridCount();
        }
        return count;
    }
    public bool TryGetShareNumItem(int itemId, out List<int> idlist)
    {
        idlist = new List<int>();
        foreach (var list in sharedUseCountItemDict.Values)
        {
            if (list.Contains(itemId))
            {
                idlist = list;
                return true;
            }
        }
        return false;
    }
    /// <summary>
    /// 得到物品今日使用次数
    /// </summary>
    /// <param name="itemId"></param>
    /// <returns></returns>
    public int GetItemUsedTimesToday(int itemId)
    {
        int useCnt = 0;
        List<int> shareIdlist = null;
        bool isShare = TryGetShareNumItem(itemId, out shareIdlist);
        if (isShare)
        {
            foreach (var id in shareIdlist)
            {
                int singleUseCnt = 0;
                itemDayUseCntDict.TryGetValue(id, out singleUseCnt);
                useCnt += singleUseCnt;
            }
        }
        else
        {
            itemDayUseCntDict.TryGetValue(itemId, out useCnt);
        }
        return useCnt;
    }
    /// <summary>
    /// 得到物品总使用次数
    /// </summary>
    /// <param name="itemId"></param>
    /// <returns></returns>
    public int GetItemTotalUsedTimes(int itemId)
    {
        int useCnt = 0;
        List<int> shareIdlist = null;
        bool isShare = TryGetShareNumItem(itemId, out shareIdlist);
        if (isShare)
        {
            foreach (var id in shareIdlist)
            {
                int singleUseCnt = 0;
                itemDayUseCntDict.TryGetValue(id, out singleUseCnt);
                useCnt += singleUseCnt;
            }
        }
        else
        {
            itemSumUseCntDict.TryGetValue(itemId, out useCnt);
        }
        return useCnt;
    }
    public void GotoWashAttributePoint(string guid)
    {
        // ItemModel itemModel = GetItemByGuid(guid);
        // if (itemModel == null) return;
        // WashAttrPointWin.itemModel = itemModel;
        // WindowCenter.Instance.Open<WashAttrPointWin>();
    }
    #region 红点逻辑判断
    const int ITEMPACK_REDKEY = 102011003;
    Redpoint redpointItemPack = new Redpoint(MainRedDot.RedPoint_BagFuncKey, ITEMPACK_REDKEY);
    const int LS_REDKEY = 102011015;
    Redpoint redpointLS = new Redpoint(MainRedDot.RedPoint_BagFuncKey, LS_REDKEY);
    private void UpdatePackRedpoint(PackType type)
    {
        var singlePack = GetSinglePack(type);
        if (singlePack == null)
        {
            return;
        }
        switch (type)
        {
            case PackType.Item:
                if (singlePack.GetEmptyGridCount() <= 0)
                {
                    redpointItemPack.state = RedPointState.Full;
                    //SysNotifyMgr.Instance.ShowTip("BagFull");
                }
                else
                {
                    redpointItemPack.state = RedPointState.None;
                }
                break;
            case PackType.Warehouse:
                if (singlePack.GetEmptyGridCount() <= 0)
                {
                    MainRedDot.Instance.redPointDepotFunc.state = RedPointState.Full;
                }
                else
                {
                    MainRedDot.Instance.redPointDepotFunc.state = RedPointState.None;
                }
                break;
        }
    }
    #endregion
    #region 查看某个位置的物品
    public event Action lookEquipEvent;
    private int _lookLineIndex = -1;
    public int lookLineIndex { get { return _lookLineIndex; } private set { _lookLineIndex = value; } }
    public string lookItemGUID { get; private set; }
    public void SetLookIndex(string guid, int singleRowCount = 5)
    {
        if (string.IsNullOrEmpty(guid) || guid == "")
        {
            lookLineIndex = -1;
            lookItemGUID = "";
        }
        else
        {
            int index = GetItemByGuid(guid).gridIndex;
            lookLineIndex = index / singleRowCount;
            lookItemGUID = guid;
        }
        if (lookEquipEvent != null)
        {
            lookEquipEvent();
        }
    }
    public event Action RefreshBagEvent;
    public void RefreshBagInfo()
    {
        if (RefreshBagEvent != null)
        {
            RefreshBagEvent();
        }
    }
    #endregion
    public void SetJumpToOneKeySell(Transform parent)
    {
        // var goEffect = AchievementGuideEffectPool.Require(1);
        // goEffect.transform.SetParentEx(parent, Vector3.zero, Quaternion.identity, Vector3.one);
        // AchievementGoto.guideAchievementId = 0;
    }
    #region 物品使用快捷提示
    private int cacheMapId = 0;
    public event Action<PackType, string> itemUseAct;
    private Dictionary<int, int> itemUseTypeDict = new Dictionary<int, int>(); //key SkillTypeID,value 使用物品的ID
    private void AddItemUseTypeDict(int id)
    {
        SkillConfig skillConfig = GetSkillConfig(id);
        int itemCount = GetItemCountByID(PackType.Item, id);
        if (skillConfig != null && itemCount > 0)
        {
            if (!itemUseTypeDict.ContainsKey(skillConfig.SkillTypeID))
            {
                itemUseTypeDict.Add(skillConfig.SkillTypeID, id);
            }
            else
            {
                SkillConfig preSkillConfig = GetSkillConfig(itemUseTypeDict[skillConfig.SkillTypeID]);
                if (skillConfig.SkillLV > preSkillConfig.SkillLV)
                {
                    itemUseTypeDict[skillConfig.SkillTypeID] = id;
                }
            }
        }
    }
    public SkillConfig GetSkillConfig(int itemId)
    {
        ItemConfig itemConfig = ItemConfig.Get(itemId);
        SkillConfig skillConfig = SkillConfig.Get(itemConfig.AddSkill1);
        return skillConfig;
    }
    #endregion
    #region 判断物品是否达到使用上限
    // public bool IsReachUseLimit(string guid, out ulong count)
    // {
    //     count = 0;
    //     ItemModel itemModel = GetItemByGuid(guid);
    //     if (itemModel == null) return false;
    //     AttrFruitConfig fruitConfig = AttrFruitConfig.Get(itemModel.itemId);
    //     int haveUseCnt = GetItemUsedTimesToday(itemModel.itemId);
    //     int sumHaveUseCnt = GetItemTotalUsedTimes(itemModel.itemId);
    //     count = (ulong)itemModel.count;
    //     bool isReach = false;
    //     int remainDayCnt = 0;
    //     if (itemModel.config.MaxSkillCnt > 0)
    //     {
    //         remainDayCnt = itemModel.config.MaxSkillCnt - haveUseCnt;
    //         if (itemModel.count > remainDayCnt)
    //         {
    //             count = (ulong)remainDayCnt;
    //         }
    //     }
    //     int remainSumCnt = 0;
    //     if (fruitConfig != null)
    //     {
    //         remainSumCnt = fruitConfig.basicUseLimit - sumHaveUseCnt;
    //         if (remainSumCnt <= remainDayCnt && itemModel.count > remainSumCnt)
    //         {
    //             count = (ulong)remainSumCnt;
    //         }
    //     }
    //     if (count < (ulong)itemModel.count)
    //     {
    //         isReach = true;
    //     }
    //     return isReach;
    // }
    #endregion
    public enum EquipColorType
    {
        None = 0,
        White = 1,
        Blue = 2,
        Purple = 3,
        Orange = 4,
        Red = 5,
    }
    public void ReceiveAwardNotify(HA801_tagMCGiveAwardInfo netPack)
    {
        var eventName = UIHelper.ServerStringTrim(netPack.EventName);
        if (eventName == "BuyItem")
            return;
        // 仙盟攻城战
        // if (eventName == "FamilyGCZSQGrid" || eventName == "FamilyGCZSQPass" || eventName == "FamilyGCZSQPassAll" ||
        //     eventName == "FamilyGCZContiribution" || eventName == "FamilyGCZAtk")
        // {
        //     ModelCenter.Instance.GetModel<FairySiegeActModel>()?.OnUpdateAwardInfoAction(netPack);
        //     return;
        // }
        if (!commonShowAwardEvents.Contains(eventName))
            return;
        List<Item> showItems = new List<Item>();
        if (netPack.Exp != 0 || netPack.ExpPoint != 0)
        {
            ulong expValue = netPack.Exp + netPack.ExpPoint * (ulong)Constants.ExpPointValue;
            showItems.Add(new Item(GeneralDefine.expDisplayId, expValue));
        }
        if (netPack.MoneyList.Length != 0)
        {
            for (int i = 0; i < netPack.MoneyLen; i++)
            {
                var moneyType = netPack.MoneyList[i].MoneyType;
                if (GeneralDefine.moneyDisplayIds.ContainsKey(moneyType) && netPack.MoneyList[i].MoneyValue != 0)
                {
                    showItems.Add(new Item(GeneralDefine.moneyDisplayIds[moneyType], netPack.MoneyList[i].MoneyValue));
                }
            }
        }
        if (netPack.ItemList.Length != 0)
        {
            for (int i = 0; i < netPack.ItemLen; i++)
            {
                showItems.Add(new Item((int)netPack.ItemList[i].ItemID, netPack.ItemList[i].Count, netPack.ItemList[i].IsBind));
            }
        }
        string info = string.Empty;
        if (LanguageConfig.HasKey("commonShowAwardEvents_" + eventName))
            info = Language.Get("commonShowAwardEvents_" + eventName);
        if (showItems.Count == 0)
            return;
        ItemLogicUtility.Instance.ShowGetItem(showItems, info, 0, eventName: eventName);
    }
}