yyl
2025-07-18 b35cca26e2ee0e3a6b8a8c8d11c7253be4864609
冲突解决
1个文件已修改
8 ■■■■ 已修改文件
Main/System/Battle/BattleHUDWin.cs 8 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Main/System/Battle/BattleHUDWin.cs
@@ -40,7 +40,7 @@
    protected override void OnPreOpen()
    {
        base.OnPreOpen();
        EventBroadcast.Instance.AddListener<BattleObject, List<int>>(EventName.BATTLE_DAMAGE_TAKEN, OnDamageTaken);
        EventBroadcast.Instance.AddListener<string, BattleObject, List<long>>(EventName.BATTLE_DAMAGE_TAKEN, OnDamageTaken);
        EventBroadcast.Instance.AddListener<BattleObject, SkillConfig>(EventName.BATTLE_BUFF_MOUNTED, OnBuffMounted);
        EventBroadcast.Instance.AddListener<BattleObject, SkillConfig>(EventName.BATTLE_BUFF_DISAPEAR, OnBuffDisapear);
        damagePrefabPool = GameObjectPoolManager.Instance.RequestPool(ResManager.Instance.LoadAsset<GameObject>("UIComp", "DamageContent"));
@@ -51,7 +51,7 @@
    protected override void OnPreClose()
    {
        base.OnPreClose();
        EventBroadcast.Instance.RemoveListener<BattleObject, List<int>>(EventName.BATTLE_DAMAGE_TAKEN, OnDamageTaken);
        EventBroadcast.Instance.RemoveListener<string, BattleObject, List<long>>(EventName.BATTLE_DAMAGE_TAKEN, OnDamageTaken);
        EventBroadcast.Instance.RemoveListener<BattleObject, SkillConfig>(EventName.BATTLE_BUFF_MOUNTED, OnBuffMounted);
        EventBroadcast.Instance.RemoveListener<BattleObject, SkillConfig>(EventName.BATTLE_BUFF_DISAPEAR, OnBuffDisapear);
    }
@@ -84,7 +84,7 @@
        damagePrefabPool.Release(content.gameObject);
    }
    private void OnDamageTaken(BattleObject bo, List<int> damageList)
    private void OnDamageTaken(string guid, BattleObject bo, List<long> damageList)
    {
        GameObject damageContent = damagePrefabPool.Request();
        DamageContent content = damageContent.GetComponent<DamageContent>();
@@ -122,7 +122,7 @@
    private void OnBuffMounted(BattleObject bo, SkillConfig buffConfig)
    {
    }
    private void OnBuffDisapear(BattleObject bo, SkillConfig buffConfig)