Main/Core/GameEngine/Launch/BuiltInAssetCopyTask.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Main/Core/GameEngine/Launch/BuiltInAssetCopyTask.cs
@@ -52,6 +52,8 @@ public override void End() { if (AssetSource.isUseAssetBundle) { AssetBundleUtility.Instance.InitBuiltInAsset(); LaunchInHot.Instance.InitSystemMgr(); @@ -61,6 +63,7 @@ InitialFunctionConfig.LazyInit(); UIManager.Instance.OpenWindow<LaunchWin>(); } // ConfigInitiator.SyncInit(); UIManager.Instance.CloseWindow<DownLoadWin>();