hch
8 天以前 c4be0b6ad09d47ea8ff0113cd7e69cc94cf48490
0312 淘金监工随机说话
1个文件已修改
3 ■■■■ 已修改文件
Main/System/InternalAffairs/GoldRushLeader.cs 3 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Main/System/InternalAffairs/GoldRushLeader.cs
@@ -164,7 +164,8 @@
        {
            leaderWord.SetActive(true);
            leaderWord.Play();
            leaderText.text = Language.Get(pathPosEvent.m_Text1);
            leaderText.text = !pathPosEvent.m_IsRandom ? Language.Get(pathPosEvent.m_Text1) :
                pathPosEvent.m_Text1 + UnityEngine.Random.Range((int)pathPosEvent.m_Value1, (int)pathPosEvent.m_Value2);
        }
        else if (pathPosEvent.m_PosEvent == PosEvent.TargetWord)
        {