| Main/Config/Configs/HeroSkinConfig.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Main/System/Battle/BattleObject/BattleObjectFactory.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Main/Config/Configs/HeroSkinConfig.cs
@@ -1,6 +1,6 @@ //-------------------------------------------------------- // [Author]: YYL // [ Date ]: 2025年9月3日 // [ Date ]: Friday, November 14, 2025 //-------------------------------------------------------- using System.Collections.Generic; @@ -26,6 +26,7 @@ public string SquareIcon; public string RectangleIcon; public string SpineRes; public string InitialSkinName; public override int LoadKey(string _key) { @@ -116,6 +117,8 @@ RectangleIcon = tables[8]; SpineRes = tables[9]; InitialSkinName = tables[10]; } catch (Exception exception) { Main/System/Battle/BattleObject/BattleObjectFactory.cs
@@ -51,6 +51,7 @@ float finalScaleRate = modelScaleRate * teamHero.modelScale; skeletonAnimation.skeletonDataAsset = skeletonDataAsset; skeletonAnimation.initialSkinName = skinCfg.InitialSkinName; skeletonAnimation.Initialize(true); realGO.name = battleObject.ObjID.ToString(); realGO.transform.localScale = new Vector3(finalScaleRate, finalScaleRate, finalScaleRate);