| Main/System/InternalAffairs/GoldRushAutoBuyWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Main/System/InternalAffairs/GoldRushLeader.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Main/System/InternalAffairs/GoldRushManager.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Main/System/InternalAffairs/GoldRushRefreshWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Main/System/InternalAffairs/GoldRushWorkCell.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Main/System/InternalAffairs/GoldRushAutoBuyWin.cs
@@ -48,6 +48,7 @@ void Buy() { RechargeManager.Instance.CTG(GoldRushManager.Instance.buyAutoCTGIDList[0]); CloseWindow(); } } Main/System/InternalAffairs/GoldRushLeader.cs
@@ -76,8 +76,15 @@ Vector3 nextPos = leaderPathPointArr[moveIndex].transform.localPosition; if (isBack) { leader.PlayAnimation("run_xiangzi", true, false); { if (GoldRushManager.Instance.HasWorking(tendID)) { leader.PlayAnimation("run", true, false); } else { leader.PlayAnimation("run_xiangzi", true, false); } } else { Main/System/InternalAffairs/GoldRushManager.cs
@@ -386,11 +386,20 @@ } //有可进行和进行中的 public bool HasWorking() public bool HasWork() { return campInfoDict.Values.Any(x => x.GoldID != 0); } //进行中的 public bool HasWorking(int campID) { if (campInfoDict.ContainsKey(campID)) { return campInfoDict[campID].GoldID != 0 && campInfoDict[campID].EndTime != 0; } return false; } public string GetCampItemName(GoldRushItemConfig config) { @@ -685,7 +694,7 @@ return; } if (UIHelper.GetMoneyCnt(52) <= 0 && !HasWorking()) if (UIHelper.GetMoneyCnt(52) <= 0 && !HasWork()) { PauseAutoWorking(); SysNotifyMgr.Instance.ShowTip("GoldRush10"); Main/System/InternalAffairs/GoldRushRefreshWin.cs
@@ -75,7 +75,7 @@ if (endTime == 0) { //未开始 timeText.text = TimeUtility.SecondsToMS(config.NeedSeconds); timeText.text = TimeUtility.SecondsToHMS(config.NeedSeconds); refreshRect.SetActive(true); callBackBtn.SetActive(false); @@ -87,7 +87,7 @@ } else { timeText.text = TimeUtility.SecondsToMS(endTime - TimeUtility.AllSeconds); timeText.text = TimeUtility.SecondsToHMS(endTime - TimeUtility.AllSeconds); refreshRect.SetActive(false); callBackBtn.SetActive(true); RefreshCallBackBtn(); @@ -121,7 +121,7 @@ var endTime = GoldRushManager.Instance.GetCampEndTime(GoldRushManager.Instance.selectCampID); if (endTime != 0) { timeText.text = TimeUtility.SecondsToMS(endTime - TimeUtility.AllSeconds); timeText.text = TimeUtility.SecondsToHMS(endTime - TimeUtility.AllSeconds); var addStr = new string('.', (int)Time.time % 4); workingText.text = Language.Get("GoldRush37") + addStr; @@ -153,11 +153,11 @@ if (endTime == 0) { //未开始 timeText.text = TimeUtility.SecondsToMS(config.NeedSeconds / Math.Max(1, count)); timeText.text = TimeUtility.SecondsToHMS(config.NeedSeconds / Math.Max(1, count)); } else { timeText.text = TimeUtility.SecondsToMS(endTime - TimeUtility.AllSeconds); timeText.text = TimeUtility.SecondsToHMS(endTime - TimeUtility.AllSeconds); RefreshCallBackBtn(); } } Main/System/InternalAffairs/GoldRushWorkCell.cs
@@ -62,7 +62,7 @@ { if (endTime != 0) { timeText.text = TimeUtility.SecondsToMS(endTime - TimeUtility.AllSeconds); timeText.text = TimeUtility.SecondsToHMS(endTime - TimeUtility.AllSeconds); //按原总时长当进度条 slider.value = (config.NeedSeconds - (endTime - TimeUtility.AllSeconds)) / (float)config.NeedSeconds; } @@ -77,7 +77,7 @@ { heroModels[i].SetActive(true); var skinID = GoldRushManager.Instance.GetWorkerSkinID(campID, i); heroModels[i].Create(skinID, 0.5f); heroModels[i].Create(skinID, 0.6f, motionName:"run"); } else {