| Main/System/Battle/BattleObject/BattleObject.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Main/System/Battle/BattleObject/BattleObject.cs
@@ -404,6 +404,7 @@ public virtual void OnDeath(Action _onDeathAnimationComplete) { buffMgr.RemoveAllBuff(); motionBase.PlayAnimation(MotionName.dead, false, () => { teamHero.isDead = true; @@ -417,6 +418,7 @@ // 或许看看溶解特效? YYL TODO heroGo.SetActive(false); // 防止给死亡对象又上buff buffMgr.RemoveAllBuff(); } @@ -559,7 +561,7 @@ { message = message, useArtText = true, followCharacter = false, followCharacter = true, scaleRatio = 1f, isRage = true });