hch
5 天以前 d0d79bb626eac206e5ed14fd9693b8cb878e8c12
0312 防范断线重连或者获得新奖励时,经验战锤等数量倒退的情况
1个文件已修改
6 ■■■■■ 已修改文件
Main/Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0418_tagObjInfoRefresh.cs 6 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Main/Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0418_tagObjInfoRefresh.cs
@@ -4,6 +4,7 @@
//04 18 周围对象刷新#tagObjInfoRefresh
public class DTC0418_tagObjInfoRefresh : DtcBasic {
    static ulong lastPackUID = 0;
    public override void Done(GameNetPackBasic vNetPack)
    {
        base.Done(vNetPack);
@@ -15,7 +16,12 @@
        switch (vNetData.ObjType)
        {
            case 1:
                if (vNetData.packUID > DTC0102_tagCDBPlayer.loginPackUID && vNetData.packUID > lastPackUID)
                {
                    lastPackUID = vNetData.packUID;
                    //防范断线重连时,战斗中的旧包影响数据
                Update0418(vNetData);
                }
                break;
            case 0:
                UpdateBattleField(vNetData);