| Main/System/Main/FightPowerManager.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Main/System/Main/FightPowerManager.cs
@@ -584,8 +584,8 @@ var dropEquip = PackManager.Instance.GetItemByIndex(PackType.DropItem, item.gridIndex); var name = equip != null ? equip.config.ItemName : "空"; Debug.Log($"简易对比装备 {name} 和 {dropEquip.config.ItemName} 差值 {tmpFightPower - fightPower}"); return tmpFightPower - fightPower; #endif return tmpFightPower - fightPower; } void RefrehOneEquipAttr(PackType type, int index)