| | |
| | | private void PauseGame() |
| | | { |
| | | // BattleDebug.LogError("PauseeGame"); |
| | | // if (null == battleField) |
| | | // return; |
| | | if (null == battleField) |
| | | return; |
| | | |
| | | // battleField.IsPause = !battleField.IsPause; |
| | | battleField.IsPause = !battleField.IsPause; |
| | | |
| | | // BattleDebug.LogError(" is pause " + battleField.IsPause.ToString()); |
| | | BattleDebug.LogError(" is pause " + battleField.IsPause.ToString()); |
| | | |
| | | if (battleField != null) |
| | | { |
| | | battleField.operationAgent.DoNext(); |
| | | } |
| | | // if (battleField != null) |
| | | // { |
| | | // battleField.operationAgent.DoNext(); |
| | | // } |
| | | } |
| | | |
| | | protected override void OnPreOpen() |
| | |
| | | |
| | | if (battleRootNode != null) |
| | | { |
| | | battleRootNode.transform.SetParent(null); |
| | | battleRootNode.transform.SetParent(Launch.Instance.transform); |
| | | battleRootNode.transform.localPosition = new Vector3(-10000, -10000, 0); |
| | | } |
| | | |
| | | battleField = null; |
| | |
| | | battleField = _battleField; |
| | | if (battleRootNode != null) |
| | | { |
| | | battleRootNode.transform.localPosition = Vector3.zero; |
| | | battleRootNode.transform.SetParent(Launch.Instance.transform); |
| | | } |
| | | |