| Main/System/Horse/HorseManager.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Main/System/Horse/HorseSkinGetWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Main/System/Horse/HorseSkinGetWin.cs.meta | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Main/System/Horse/HorseSkinWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Main/System/Horse/HorseManager.cs
@@ -147,6 +147,12 @@ RefreshSkinAttr(); UpdateSkinRedpoint(); OnSkinUpdateEvent?.Invoke(); if (DTC0403_tagPlayerLoginLoadOK.finishedLogin && netPack.HorseSkinList[0].Star == 0) { UIManager.Instance.OpenWindow<HorseSkinGetWin>(netPack.HorseSkinList[0].HorseSkinID); } } #region 红点 @@ -469,17 +475,17 @@ public Dictionary<int, long> GetAttrBySkinID(HorseSkinConfig config) { skinAttrDic.Clear(); Dictionary<int, long> tmpDict = new Dictionary<int, long>(); if (!config.InitAttrValueList.IsNullOrEmpty()) { for (int i = 0; i < config.AttrIDList.Length; i++) { if (!skinAttrDic.ContainsKey(config.AttrIDList[i])) if (!tmpDict.ContainsKey(config.AttrIDList[i])) { skinAttrDic[config.AttrIDList[i]] = 0; tmpDict[config.AttrIDList[i]] = 0; } skinAttrDic[config.AttrIDList[i]] += config.InitAttrValueList[i]; tmpDict[config.AttrIDList[i]] += config.InitAttrValueList[i]; } } @@ -492,14 +498,14 @@ } for (int i = 0; i < config.AttrIDList.Length; i++) { if (!skinAttrDic.ContainsKey(config.AttrIDList[i])) if (!tmpDict.ContainsKey(config.AttrIDList[i])) { skinAttrDic[config.AttrIDList[i]] = 0; tmpDict[config.AttrIDList[i]] = 0; } skinAttrDic[config.AttrIDList[i]] += config.AttrPerStarAddList[i] * star; tmpDict[config.AttrIDList[i]] += config.AttrPerStarAddList[i] * star; } } return skinAttrDic; return tmpDict; } public HorseSkin GetSkinData(int skinID) Main/System/Horse/HorseSkinGetWin.cs
New file @@ -0,0 +1,55 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; /// <summary> /// 坐骑外观激活 /// </summary> public class HorseSkinGetWin : UIBase { [SerializeField] HorseController horseModel; [SerializeField] Text horseName; [SerializeField] Transform attrObj; [SerializeField] Text attrText; [SerializeField] Button okbtn; protected override void InitComponent() { okbtn.AddListener(CloseWindow); } protected override void OnPreOpen() { Display(); } void Display() { var skinID = functionOrder; var skinConfig = HorseSkinConfig.Get(skinID); horseModel.Create(skinID); horseName.text = skinConfig.Name; if (skinConfig.AttrIDList.IsNullOrEmpty()) { attrObj.SetActive(false); } else { attrObj.SetActive(true); var dict = HorseManager.Instance.GetAttrBySkinID(skinConfig); var attrList = new List<string>(); foreach (var kv in dict) { attrList.Add(PlayerPropertyConfig.GetFullDescription(kv.Key, kv.Value)); } attrText.text = string.Join(Language.Get("L1112"), attrList); } } } Main/System/Horse/HorseSkinGetWin.cs.meta
New file @@ -0,0 +1,11 @@ fileFormatVersion: 2 guid: b522473050a9501429fc9d89198641ee MonoImporter: externalObjects: {} serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: Main/System/Horse/HorseSkinWin.cs
@@ -15,6 +15,7 @@ [SerializeField] Text attrText; [SerializeField] ScrollerController scroller; [SerializeField] Transform changeOPObj; [SerializeField] UIEffectPlayer lvUpEffect; [SerializeField] Button lvUpBtn; [SerializeField] Text lvUpText; [SerializeField] Text lvUpCostText; @@ -261,6 +262,8 @@ if (ItemLogicUtility.CheckItemCount(PackType.Item, skinConfig.UnlockValue, skinConfig.UpNeedCnt, 2)) { HorseManager.Instance.SendSkinOP(3, HorseManager.Instance.selectSkinID); lvUpEffect.Play(); SysNotifyMgr.Instance.ShowTip("Success"); } } void OnChangeSkinBtnClick()