| Main/System/BillboardRank/PlayerRankCell.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Main/System/BillboardRank/PlayerRankWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Main/System/ChallengeTab/QunyingTabHandler.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Main/System/ChallengeTab/QunyingTabHandler.cs.meta | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Main/System/Qunying.meta | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Main/System/Qunying/QunyingManager.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Main/System/Qunying/QunyingManager.cs.meta | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Main/System/Redpoint/MainRedDot.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Main/Utility/EnumHelper.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Main/Utility/UIHelper.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Main/System/BillboardRank/PlayerRankCell.cs
@@ -11,6 +11,7 @@ [SerializeField] AvatarCell avatarCell; // 头像中点击查询玩家详情 [SerializeField] Text rankText; [SerializeField] Text rankValueText; //排名比较内容 [SerializeField] Transform valueObj; [SerializeField] Text nameText; [SerializeField] OfficialTitleCell officialTitleCell; [SerializeField] Button queryPlayerBtn; //后续添加点击查看玩家详情 @@ -18,6 +19,16 @@ // rank 为0 代表玩家自己 public void Display(int rankType, int rank) { if (rankType == 10) { //群英榜 valueObj.SetActive(false); } else { valueObj.SetActive(true); } RankData rankData = null; int viewPlayerId = (int)PlayerDatas.Instance.baseData.PlayerID; if (rank != 0) @@ -67,6 +78,7 @@ AvatarHelper.TryViewOtherPlayerInfo(viewPlayerId); }); } } } Main/System/BillboardRank/PlayerRankWin.cs
@@ -17,6 +17,8 @@ [SerializeField] Text cmpStrText; //排行榜排名内容,如战力,通过层数等 [SerializeField] PlayerRankCell myRankCell; [SerializeField] Button btnClose; [SerializeField] Image rank3BG; //数据后续从manager中记录获取 [HideInInspector] public int groupValue1 = 0; //一般用于跨服 @@ -54,6 +56,14 @@ ShowTop3(); CreateScroller(); ShowMyRank(); if (IconConfig.HasKey("Rank3BG_" + rankType)) { rank3BG.SetSprite("Rank3BG_" + rankType); } else { rank3BG.SetSprite("Rank3BG_default"); } } void CreateScroller() Main/System/ChallengeTab/QunyingTabHandler.cs
New file @@ -0,0 +1,66 @@ using System; using System.Collections.Generic; public class QunyingTabHandler : BaseChallengeTabHandler { protected override int GetIndex() => 5; protected override int GetOpenState() => 0; // 0=FuncID protected override int GetFuncId() => (int)FuncOpenEnum.Qunying; protected override int GetRedpointId() => MainRedDot.Qunying; protected override string GetCountInfo() { long nowCount = UIHelper.GetMoneyCnt(QunyingManager.challengeMoneyType); return UIHelper.AppendColor(nowCount > 0 ? TextColType.Green : TextColType.Red, Language.Get("Qunying1", nowCount)); } protected override Action GetOnClickAction() { return HandleArenaNavigation; } private void HandleArenaNavigation() { if (!FuncOpen.Instance.IsFuncOpen(GetFuncId(), true)) return; UIManager.Instance.CloseWindow<ChallengeTabWin>(); // BattleField battle = BattleManager.Instance.GetBattleFieldByMapID(32000); // if (battle != null) // { // ArenaBattleWin battleWin; // if (!UIManager.Instance.IsOpened<ArenaBattleWin>()) // { // battleWin = UIManager.Instance.OpenWindow<ArenaBattleWin>(); // } // else // { // battleWin = UIManager.Instance.GetUI<ArenaBattleWin>(); // } // battleWin.SetBattleField(battle); // } // else // { // UIManager.Instance.OpenWindow<ArenaWin>(); // } } protected override void SubscribeToSpecificEvents() { PlayerDatas.Instance.playerDataRefreshEvent += OnPlayerDataRefresh; } protected override void UnsubscribeFromSpecificEvents() { PlayerDatas.Instance.playerDataRefreshEvent -= OnPlayerDataRefresh; } private void OnPlayerDataRefresh(PlayerDataType type) { if (type == PlayerDataType.QunyingWDL) { Refresh(); } } } Main/System/ChallengeTab/QunyingTabHandler.cs.meta
New file @@ -0,0 +1,11 @@ fileFormatVersion: 2 guid: 23ca017e70c80514785357603b411f95 MonoImporter: externalObjects: {} serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: Main/System/Qunying.meta
New file @@ -0,0 +1,8 @@ fileFormatVersion: 2 guid: 238d6b6ac93c28c4a9701aed893a04c1 folderAsset: yes DefaultImporter: externalObjects: {} userData: assetBundleName: assetBundleVariant: Main/System/Qunying/QunyingManager.cs
New file @@ -0,0 +1,37 @@ using System.Collections.Generic; using UnityEngine; using LitJson; using System; public class QunyingManager : GameSystemManager<QunyingManager> { public const int challengeMoneyType = 56; public const int rankType = 10; public override void Init() { DTC0102_tagCDBPlayer.beforePlayerDataInitializeEventOnRelogin += BeforePlayerDataInitializeEventOnRelogin; PlayerDatas.Instance.playerDataRefreshEvent += PlayerDataRefresh; } public override void Release() { DTC0102_tagCDBPlayer.beforePlayerDataInitializeEventOnRelogin -= BeforePlayerDataInitializeEventOnRelogin; PlayerDatas.Instance.playerDataRefreshEvent -= PlayerDataRefresh; } public void BeforePlayerDataInitializeEventOnRelogin() { } private void PlayerDataRefresh(PlayerDataType type) { UpdateRedPonit(); } public void UpdateRedPonit() { } } Main/System/Qunying/QunyingManager.cs.meta
New file @@ -0,0 +1,11 @@ fileFormatVersion: 2 guid: 74ba65a50741eb34587acd91742946aa MonoImporter: externalObjects: {} serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: Main/System/Redpoint/MainRedDot.cs
@@ -151,6 +151,7 @@ public const int WarlordPavilionRepoint = 477;//定军阁 public const int TimeRushRepoint = 478; //轮回殿 public const int HeroDebutRepoint = 479; //武将登场 public const int Qunying = 480; //群英榜 public void Register() { Main/Utility/EnumHelper.cs
@@ -713,6 +713,8 @@ ChallengeVoucher = 286,//挑战凭证 DailySpecials = 287, //特惠印绶 OSGalaScore = 288, //开服庆典积分 QunyingWDL = 289, //群英问鼎令 QYScore = 290, //群英积分 heroSkin = 291, // 用于皮肤商店购买 }; @@ -851,6 +853,7 @@ FuncPreset = 56, //流派预设 TimingGift = 57, //时机礼包 TimeRush = 58, //限时冲刺 Qunying = 62, //群英榜 HeroDebut = 63,//武将登场 } Main/Utility/UIHelper.cs
@@ -1050,6 +1050,7 @@ {53, PlayerDataType.ChallengeVoucher}, {54, PlayerDataType.DailySpecials}, {55, PlayerDataType.OSGalaScore}, {57, PlayerDataType.QYScore}, {58, PlayerDataType.heroSkin}, {99, PlayerDataType.ExAttr11}, }; @@ -1209,6 +1210,16 @@ //开服庆典积分 return PlayerDatas.Instance.GetPlayerDataByType(PlayerDataType.OSGalaScore); } case 56: { //群英挑战令 return PlayerDatas.Instance.GetPlayerDataByType(PlayerDataType.QunyingWDL); } case 57: { //群英积分 return PlayerDatas.Instance.GetPlayerDataByType(PlayerDataType.QYScore); } case 58: { //时装货币