| | |
| | | using System.Collections.Generic; |
| | | using System.Linq; |
| | | |
| | | public class ItemTipUtility |
| | | public class ItemTipUtility |
| | | { |
| | | public enum TipType |
| | | { |
| | | public enum TipType |
| | | Item, |
| | | Equip, |
| | | Dogz, |
| | | GatherSoul, //废弃 |
| | | KingTreasure, //王者法宝tip |
| | | PetMount, |
| | | SpiritWeapon, |
| | | PeerlessChest, |
| | | TreasureShow, //其他法宝tip |
| | | BoxItem, //宝箱物品 |
| | | TreasurePavilion, //古宝物品(碎片) |
| | | } |
| | | |
| | | public class TipData |
| | | { |
| | | public string guid; |
| | | public int itemId; |
| | | public int goodId; |
| | | public int exchangeItemId; |
| | | |
| | | public BaseInfo baseInfo; |
| | | public BaseProperty baseProperty; |
| | | public BaseProperty petMountBaseProperty; |
| | | public SpiritWeaponProperty spiritWeaponProperty; |
| | | public ShenProperty shenProperty; |
| | | public LegendProperty legendProperty; |
| | | public SkillInfo skillInfo; |
| | | public SuitInfo suitInfo; |
| | | public StarInfo starInfo; |
| | | public StrengthenProperty strengthenProperty; |
| | | public GemInfo gemInfo; |
| | | public TrainProperty trainProperty; |
| | | public List<ItemOperateType> operates; |
| | | public WingRefineMaterials refineMaterials; |
| | | public GetWay getWay; |
| | | } |
| | | |
| | | public struct BaseInfo |
| | | { |
| | | public int itemId; |
| | | public int count; |
| | | public bool isAuction; |
| | | public bool isEquiped; |
| | | public bool isPreview; |
| | | |
| | | public int star; |
| | | public int strengthenLevel; |
| | | public int score; |
| | | public bool isOverdue; |
| | | public int auctionSurplusTime; |
| | | public int overdueSurplusTime; |
| | | public int levelLimit; |
| | | public int moneyLimit; |
| | | public int evolveLevel; |
| | | } |
| | | |
| | | public struct BaseProperty |
| | | { |
| | | public List<Int2> baseProperties; |
| | | public int star; |
| | | public List<Int2> starProperties; |
| | | } |
| | | |
| | | public struct SpiritWeaponProperty |
| | | { |
| | | public int itemId; |
| | | public List<Int3> properties; |
| | | } |
| | | |
| | | public struct LegendProperty |
| | | { |
| | | public bool isPreview; |
| | | public int itemId; |
| | | public int trueCount; |
| | | public List<Int2> properties; |
| | | public int score; |
| | | } |
| | | |
| | | //神装属性 |
| | | public struct ShenProperty |
| | | { |
| | | public bool isPreview; |
| | | public int itemId; |
| | | public List<Int3> properties; |
| | | } |
| | | |
| | | public struct SuitInfo |
| | | { |
| | | public int job; |
| | | public string name; |
| | | public int level; |
| | | public int maxSuitLevel; |
| | | public List<int> places; |
| | | public Dictionary<int, int> placeStars; |
| | | // public Dictionary<int, EquipSuitPropertyEntry> twoSuitProperties; |
| | | // public Dictionary<int, EquipSuitPropertyEntry> fiveSuitProperties; |
| | | public Dictionary<int, bool> eightSuits; |
| | | } |
| | | |
| | | public struct StarInfo |
| | | { |
| | | public Int2 equipPosition; |
| | | public int starLevel; |
| | | public int maxLevel; |
| | | } |
| | | |
| | | public struct StrengthenProperty |
| | | { |
| | | public int strengthenLevel; |
| | | public List<Int2> properties; |
| | | public int evolveLevel; |
| | | public int equipPlace; |
| | | } |
| | | |
| | | public struct GemInfo |
| | | { |
| | | public Dictionary<int, bool> activeStates; |
| | | public Dictionary<int, int> gems; |
| | | } |
| | | |
| | | public struct TrainProperty |
| | | { |
| | | public int level; |
| | | public List<Int2> properties; |
| | | } |
| | | |
| | | public struct SkillInfo |
| | | { |
| | | public List<int> skills; |
| | | } |
| | | |
| | | public struct WingRefineMaterials |
| | | { |
| | | public List<Int2> materials; |
| | | } |
| | | |
| | | public struct GetWay |
| | | { |
| | | public bool defaultUnfold; |
| | | public int itemId; |
| | | public List<int> ways; |
| | | } |
| | | |
| | | |
| | | |
| | | public struct CustomEquipInfo |
| | | { |
| | | public int job; |
| | | public int itemId; |
| | | public int score; |
| | | public bool isEquiped; |
| | | public List<Int2> legendProperties; |
| | | public List<int> suitPlaces; |
| | | public Dictionary<int, int> placeStars; |
| | | // public Dictionary<EquipSuitType, int> suitLevels; |
| | | public int strengthenLevel; |
| | | public int starLevel; |
| | | public List<Int2> trainProperties; |
| | | public Dictionary<int, bool> gemHoleActiveStates; |
| | | public Dictionary<int, int> gems; |
| | | public List<int> equipSkillList; |
| | | public int evolveLevel; |
| | | } |
| | | |
| | | public struct CustomItemPlus |
| | | { |
| | | public int ItemID; |
| | | public int count; |
| | | public int Equipped; |
| | | public int Preview; |
| | | public int Star; |
| | | public int PlusLV; |
| | | public int EvolveLV; |
| | | public string UserData; |
| | | public int[] Stone; |
| | | public CustomEquipWash Wash; |
| | | public int[][] Equips; |
| | | public int[] suitPlaces; |
| | | public int[] suitLevels; |
| | | public int[] placeStars; |
| | | } |
| | | |
| | | public struct CustomEquipWash |
| | | { |
| | | public int LV; |
| | | public int[] Value; |
| | | } |
| | | |
| | | public struct ItemViewInfo |
| | | { |
| | | public int itemId; |
| | | public bool compare; |
| | | public bool unfoldGetWay; |
| | | public bool isAuctionEquip; |
| | | public LegendProperty legendProperty; |
| | | public int score; |
| | | } |
| | | |
| | | // static PackModel packModel { get { return ModelCenter.Instance.GetModel<PackModel>(); } } |
| | | // static EquipModel equipModel { get { return ModelCenter.Instance.GetModel<EquipModel>(); } } |
| | | // static EquipStarModel starModel { get { return ModelCenter.Instance.GetModel<EquipStarModel>(); } } |
| | | // static EquipGemModel gemModel { get { return ModelCenter.Instance.GetModel<EquipGemModel>(); } } |
| | | // static EquipTrainModel trainModel { get { return ModelCenter.Instance.GetModel<EquipTrainModel>(); } } |
| | | // static EquipStrengthModel strengthenModel { get { return ModelCenter.Instance.GetModel<EquipStrengthModel>(); } } |
| | | // static MountModel mountModel { get { return ModelCenter.Instance.GetModel<MountModel>(); } } |
| | | // static PetModel petModel { get { return ModelCenter.Instance.GetModel<PetModel>(); } } |
| | | // static ComposeWinModel composeModel { get { return ModelCenter.Instance.GetModel<ComposeWinModel>(); } } |
| | | // static StoreModel storeModel { get { return ModelCenter.Instance.GetModel<StoreModel>(); } } |
| | | // static VirtualPackModel virtualPackModel { get { return ModelCenter.Instance.GetModel<VirtualPackModel>(); } } |
| | | // static ItemOverdueModel itemOverdueModel { get { return ModelCenter.Instance.GetModel<ItemOverdueModel>(); } } |
| | | // static BoxGetItemModel boxGetItemModel { get { return ModelCenter.Instance.GetModel<BoxGetItemModel>(); } } |
| | | |
| | | public static TipData mainTipData { get; private set; } |
| | | public static TipData secondaryData { get; private set; } |
| | | |
| | | public static void Show(int itemId) |
| | | { |
| | | if (!ItemConfig.HasKey(itemId)) |
| | | { |
| | | Item, |
| | | Equip, |
| | | Dogz, |
| | | GatherSoul, //废弃 |
| | | KingTreasure, //王者法宝tip |
| | | PetMount, |
| | | SpiritWeapon, |
| | | PeerlessChest, |
| | | TreasureShow, //其他法宝tip |
| | | BoxItem, //宝箱物品 |
| | | TreasurePavilion, //古宝物品(碎片) |
| | | Debug.LogErrorFormat("查无此物品:{0}", itemId); |
| | | return; |
| | | } |
| | | |
| | | public class TipData |
| | | Show(new ItemViewInfo() |
| | | { |
| | | public string guid; |
| | | public int itemId; |
| | | public int goodId; |
| | | public int exchangeItemId; |
| | | itemId = itemId, |
| | | }); |
| | | } |
| | | |
| | | public BaseInfo baseInfo; |
| | | public BaseProperty baseProperty; |
| | | public BaseProperty petMountBaseProperty; |
| | | public SpiritWeaponProperty spiritWeaponProperty; |
| | | public ShenProperty shenProperty; |
| | | public LegendProperty legendProperty; |
| | | public SkillInfo skillInfo; |
| | | public SuitInfo suitInfo; |
| | | public StarInfo starInfo; |
| | | public StrengthenProperty strengthenProperty; |
| | | public GemInfo gemInfo; |
| | | public TrainProperty trainProperty; |
| | | public List<ItemOperateType> operates; |
| | | public WingRefineMaterials refineMaterials; |
| | | public GetWay getWay; |
| | | public static void Show(ItemViewInfo item) |
| | | { |
| | | var itemId = item.itemId; |
| | | if (!ItemConfig.HasKey(itemId)) |
| | | { |
| | | Debug.LogErrorFormat("查无此物品:{0}", itemId); |
| | | return; |
| | | } |
| | | |
| | | public struct BaseInfo |
| | | { |
| | | public int itemId; |
| | | public int count; |
| | | public bool isAuction; |
| | | public bool isEquiped; |
| | | public bool isPreview; |
| | | // secondaryData = null; |
| | | |
| | | public int star; |
| | | public int strengthenLevel; |
| | | public int score; |
| | | public bool isOverdue; |
| | | public int auctionSurplusTime; |
| | | public int overdueSurplusTime; |
| | | public int levelLimit; |
| | | public int realmLimit; |
| | | public int moneyLimit; |
| | | public int evolveLevel; |
| | | // var config = ItemConfig.Get(itemId); |
| | | // PrintItemBrief(itemId); |
| | | |
| | | // var tipType = GetTipType(itemId); |
| | | // switch (tipType) |
| | | // { |
| | | // case TipType.Equip: |
| | | // mainTipData = CreateNormalEquipData(itemId); |
| | | // if (item.isAuctionEquip && !item.legendProperty.Equals(default(LegendProperty))) |
| | | // { |
| | | // mainTipData.legendProperty = item.legendProperty; |
| | | // mainTipData.baseInfo.score = item.score; |
| | | // mainTipData.baseInfo.isPreview = false; |
| | | // } |
| | | |
| | | // if (item.compare) |
| | | // { |
| | | // if (ItemLogicUtility.Instance.IsJobCompatibleItem(itemId)) |
| | | // { |
| | | // var equipedGuid = equipModel.GetEquip(new Int2(config.LV, config.EquipPlace)); |
| | | // if (equipedGuid != string.Empty) |
| | | // { |
| | | // secondaryData = CreateNormalEquipData(equipedGuid, false); |
| | | // } |
| | | // } |
| | | // } |
| | | // break; |
| | | // case TipType.Dogz: |
| | | // mainTipData = CreateDogzEquipData(itemId); |
| | | // break; |
| | | // case TipType.PeerlessChest: |
| | | // mainTipData = CreateItemData(itemId); |
| | | // mainTipData.getWay = default(GetWay); |
| | | // Dictionary<int, int> selectItems; |
| | | // if (boxGetItemModel.IsSelectItemByID(itemId, out selectItems)) |
| | | // { |
| | | // secondaryData = CreateNormalEquipData(selectItems.Keys.First()); |
| | | // secondaryData.getWay = default(GetWay); |
| | | // } |
| | | // break; |
| | | // default: |
| | | // mainTipData = CreateItemData(itemId); |
| | | // break; |
| | | // } |
| | | |
| | | // mainTipData.getWay.defaultUnfold = item.unfoldGetWay; |
| | | // switch (tipType) |
| | | // { |
| | | // case TipType.Equip: |
| | | // WindowCenter.Instance.Open<EquipTipWin>(); |
| | | // break; |
| | | // case TipType.Dogz: |
| | | // WindowCenter.Instance.Open<EquipTipWin>(); |
| | | // break; |
| | | // case TipType.KingTreasure: |
| | | // var kingTreasureShow = ModelCenter.Instance.GetModel<KingTreasureShowModel>(); |
| | | // kingTreasureShow.SetInitData(itemId); |
| | | // break; |
| | | // case TipType.PetMount: |
| | | // WindowCenter.Instance.Open<PetMountTipWin>(); |
| | | // break; |
| | | // case TipType.SpiritWeapon: |
| | | // WindowCenter.Instance.Open<SpiritWeaponTipWin>(); |
| | | // break; |
| | | // case TipType.PeerlessChest: |
| | | // WindowCenter.Instance.Open<PeerlessChestTipWin>(); |
| | | // break; |
| | | // case TipType.TreasureShow: |
| | | // TreasureEffectModel effectModel = ModelCenter.Instance.GetModel<TreasureEffectModel>(); |
| | | // if (config.Effect1 == 232) |
| | | // { |
| | | // effectModel.SetTreasureID(config.EffectValueA1, 0); |
| | | // } |
| | | // break; |
| | | // case TipType.BoxItem: |
| | | // if (WindowCenter.Instance.IsOpen<ItemBoxTipWin>()) |
| | | // { |
| | | // WindowCenter.Instance.Open<ItemTipWin>(); |
| | | // } |
| | | // else |
| | | // { |
| | | // WindowCenter.Instance.Open<ItemBoxTipWin>(); |
| | | // } |
| | | // break; |
| | | // case TipType.TreasurePavilion: |
| | | // TreasurePavilionModel.Instance.selectGubao = config.EffectValueA1; |
| | | // TreasurePavilionModel.Instance.showTipFromPiece = config.ID; |
| | | // WindowCenter.Instance.OpenIL<TreasurePavilionTipWin>(); |
| | | // break; |
| | | // default: |
| | | // WindowCenter.Instance.Open<ItemTipWin>(); |
| | | // break; |
| | | // } |
| | | } |
| | | |
| | | public static void Show(string guid, bool operatable = true) |
| | | { |
| | | var item = PackManager.Instance.GetItemByGuid(guid); |
| | | if (item == null) |
| | | { |
| | | return; |
| | | } |
| | | PrintItemBrief(item.itemId, item); |
| | | |
| | | secondaryData = null; |
| | | var tipType = GetTipType(item.itemId); |
| | | switch (tipType) |
| | | { |
| | | case TipType.Equip: |
| | | var packType = item.packType; |
| | | switch (packType) |
| | | { |
| | | case PackType.Equip: |
| | | // mainTipData = CreateNormalEquipData(guid, operatable); |
| | | break; |
| | | default: |
| | | // if (item.isAuction) |
| | | // { |
| | | // mainTipData = CreateEquipAuctionData(guid, operatable); |
| | | |
| | | // if (ItemLogicUtility.Instance.IsJobCompatibleItem(item.itemId)) |
| | | // { |
| | | // var equipedGuid = equipModel.GetEquip(new Int2(item.config.LV, item.config.EquipPlace)); |
| | | // if (equipedGuid != string.Empty) |
| | | // { |
| | | // secondaryData = CreateNormalEquipData(equipedGuid, false); |
| | | // } |
| | | // } |
| | | // } |
| | | // else |
| | | // { |
| | | // mainTipData = CreateNormalEquipData(guid, operatable); |
| | | // var equipedGuid = equipModel.GetEquip(new Int2(item.config.LV, item.config.EquipPlace)); |
| | | // if (equipedGuid != guid) |
| | | // { |
| | | // secondaryData = CreateNormalEquipData(equipedGuid, false); |
| | | // } |
| | | // } |
| | | break; |
| | | } |
| | | break; |
| | | |
| | | default: |
| | | mainTipData = CreateItemData(guid, operatable); |
| | | break; |
| | | } |
| | | |
| | | public struct BaseProperty |
| | | switch (tipType) |
| | | { |
| | | public List<Int2> baseProperties; |
| | | public int star; |
| | | public List<Int2> starProperties; |
| | | // case TipType.Equip: |
| | | // WindowCenter.Instance.Open<EquipTipWin>(); |
| | | // break; |
| | | // case TipType.PetMount: |
| | | // WindowCenter.Instance.Open<PetMountTipWin>(); |
| | | // break; |
| | | // case TipType.BoxItem: |
| | | // if (WindowCenter.Instance.IsOpen<ItemBoxTipWin>()) |
| | | // { |
| | | // WindowCenter.Instance.Open<ItemTipWin>(); |
| | | // } |
| | | // else |
| | | // { |
| | | // WindowCenter.Instance.Open<ItemBoxTipWin>(); |
| | | // } |
| | | // break; |
| | | // case TipType.TreasurePavilion: |
| | | // TreasurePavilionModel.Instance.selectGubao = item.config.EffectValueA1; |
| | | // TreasurePavilionModel.Instance.showTipFromPiece = item.itemId; |
| | | // WindowCenter.Instance.OpenIL<TreasurePavilionTipWin>(); |
| | | // break; |
| | | default: |
| | | UIManager.Instance.OpenWindow<ItemTipWin>(); |
| | | break; |
| | | } |
| | | |
| | | public struct SpiritWeaponProperty |
| | | } |
| | | |
| | | public static void ShowGood(int goodId, int itemId) |
| | | { |
| | | secondaryData = null; |
| | | |
| | | var isEquip = ItemLogicUtility.Instance.IsRealmEquip(itemId); |
| | | if (isEquip) |
| | | { |
| | | public int itemId; |
| | | public List<Int3> properties; |
| | | mainTipData = CreateGoodEquipData(itemId, goodId); |
| | | } |
| | | else |
| | | { |
| | | mainTipData = CreateGoodItemData(itemId, goodId); |
| | | } |
| | | |
| | | public struct LegendProperty |
| | | BuyItemController.Instance.SetGood(goodId); |
| | | var itemConfig = ItemConfig.Get(itemId); |
| | | if (isEquip) |
| | | { |
| | | public bool isPreview; |
| | | public int itemId; |
| | | public int trueCount; |
| | | public List<Int2> properties; |
| | | public int score; |
| | | // WindowCenter.Instance.Open<EquipTipWin>(); |
| | | } |
| | | |
| | | //神装属性 |
| | | public struct ShenProperty |
| | | else |
| | | { |
| | | public bool isPreview; |
| | | public int itemId; |
| | | public List<Int3> properties; |
| | | } |
| | | var tipType = GetTipType(itemId); |
| | | |
| | | public struct SuitInfo |
| | | { |
| | | public int job; |
| | | public string name; |
| | | public int level; |
| | | public int maxSuitLevel; |
| | | public List<int> places; |
| | | public Dictionary<int, int> placeStars; |
| | | // public Dictionary<int, EquipSuitPropertyEntry> twoSuitProperties; |
| | | // public Dictionary<int, EquipSuitPropertyEntry> fiveSuitProperties; |
| | | public Dictionary<int, bool> eightSuits; |
| | | } |
| | | |
| | | public struct StarInfo |
| | | { |
| | | public Int2 equipPosition; |
| | | public int starLevel; |
| | | public int maxLevel; |
| | | } |
| | | |
| | | public struct StrengthenProperty |
| | | { |
| | | public int strengthenLevel; |
| | | public List<Int2> properties; |
| | | public int evolveLevel; |
| | | public int equipPlace; |
| | | } |
| | | |
| | | public struct GemInfo |
| | | { |
| | | public Dictionary<int, bool> activeStates; |
| | | public Dictionary<int, int> gems; |
| | | } |
| | | |
| | | public struct TrainProperty |
| | | { |
| | | public int level; |
| | | public List<Int2> properties; |
| | | } |
| | | |
| | | public struct SkillInfo |
| | | { |
| | | public List<int> skills; |
| | | } |
| | | |
| | | public struct WingRefineMaterials |
| | | { |
| | | public List<Int2> materials; |
| | | } |
| | | |
| | | public struct GetWay |
| | | { |
| | | public bool defaultUnfold; |
| | | public int itemId; |
| | | public List<int> ways; |
| | | } |
| | | |
| | | |
| | | |
| | | public struct CustomEquipInfo |
| | | { |
| | | public int job; |
| | | public int itemId; |
| | | public int score; |
| | | public bool isEquiped; |
| | | public List<Int2> legendProperties; |
| | | public List<int> suitPlaces; |
| | | public Dictionary<int, int> placeStars; |
| | | // public Dictionary<EquipSuitType, int> suitLevels; |
| | | public int strengthenLevel; |
| | | public int starLevel; |
| | | public List<Int2> trainProperties; |
| | | public Dictionary<int, bool> gemHoleActiveStates; |
| | | public Dictionary<int, int> gems; |
| | | public List<int> equipSkillList; |
| | | public int evolveLevel; |
| | | } |
| | | |
| | | public struct CustomItemPlus |
| | | { |
| | | public int ItemID; |
| | | public int count; |
| | | public int Equipped; |
| | | public int Preview; |
| | | public int Star; |
| | | public int PlusLV; |
| | | public int EvolveLV; |
| | | public string UserData; |
| | | public int[] Stone; |
| | | public CustomEquipWash Wash; |
| | | public int[][] Equips; |
| | | public int[] suitPlaces; |
| | | public int[] suitLevels; |
| | | public int[] placeStars; |
| | | } |
| | | |
| | | public struct CustomEquipWash |
| | | { |
| | | public int LV; |
| | | public int[] Value; |
| | | } |
| | | |
| | | public struct ItemViewInfo |
| | | { |
| | | public int itemId; |
| | | public bool compare; |
| | | public bool unfoldGetWay; |
| | | public bool isAuctionEquip; |
| | | public LegendProperty legendProperty; |
| | | public int score; |
| | | } |
| | | |
| | | // static PackModel packModel { get { return ModelCenter.Instance.GetModel<PackModel>(); } } |
| | | // static EquipModel equipModel { get { return ModelCenter.Instance.GetModel<EquipModel>(); } } |
| | | // static EquipStarModel starModel { get { return ModelCenter.Instance.GetModel<EquipStarModel>(); } } |
| | | // static EquipGemModel gemModel { get { return ModelCenter.Instance.GetModel<EquipGemModel>(); } } |
| | | // static EquipTrainModel trainModel { get { return ModelCenter.Instance.GetModel<EquipTrainModel>(); } } |
| | | // static EquipStrengthModel strengthenModel { get { return ModelCenter.Instance.GetModel<EquipStrengthModel>(); } } |
| | | // static MountModel mountModel { get { return ModelCenter.Instance.GetModel<MountModel>(); } } |
| | | // static PetModel petModel { get { return ModelCenter.Instance.GetModel<PetModel>(); } } |
| | | // static ComposeWinModel composeModel { get { return ModelCenter.Instance.GetModel<ComposeWinModel>(); } } |
| | | // static StoreModel storeModel { get { return ModelCenter.Instance.GetModel<StoreModel>(); } } |
| | | // static VirtualPackModel virtualPackModel { get { return ModelCenter.Instance.GetModel<VirtualPackModel>(); } } |
| | | // static ItemOverdueModel itemOverdueModel { get { return ModelCenter.Instance.GetModel<ItemOverdueModel>(); } } |
| | | // static BoxGetItemModel boxGetItemModel { get { return ModelCenter.Instance.GetModel<BoxGetItemModel>(); } } |
| | | |
| | | public static TipData mainTipData { get; private set; } |
| | | public static TipData secondaryData { get; private set; } |
| | | |
| | | public static void Show(int itemId) |
| | | { |
| | | if (!ItemConfig.HasKey(itemId)) |
| | | { |
| | | Debug.LogErrorFormat("查无此物品:{0}", itemId); |
| | | return; |
| | | } |
| | | |
| | | Show(new ItemViewInfo() |
| | | { |
| | | itemId = itemId, |
| | | }); |
| | | } |
| | | |
| | | public static void Show(ItemViewInfo item) |
| | | { |
| | | var itemId = item.itemId; |
| | | if (!ItemConfig.HasKey(itemId)) |
| | | { |
| | | Debug.LogErrorFormat("查无此物品:{0}", itemId); |
| | | return; |
| | | } |
| | | |
| | | // secondaryData = null; |
| | | |
| | | // var config = ItemConfig.Get(itemId); |
| | | // PrintItemBrief(itemId); |
| | | |
| | | // var tipType = GetTipType(itemId); |
| | | // switch (tipType) |
| | | // { |
| | | // case TipType.Equip: |
| | | // mainTipData = CreateNormalEquipData(itemId); |
| | | // if (item.isAuctionEquip && !item.legendProperty.Equals(default(LegendProperty))) |
| | | // { |
| | | // mainTipData.legendProperty = item.legendProperty; |
| | | // mainTipData.baseInfo.score = item.score; |
| | | // mainTipData.baseInfo.isPreview = false; |
| | | // } |
| | | |
| | | // if (item.compare) |
| | | // { |
| | | // if (ItemLogicUtility.Instance.IsJobCompatibleItem(itemId)) |
| | | // { |
| | | // var equipedGuid = equipModel.GetEquip(new Int2(config.LV, config.EquipPlace)); |
| | | // if (equipedGuid != string.Empty) |
| | | // { |
| | | // secondaryData = CreateNormalEquipData(equipedGuid, false); |
| | | // } |
| | | // } |
| | | // } |
| | | // break; |
| | | // case TipType.Dogz: |
| | | // mainTipData = CreateDogzEquipData(itemId); |
| | | // break; |
| | | // case TipType.PeerlessChest: |
| | | // mainTipData = CreateItemData(itemId); |
| | | // mainTipData.getWay = default(GetWay); |
| | | // Dictionary<int, int> selectItems; |
| | | // if (boxGetItemModel.IsSelectItemByID(itemId, out selectItems)) |
| | | // { |
| | | // secondaryData = CreateNormalEquipData(selectItems.Keys.First()); |
| | | // secondaryData.getWay = default(GetWay); |
| | | // } |
| | | // break; |
| | | // default: |
| | | // mainTipData = CreateItemData(itemId); |
| | | // break; |
| | | // } |
| | | |
| | | // mainTipData.getWay.defaultUnfold = item.unfoldGetWay; |
| | | // switch (tipType) |
| | | // { |
| | | // case TipType.Equip: |
| | | // WindowCenter.Instance.Open<EquipTipWin>(); |
| | | // break; |
| | | // case TipType.Dogz: |
| | | // WindowCenter.Instance.Open<EquipTipWin>(); |
| | | // break; |
| | | // case TipType.KingTreasure: |
| | | // var kingTreasureShow = ModelCenter.Instance.GetModel<KingTreasureShowModel>(); |
| | | // kingTreasureShow.SetInitData(itemId); |
| | | // break; |
| | | // case TipType.PetMount: |
| | | // WindowCenter.Instance.Open<PetMountTipWin>(); |
| | | // break; |
| | | // case TipType.SpiritWeapon: |
| | | // WindowCenter.Instance.Open<SpiritWeaponTipWin>(); |
| | | // break; |
| | | // case TipType.PeerlessChest: |
| | | // WindowCenter.Instance.Open<PeerlessChestTipWin>(); |
| | | // break; |
| | | // case TipType.TreasureShow: |
| | | // TreasureEffectModel effectModel = ModelCenter.Instance.GetModel<TreasureEffectModel>(); |
| | | // if (config.Effect1 == 232) |
| | | // { |
| | | // effectModel.SetTreasureID(config.EffectValueA1, 0); |
| | | // } |
| | | // break; |
| | | // case TipType.BoxItem: |
| | | // if (WindowCenter.Instance.IsOpen<ItemBoxTipWin>()) |
| | |
| | | // WindowCenter.Instance.Open<ItemTipWin>(); |
| | | // } |
| | | // else |
| | | // { |
| | | // { |
| | | // WindowCenter.Instance.Open<ItemBoxTipWin>(); |
| | | // } |
| | | // break; |
| | | // case TipType.TreasurePavilion: |
| | | // TreasurePavilionModel.Instance.selectGubao = config.EffectValueA1; |
| | | // TreasurePavilionModel.Instance.showTipFromPiece = config.ID; |
| | | // WindowCenter.Instance.OpenIL<TreasurePavilionTipWin>(); |
| | | // break; |
| | | // default: |
| | | // WindowCenter.Instance.Open<ItemTipWin>(); |
| | | // break; |
| | | // } |
| | | } |
| | | } |
| | | |
| | | // public static void Show(string guid, bool operatable = true) |
| | | // public static void ShowCustomEquip(CustomEquipInfo info) |
| | | // { |
| | | // secondaryData = null; |
| | | // mainTipData = CreateCustomEquipData(info); |
| | | // WindowCenter.Instance.Open<EquipTipWin>(); |
| | | // } |
| | | |
| | | |
| | | |
| | | // static TipData CreateNormalEquipData(string guid, bool operatable) |
| | | // { |
| | | // var item = packModel.GetItemByGuid(guid); |
| | | // if (item == null) |
| | | // { |
| | | // return default(TipData); |
| | | // } |
| | | |
| | | // return new TipData() |
| | | // { |
| | | // itemId = item.itemId, |
| | | // guid = guid, |
| | | |
| | | // baseInfo = GetBaseInfo(guid), |
| | | // baseProperty = GetBaseProperty(guid), |
| | | // spiritWeaponProperty = GetSpiritWeaponProperty(item.itemId), |
| | | // legendProperty = GetLegendProperty(guid), |
| | | // skillInfo = GetSkillInfo(item.itemId, guid), |
| | | // suitInfo = GetSuitInfo(guid), |
| | | // starInfo = GetStarInfo(guid), |
| | | // strengthenProperty = GetStrengthenProperty(guid), |
| | | // gemInfo = GetGemInfo(guid), |
| | | // trainProperty = GetTrainProperty(guid), |
| | | // operates = operatable ? GetOperates(guid) : null, |
| | | // shenProperty = GetShenProperty(item.itemId) |
| | | // }; |
| | | // } |
| | | |
| | | // static TipData CreateNormalEquipData(int itemId) |
| | | // { |
| | | // return new TipData() |
| | | // { |
| | | // itemId = itemId, |
| | | // guid = string.Empty, |
| | | |
| | | // baseInfo = GetBaseInfo(itemId), |
| | | // baseProperty = GetBaseProperty(itemId), |
| | | // legendProperty = GetLegendProperty(itemId), |
| | | // spiritWeaponProperty = GetSpiritWeaponProperty(itemId), |
| | | // skillInfo = GetSkillInfo(itemId), |
| | | // suitInfo = GetSuitInfo(itemId), |
| | | // gemInfo = GetGemInfo(itemId), |
| | | // starInfo = GetStarInfo(itemId), |
| | | // getWay = GetGetWay(itemId), |
| | | // shenProperty = GetShenProperty(itemId) |
| | | // }; |
| | | // } |
| | | |
| | | // static TipData CreateDogzEquipData(string guid) |
| | | // { |
| | | // var item = packModel.GetItemByGuid(guid); |
| | | // if (item == null) |
| | | // { |
| | | // return default(TipData); |
| | | // } |
| | | |
| | | // return new TipData() |
| | | // { |
| | | // itemId = item.itemId, |
| | | // guid = guid, |
| | | |
| | | // baseInfo = GetBaseInfo(guid), |
| | | // baseProperty = GetBaseProperty(guid), |
| | | // legendProperty = GetLegendProperty(guid), |
| | | // operates = GetOperates(guid), |
| | | // }; |
| | | // } |
| | | |
| | | // static TipData CreateDogzEquipData(int itemId) |
| | | // { |
| | | // return new TipData() |
| | | // { |
| | | // itemId = itemId, |
| | | // guid = string.Empty, |
| | | |
| | | // baseInfo = GetBaseInfo(itemId), |
| | | // baseProperty = GetBaseProperty(itemId), |
| | | // legendProperty = GetLegendProperty(itemId), |
| | | // getWay = GetGetWay(itemId) |
| | | // }; |
| | | // } |
| | | |
| | | // static TipData CreateCustomEquipData(CustomEquipInfo info) |
| | | // { |
| | | // var config = ItemConfig.Get(info.itemId); |
| | | // if (config == null) |
| | | // { |
| | | // return default(TipData); |
| | | // } |
| | | |
| | | // var baseInfo = new BaseInfo() |
| | | // { |
| | | // itemId = info.itemId, |
| | | // star = info.starLevel, |
| | | // strengthenLevel = info.strengthenLevel, |
| | | // score = info.score, |
| | | // isEquiped = info.isEquiped, |
| | | // evolveLevel = info.evolveLevel, |
| | | // }; |
| | | |
| | | // var baseProperty = GetBaseProperty(info.itemId); |
| | | // if (info.starLevel > 0) |
| | | // { |
| | | // var starProperties = new List<Int2>(); |
| | | // baseProperty.star = info.starLevel; |
| | | // var starConfig = EquipStarConfig.Get(config.LV, config.EquipPlace, info.starLevel); |
| | | // starProperties.AddRange(starConfig.BaseAttrInfo); |
| | | // baseProperty.starProperties = starProperties; |
| | | // } |
| | | |
| | | // var legendProperty = new LegendProperty() |
| | | // { |
| | | // properties = info.legendProperties, |
| | | // }; |
| | | |
| | | // var skillInfo = GetSkillInfo(info.itemId, info); |
| | | // var suitInfo = default(SuitInfo); |
| | | // if (ItemLogicUtility.Instance.IsSuitEquip(info.itemId)) |
| | | // { |
| | | // var job = config.JobLimit; |
| | | // var twoConfigs = EquipSuitConfig.GetConfigs(job, config.LV, EquipSuitType.TwoSuit); |
| | | // var name = twoConfigs[0].name; |
| | | // var level = config.LV; |
| | | // var maxSuitLevel = EquipStarModel.GetMaxStarLevel(level); |
| | | |
| | | // var twoSuitProperties = new Dictionary<int, EquipSuitPropertyEntry>(); |
| | | // var fiveSuitProperties = new Dictionary<int, EquipSuitPropertyEntry>(); |
| | | // var eightSuits = new Dictionary<int, bool>(); |
| | | // var eightSuitLevel = info.suitLevels[EquipSuitType.EightSuit]; |
| | | |
| | | // for (var i = 0; i <= 9; i++, i++, i++) |
| | | // { |
| | | // var configs = EquipSuitConfig.GetConfigs(job, level, EquipSuitType.TwoSuit); |
| | | // var actived = info.suitLevels[EquipSuitType.TwoSuit] >= i; |
| | | // var properties = new List<Int2>(); |
| | | // foreach (var item in configs) |
| | | // { |
| | | // if (item.star == i) |
| | | // { |
| | | // properties.AddRange(item.attr); |
| | | // break; |
| | | // } |
| | | // } |
| | | |
| | | // twoSuitProperties[i] = new EquipSuitPropertyEntry() |
| | | // { |
| | | // type = EquipSuitType.TwoSuit, |
| | | // actived = actived, |
| | | // properties = properties, |
| | | // }; |
| | | |
| | | // configs = EquipSuitConfig.GetConfigs(job, level, EquipSuitType.FiveSuit); |
| | | // actived = info.suitLevels[EquipSuitType.FiveSuit] >= i; |
| | | // properties = new List<Int2>(); |
| | | // foreach (var item in configs) |
| | | // { |
| | | // if (item.star == i) |
| | | // { |
| | | // properties.AddRange(item.attr); |
| | | // break; |
| | | // } |
| | | // } |
| | | |
| | | // fiveSuitProperties[i] = new EquipSuitPropertyEntry() |
| | | // { |
| | | // type = EquipSuitType.TwoSuit, |
| | | // actived = actived, |
| | | // properties = properties, |
| | | // }; |
| | | |
| | | // eightSuits[i] = eightSuitLevel >= i; |
| | | // } |
| | | |
| | | // suitInfo = new SuitInfo() |
| | | // { |
| | | // name = name, |
| | | // level = level, |
| | | // job = job, |
| | | // maxSuitLevel = maxSuitLevel, |
| | | // places = info.suitPlaces, |
| | | // placeStars = info.placeStars, |
| | | // twoSuitProperties = twoSuitProperties, |
| | | // fiveSuitProperties = fiveSuitProperties, |
| | | // eightSuits = eightSuits |
| | | // }; |
| | | // } |
| | | |
| | | // var starInfo = new StarInfo() |
| | | // { |
| | | // equipPosition = new Int2(config.LV, config.EquipPlace), |
| | | // starLevel = info.starLevel, |
| | | // maxLevel = config.LV == 0 ? 0 : EquipStarModel.GetMaxStarLevel(config.ItemColor, config.LV), |
| | | // }; |
| | | |
| | | // var type = EquipStrengthModel.GetEquipStrengthType(config.EquipPlace); |
| | | // var strengthenConfig = ItemPlusConfig.GetTypeAndLevel(type, info.strengthenLevel); |
| | | // var strengthenProperties = new List<Int2>(); |
| | | // for (int i = 0; i < strengthenConfig.attType.Length; i++) |
| | | // { |
| | | // strengthenProperties.Add(new Int2(strengthenConfig.attType[i], strengthenConfig.attValue[i])); |
| | | // } |
| | | // var strengthenProperty = new StrengthenProperty() |
| | | // { |
| | | // strengthenLevel = info.strengthenLevel, |
| | | // properties = strengthenProperties, |
| | | // equipPlace = config.EquipPlace, |
| | | // evolveLevel = info.evolveLevel, |
| | | // }; |
| | | |
| | | // var gemInfo = new GemInfo() |
| | | // { |
| | | // activeStates = info.gemHoleActiveStates, |
| | | // gems = info.gems, |
| | | // }; |
| | | |
| | | // var trainProperty = new TrainProperty() |
| | | // { |
| | | // properties = info.trainProperties, |
| | | // }; |
| | | |
| | | // return new TipData() |
| | | // { |
| | | // itemId = info.itemId, |
| | | // baseInfo = baseInfo, |
| | | // baseProperty = baseProperty, |
| | | // legendProperty = legendProperty, |
| | | // skillInfo = skillInfo, |
| | | // suitInfo = suitInfo, |
| | | // starInfo = starInfo, |
| | | // strengthenProperty = strengthenProperty, |
| | | // gemInfo = gemInfo, |
| | | // trainProperty = trainProperty, |
| | | // shenProperty = GetShenProperty(info.itemId) |
| | | // }; |
| | | // } |
| | | |
| | | static TipData CreateGoodEquipData(int itemId, int goodId) |
| | | { |
| | | return new TipData() |
| | | { |
| | | itemId = itemId, |
| | | guid = string.Empty, |
| | | goodId = goodId, |
| | | |
| | | baseInfo = GetBaseInfo(itemId), |
| | | baseProperty = GetBaseProperty(itemId), |
| | | //spiritWeaponProperty = GetSpiritWeaponProperty(itemId), |
| | | //legendProperty = GetLegendProperty(itemId), |
| | | skillInfo = GetSkillInfo(itemId), |
| | | //suitInfo = GetSuitInfo(itemId), |
| | | //gemInfo = GetGemInfo(itemId), |
| | | //starInfo = GetStarInfo(itemId), |
| | | operates = GetGoodOperates(goodId), |
| | | //shenProperty = GetShenProperty(itemId) |
| | | }; |
| | | } |
| | | |
| | | // static TipData CreateEquipAuctionData(string guid, bool operatable) |
| | | // { |
| | | // var item = packModel.GetItemByGuid(guid); |
| | | // if (item == null) |
| | | // { |
| | | // return default(TipData); |
| | | // } |
| | | |
| | | // var legendProperty = GetLegendProperty(guid); |
| | | // if (legendProperty.properties.IsNullOrEmpty()) |
| | | // { |
| | | // legendProperty = GetLegendProperty(item.itemId); |
| | | // } |
| | | |
| | | // return new TipData() |
| | | // { |
| | | // itemId = item.itemId, |
| | | // guid = guid, |
| | | |
| | | // baseInfo = GetBaseInfo(guid), |
| | | // baseProperty = GetBaseProperty(item.itemId), |
| | | // spiritWeaponProperty = GetSpiritWeaponProperty(item.itemId), |
| | | // legendProperty = legendProperty, |
| | | // skillInfo = GetSkillInfo(item.itemId, guid), |
| | | // suitInfo = GetSuitInfo(item.itemId), |
| | | // operates = operatable ? GetOperates(guid) : null, |
| | | |
| | | // starInfo = GetStarInfo(guid), |
| | | // gemInfo = GetGemInfo(guid), |
| | | // shenProperty = GetShenProperty(item.itemId) |
| | | // }; |
| | | // } |
| | | |
| | | static TipData CreateItemData(string guid, bool operatable) |
| | | { |
| | | var item = PackManager.Instance.GetItemByGuid(guid); |
| | | if (item == null) |
| | | { |
| | | return default(TipData); |
| | | } |
| | | |
| | | return new TipData() |
| | | { |
| | | itemId = item.itemId, |
| | | guid = guid, |
| | | |
| | | baseInfo = GetBaseInfo(guid), |
| | | baseProperty = GetBaseProperty(item.itemId), |
| | | // spiritWeaponProperty = GetSpiritWeaponProperty(item.itemId), |
| | | // legendProperty = GetLegendProperty(guid), |
| | | // petMountBaseProperty = GetPetMountBaseProperty(item.itemId), |
| | | // operates = operatable ? GetOperates(guid) : null, |
| | | // refineMaterials = GetWingRefineMaterials(guid), |
| | | // shenProperty = GetShenProperty(item.itemId) |
| | | }; |
| | | } |
| | | |
| | | // static TipData CreateItemData(int itemId) |
| | | // { |
| | | // return new TipData() |
| | | // { |
| | | // itemId = itemId, |
| | | // baseInfo = GetBaseInfo(itemId), |
| | | // baseProperty = GetBaseProperty(itemId), |
| | | // exchangeItemId = itemId, |
| | | // spiritWeaponProperty = GetSpiritWeaponProperty(itemId), |
| | | // legendProperty = GetLegendProperty(itemId), |
| | | // petMountBaseProperty = GetPetMountBaseProperty(itemId), |
| | | // getWay = GetGetWay(itemId), |
| | | // shenProperty = GetShenProperty(itemId) |
| | | // }; |
| | | // } |
| | | |
| | | static TipData CreateGoodItemData(int itemId, int goodId) |
| | | { |
| | | return new TipData() |
| | | { |
| | | itemId = itemId, |
| | | goodId = goodId, |
| | | baseInfo = GetBaseInfo(itemId), |
| | | baseProperty = GetBaseProperty(itemId), |
| | | // legendProperty = GetLegendProperty(itemId), |
| | | // spiritWeaponProperty = GetSpiritWeaponProperty(itemId), |
| | | // petMountBaseProperty = GetPetMountBaseProperty(itemId), |
| | | operates = GetGoodOperates(goodId), |
| | | // shenProperty = GetShenProperty(itemId) |
| | | }; |
| | | } |
| | | |
| | | |
| | | |
| | | // public static void Operate(ItemOperateType type, string guid) |
| | | // { |
| | | // switch (type) |
| | | // { |
| | | // case ItemOperateType.putOn: |
| | | // ItemOperateUtility.Instance.PutOnItem(guid); |
| | | // break; |
| | | // case ItemOperateType.gotoPuton: |
| | | // ItemOperateUtility.Instance.PutOnItem(guid); |
| | | // break; |
| | | // case ItemOperateType.putOff: |
| | | // ItemOperateUtility.Instance.PutOffEquip(guid); |
| | | // break; |
| | | // case ItemOperateType.putAway: |
| | | // ItemOperateUtility.Instance.PutAway(guid); |
| | | // break; |
| | | // case ItemOperateType.putIn: |
| | | // ItemOperateUtility.Instance.PutInWareHouse(guid); |
| | | // break; |
| | | // case ItemOperateType.putOut: |
| | | // ItemOperateUtility.Instance.TakeOutFromWarehouse(guid); |
| | | // break; |
| | | // case ItemOperateType.sell: |
| | | // ItemOperateUtility.Instance.SellItem(guid); |
| | | // break; |
| | | // case ItemOperateType.strength: |
| | | // ItemOperateUtility.Instance.GotoStrengthen(guid); |
| | | // break; |
| | | // case ItemOperateType.star: |
| | | // ItemOperateUtility.Instance.GotoStarUpgrade(guid); |
| | | // break; |
| | | // case ItemOperateType.inlay: |
| | | // ItemOperateUtility.Instance.GotoInlayItem(guid); |
| | | // break; |
| | | // case ItemOperateType.train: |
| | | // ItemOperateUtility.Instance.GotoTrain(guid); |
| | | // break; |
| | | // case ItemOperateType.makeUse: |
| | | // ItemOperateUtility.Instance.GotoUseItem(guid); |
| | | // break; |
| | | // case ItemOperateType.split: |
| | | // ItemOperateUtility.Instance.OnClickSplitBtn(guid); |
| | | // break; |
| | | // case ItemOperateType.compose: |
| | | // var wannaComposeItem = packModel.GetItemByGuid(guid); |
| | | // var jumpId = 0; |
| | | // var isUnlock = composeModel.CheckComposeItemById(wannaComposeItem.itemId, out jumpId); |
| | | // if (isUnlock) |
| | | // { |
| | | // ItemOperateUtility.Instance.GotoComposeItem(jumpId); |
| | | // } |
| | | // break; |
| | | // case ItemOperateType.renewal: |
| | | // ItemOperateUtility.Instance.RenewalItem(guid); |
| | | // break; |
| | | // case ItemOperateType.exchange: |
| | | // WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.ExchangeActiveToken); |
| | | // break; |
| | | // case ItemOperateType.lsExchange: |
| | | // WindowCenter.Instance.Open<LingShiChange>(); |
| | | // break; |
| | | // case ItemOperateType.default1: |
| | | // var item = packModel.GetItemByGuid(guid); |
| | | // if (item == null) |
| | | // { |
| | | // break; |
| | | // } |
| | | |
| | | // EquipEvolveModel.Instance.EquipJump(item.config.LV, item.config.EquipPlace); |
| | | // WindowJumpMgr.Instance.WindowJumpTo((JumpUIType)2013); |
| | | // break; |
| | | // } |
| | | // } |
| | | |
| | | // public static void GoodOperate(ItemOperateType type, int goodId, int count) |
| | | // { |
| | | // var config = StoreConfig.Get(goodId); |
| | | // storeModel.SendBuyShopItem(config, count); |
| | | // } |
| | | |
| | | |
| | | private static BaseInfo GetBaseInfo(int itemId) |
| | | { |
| | | var config = ItemConfig.Get(itemId); |
| | | var money = 0; |
| | | if (config.Type == 81) |
| | | { |
| | | var chestConfig = ChestsConfig.Get(itemId); |
| | | money = chestConfig.OpenMoney; |
| | | } |
| | | |
| | | var baseInfo = new BaseInfo() |
| | | { |
| | | itemId = itemId, |
| | | isAuction = false, |
| | | isEquiped = false, |
| | | isPreview = true, |
| | | //score = ItemLogicUtility.Instance.GetEquipScore(itemId, null, true), |
| | | auctionSurplusTime = 0, |
| | | levelLimit = config.UseLV, |
| | | moneyLimit = money, |
| | | }; |
| | | |
| | | return baseInfo; |
| | | } |
| | | |
| | | private static BaseInfo GetBaseInfo(string guid) |
| | | { |
| | | var item = PackManager.Instance.GetItemByGuid(guid); |
| | | |
| | | var level = item.config.LV; |
| | | var place = item.config.EquipPlace; |
| | | |
| | | var isEquiped = false;// equipModel.GetEquip(new Int2(level, place)) == guid; |
| | | |
| | | // var type = EquipStrengthModel.GetEquipStrengthType(place); |
| | | var star = 0; //starModel.GetEquipStarLevel(new Int2(level, place)); |
| | | var maxStrengthenLevel = 0; //strengthenModel.GetEquipLevelMax(type, level); |
| | | var placeStrengthenLevel = 0; //strengthenModel.GetStrengthLevel(level, place); |
| | | |
| | | var money = 0; |
| | | // if (item.config.Type == 81) |
| | | // { |
| | | // var item = packModel.GetItemByGuid(guid); |
| | | // if (item == null) |
| | | // { |
| | | // return; |
| | | // } |
| | | // PrintItemBrief(item.itemId, guid); |
| | | |
| | | // secondaryData = null; |
| | | // var tipType = GetTipType(item.itemId); |
| | | // switch (tipType) |
| | | // { |
| | | // case TipType.Equip: |
| | | // var packType = item.packType; |
| | | // switch (packType) |
| | | // { |
| | | // case PackType.Equip: |
| | | // mainTipData = CreateNormalEquipData(guid, operatable); |
| | | // break; |
| | | // default: |
| | | // if (item.isAuction) |
| | | // { |
| | | // mainTipData = CreateEquipAuctionData(guid, operatable); |
| | | |
| | | // if (ItemLogicUtility.Instance.IsJobCompatibleItem(item.itemId)) |
| | | // { |
| | | // var equipedGuid = equipModel.GetEquip(new Int2(item.config.LV, item.config.EquipPlace)); |
| | | // if (equipedGuid != string.Empty) |
| | | // { |
| | | // secondaryData = CreateNormalEquipData(equipedGuid, false); |
| | | // } |
| | | // } |
| | | // } |
| | | // else |
| | | // { |
| | | // mainTipData = CreateNormalEquipData(guid, operatable); |
| | | // var equipedGuid = equipModel.GetEquip(new Int2(item.config.LV, item.config.EquipPlace)); |
| | | // if (equipedGuid != guid) |
| | | // { |
| | | // secondaryData = CreateNormalEquipData(equipedGuid, false); |
| | | // } |
| | | // } |
| | | // break; |
| | | // } |
| | | // break; |
| | | // case TipType.Dogz: |
| | | // mainTipData = CreateDogzEquipData(guid); |
| | | // break; |
| | | // default: |
| | | // mainTipData = CreateItemData(guid, operatable); |
| | | // break; |
| | | // } |
| | | |
| | | // switch (tipType) |
| | | // { |
| | | // case TipType.Equip: |
| | | // WindowCenter.Instance.Open<EquipTipWin>(); |
| | | // break; |
| | | // case TipType.Dogz: |
| | | // WindowCenter.Instance.Open<EquipTipWin>(); |
| | | // break; |
| | | // case TipType.KingTreasure: |
| | | // var kingTreasureShow = ModelCenter.Instance.GetModel<KingTreasureShowModel>(); |
| | | // kingTreasureShow.SetInitData(item.itemId); |
| | | // break; |
| | | // case TipType.PetMount: |
| | | // WindowCenter.Instance.Open<PetMountTipWin>(); |
| | | // break; |
| | | // case TipType.SpiritWeapon: |
| | | // WindowCenter.Instance.Open<SpiritWeaponTipWin>(); |
| | | // break; |
| | | // case TipType.BoxItem: |
| | | // if (WindowCenter.Instance.IsOpen<ItemBoxTipWin>()) |
| | | // { |
| | | // WindowCenter.Instance.Open<ItemTipWin>(); |
| | | // } |
| | | // else |
| | | // { |
| | | // WindowCenter.Instance.Open<ItemBoxTipWin>(); |
| | | // } |
| | | // break; |
| | | // case TipType.TreasurePavilion: |
| | | // TreasurePavilionModel.Instance.selectGubao = item.config.EffectValueA1; |
| | | // TreasurePavilionModel.Instance.showTipFromPiece = item.itemId; |
| | | // WindowCenter.Instance.OpenIL<TreasurePavilionTipWin>(); |
| | | // break; |
| | | // default: |
| | | // WindowCenter.Instance.Open<ItemTipWin>(); |
| | | // break; |
| | | // } |
| | | |
| | | // var chestConfig = ChestsConfig.Get(item.itemId); |
| | | // money = chestConfig.OpenMoney; |
| | | // } |
| | | |
| | | public static void ShowGood(int goodId, int itemId) |
| | | var baseInfo = new BaseInfo() |
| | | { |
| | | secondaryData = null; |
| | | itemId = item.itemId, |
| | | count = item.count, |
| | | isAuction = item.isAuction, |
| | | isEquiped = isEquiped, |
| | | isPreview = false, |
| | | score = item.score, |
| | | isOverdue = ItemLogicUtility.Instance.IsOverdue(guid), |
| | | auctionSurplusTime = item.isAuction ? item.auctionSurplusTime : 0, |
| | | overdueSurplusTime = item.overdueSurplusTime, |
| | | levelLimit = item.isAuction ? 0 : item.config.UseLV, |
| | | star = isEquiped ? star : -1, |
| | | strengthenLevel = isEquiped ? Mathf.Min(placeStrengthenLevel, maxStrengthenLevel) : 0, |
| | | moneyLimit = money, |
| | | }; |
| | | |
| | | var isEquip = ItemLogicUtility.Instance.IsRealmEquip(itemId); |
| | | if (isEquip) |
| | | { |
| | | mainTipData = CreateGoodEquipData(itemId, goodId); |
| | | } |
| | | else |
| | | { |
| | | mainTipData = CreateGoodItemData(itemId, goodId); |
| | | } |
| | | return baseInfo; |
| | | } |
| | | |
| | | BuyItemController.Instance.SetGood(goodId); |
| | | var itemConfig = ItemConfig.Get(itemId); |
| | | if (isEquip) |
| | | { |
| | | // WindowCenter.Instance.Open<EquipTipWin>(); |
| | | } |
| | | else |
| | | { |
| | | var tipType = GetTipType(itemId); |
| | | private static BaseProperty GetBaseProperty(int itemId) |
| | | { |
| | | var baseProperties = new List<Int2>(); |
| | | var config = ItemConfig.Get(itemId); |
| | | |
| | | // switch (tipType) |
| | | // { |
| | | // case TipType.PetMount: |
| | | // WindowCenter.Instance.Open<PetMountTipWin>(); |
| | | // break; |
| | | // case TipType.BoxItem: |
| | | // if (WindowCenter.Instance.IsOpen<ItemBoxTipWin>()) |
| | | // { |
| | | // WindowCenter.Instance.Open<ItemTipWin>(); |
| | | // } |
| | | // else |
| | | // { |
| | | // WindowCenter.Instance.Open<ItemBoxTipWin>(); |
| | | // } |
| | | // break; |
| | | // default: |
| | | // WindowCenter.Instance.Open<ItemTipWin>(); |
| | | // break; |
| | | // } |
| | | if (config.Effect1 == 220) |
| | | { |
| | | return GetBaseProperty(config.EffectValueA1); |
| | | } |
| | | |
| | | if (!ItemLogicUtility.Instance.IsDogzEquip(itemId)) |
| | | { |
| | | if (config.Effect1 != 0) |
| | | { |
| | | baseProperties.Add(new Int2(config.Effect1, config.EffectValueA1)); |
| | | } |
| | | } |
| | | |
| | | // public static void ShowCustomEquip(CustomEquipInfo info) |
| | | // { |
| | | // secondaryData = null; |
| | | // mainTipData = CreateCustomEquipData(info); |
| | | // WindowCenter.Instance.Open<EquipTipWin>(); |
| | | // } |
| | | |
| | | |
| | | |
| | | // static TipData CreateNormalEquipData(string guid, bool operatable) |
| | | // { |
| | | // var item = packModel.GetItemByGuid(guid); |
| | | // if (item == null) |
| | | // { |
| | | // return default(TipData); |
| | | // } |
| | | |
| | | // return new TipData() |
| | | // { |
| | | // itemId = item.itemId, |
| | | // guid = guid, |
| | | |
| | | // baseInfo = GetBaseInfo(guid), |
| | | // baseProperty = GetBaseProperty(guid), |
| | | // spiritWeaponProperty = GetSpiritWeaponProperty(item.itemId), |
| | | // legendProperty = GetLegendProperty(guid), |
| | | // skillInfo = GetSkillInfo(item.itemId, guid), |
| | | // suitInfo = GetSuitInfo(guid), |
| | | // starInfo = GetStarInfo(guid), |
| | | // strengthenProperty = GetStrengthenProperty(guid), |
| | | // gemInfo = GetGemInfo(guid), |
| | | // trainProperty = GetTrainProperty(guid), |
| | | // operates = operatable ? GetOperates(guid) : null, |
| | | // shenProperty = GetShenProperty(item.itemId) |
| | | // }; |
| | | // } |
| | | |
| | | // static TipData CreateNormalEquipData(int itemId) |
| | | // { |
| | | // return new TipData() |
| | | // { |
| | | // itemId = itemId, |
| | | // guid = string.Empty, |
| | | |
| | | // baseInfo = GetBaseInfo(itemId), |
| | | // baseProperty = GetBaseProperty(itemId), |
| | | // legendProperty = GetLegendProperty(itemId), |
| | | // spiritWeaponProperty = GetSpiritWeaponProperty(itemId), |
| | | // skillInfo = GetSkillInfo(itemId), |
| | | // suitInfo = GetSuitInfo(itemId), |
| | | // gemInfo = GetGemInfo(itemId), |
| | | // starInfo = GetStarInfo(itemId), |
| | | // getWay = GetGetWay(itemId), |
| | | // shenProperty = GetShenProperty(itemId) |
| | | // }; |
| | | // } |
| | | |
| | | // static TipData CreateDogzEquipData(string guid) |
| | | // { |
| | | // var item = packModel.GetItemByGuid(guid); |
| | | // if (item == null) |
| | | // { |
| | | // return default(TipData); |
| | | // } |
| | | |
| | | // return new TipData() |
| | | // { |
| | | // itemId = item.itemId, |
| | | // guid = guid, |
| | | |
| | | // baseInfo = GetBaseInfo(guid), |
| | | // baseProperty = GetBaseProperty(guid), |
| | | // legendProperty = GetLegendProperty(guid), |
| | | // operates = GetOperates(guid), |
| | | // }; |
| | | // } |
| | | |
| | | // static TipData CreateDogzEquipData(int itemId) |
| | | // { |
| | | // return new TipData() |
| | | // { |
| | | // itemId = itemId, |
| | | // guid = string.Empty, |
| | | |
| | | // baseInfo = GetBaseInfo(itemId), |
| | | // baseProperty = GetBaseProperty(itemId), |
| | | // legendProperty = GetLegendProperty(itemId), |
| | | // getWay = GetGetWay(itemId) |
| | | // }; |
| | | // } |
| | | |
| | | // static TipData CreateCustomEquipData(CustomEquipInfo info) |
| | | // { |
| | | // var config = ItemConfig.Get(info.itemId); |
| | | // if (config == null) |
| | | // { |
| | | // return default(TipData); |
| | | // } |
| | | |
| | | // var baseInfo = new BaseInfo() |
| | | // { |
| | | // itemId = info.itemId, |
| | | // star = info.starLevel, |
| | | // strengthenLevel = info.strengthenLevel, |
| | | // score = info.score, |
| | | // isEquiped = info.isEquiped, |
| | | // evolveLevel = info.evolveLevel, |
| | | // }; |
| | | |
| | | // var baseProperty = GetBaseProperty(info.itemId); |
| | | // if (info.starLevel > 0) |
| | | // { |
| | | // var starProperties = new List<Int2>(); |
| | | // baseProperty.star = info.starLevel; |
| | | // var starConfig = EquipStarConfig.Get(config.LV, config.EquipPlace, info.starLevel); |
| | | // starProperties.AddRange(starConfig.BaseAttrInfo); |
| | | // baseProperty.starProperties = starProperties; |
| | | // } |
| | | |
| | | // var legendProperty = new LegendProperty() |
| | | // { |
| | | // properties = info.legendProperties, |
| | | // }; |
| | | |
| | | // var skillInfo = GetSkillInfo(info.itemId, info); |
| | | // var suitInfo = default(SuitInfo); |
| | | // if (ItemLogicUtility.Instance.IsSuitEquip(info.itemId)) |
| | | // { |
| | | // var job = config.JobLimit; |
| | | // var twoConfigs = EquipSuitConfig.GetConfigs(job, config.LV, EquipSuitType.TwoSuit); |
| | | // var name = twoConfigs[0].name; |
| | | // var level = config.LV; |
| | | // var maxSuitLevel = EquipStarModel.GetMaxStarLevel(level); |
| | | |
| | | // var twoSuitProperties = new Dictionary<int, EquipSuitPropertyEntry>(); |
| | | // var fiveSuitProperties = new Dictionary<int, EquipSuitPropertyEntry>(); |
| | | // var eightSuits = new Dictionary<int, bool>(); |
| | | // var eightSuitLevel = info.suitLevels[EquipSuitType.EightSuit]; |
| | | |
| | | // for (var i = 0; i <= 9; i++, i++, i++) |
| | | // { |
| | | // var configs = EquipSuitConfig.GetConfigs(job, level, EquipSuitType.TwoSuit); |
| | | // var actived = info.suitLevels[EquipSuitType.TwoSuit] >= i; |
| | | // var properties = new List<Int2>(); |
| | | // foreach (var item in configs) |
| | | // { |
| | | // if (item.star == i) |
| | | // { |
| | | // properties.AddRange(item.attr); |
| | | // break; |
| | | // } |
| | | // } |
| | | |
| | | // twoSuitProperties[i] = new EquipSuitPropertyEntry() |
| | | // { |
| | | // type = EquipSuitType.TwoSuit, |
| | | // actived = actived, |
| | | // properties = properties, |
| | | // }; |
| | | |
| | | // configs = EquipSuitConfig.GetConfigs(job, level, EquipSuitType.FiveSuit); |
| | | // actived = info.suitLevels[EquipSuitType.FiveSuit] >= i; |
| | | // properties = new List<Int2>(); |
| | | // foreach (var item in configs) |
| | | // { |
| | | // if (item.star == i) |
| | | // { |
| | | // properties.AddRange(item.attr); |
| | | // break; |
| | | // } |
| | | // } |
| | | |
| | | // fiveSuitProperties[i] = new EquipSuitPropertyEntry() |
| | | // { |
| | | // type = EquipSuitType.TwoSuit, |
| | | // actived = actived, |
| | | // properties = properties, |
| | | // }; |
| | | |
| | | // eightSuits[i] = eightSuitLevel >= i; |
| | | // } |
| | | |
| | | // suitInfo = new SuitInfo() |
| | | // { |
| | | // name = name, |
| | | // level = level, |
| | | // job = job, |
| | | // maxSuitLevel = maxSuitLevel, |
| | | // places = info.suitPlaces, |
| | | // placeStars = info.placeStars, |
| | | // twoSuitProperties = twoSuitProperties, |
| | | // fiveSuitProperties = fiveSuitProperties, |
| | | // eightSuits = eightSuits |
| | | // }; |
| | | // } |
| | | |
| | | // var starInfo = new StarInfo() |
| | | // { |
| | | // equipPosition = new Int2(config.LV, config.EquipPlace), |
| | | // starLevel = info.starLevel, |
| | | // maxLevel = config.LV == 0 ? 0 : EquipStarModel.GetMaxStarLevel(config.ItemColor, config.LV), |
| | | // }; |
| | | |
| | | // var type = EquipStrengthModel.GetEquipStrengthType(config.EquipPlace); |
| | | // var strengthenConfig = ItemPlusConfig.GetTypeAndLevel(type, info.strengthenLevel); |
| | | // var strengthenProperties = new List<Int2>(); |
| | | // for (int i = 0; i < strengthenConfig.attType.Length; i++) |
| | | // { |
| | | // strengthenProperties.Add(new Int2(strengthenConfig.attType[i], strengthenConfig.attValue[i])); |
| | | // } |
| | | // var strengthenProperty = new StrengthenProperty() |
| | | // { |
| | | // strengthenLevel = info.strengthenLevel, |
| | | // properties = strengthenProperties, |
| | | // equipPlace = config.EquipPlace, |
| | | // evolveLevel = info.evolveLevel, |
| | | // }; |
| | | |
| | | // var gemInfo = new GemInfo() |
| | | // { |
| | | // activeStates = info.gemHoleActiveStates, |
| | | // gems = info.gems, |
| | | // }; |
| | | |
| | | // var trainProperty = new TrainProperty() |
| | | // { |
| | | // properties = info.trainProperties, |
| | | // }; |
| | | |
| | | // return new TipData() |
| | | // { |
| | | // itemId = info.itemId, |
| | | // baseInfo = baseInfo, |
| | | // baseProperty = baseProperty, |
| | | // legendProperty = legendProperty, |
| | | // skillInfo = skillInfo, |
| | | // suitInfo = suitInfo, |
| | | // starInfo = starInfo, |
| | | // strengthenProperty = strengthenProperty, |
| | | // gemInfo = gemInfo, |
| | | // trainProperty = trainProperty, |
| | | // shenProperty = GetShenProperty(info.itemId) |
| | | // }; |
| | | // } |
| | | |
| | | static TipData CreateGoodEquipData(int itemId, int goodId) |
| | | if (config.Effect2 != 0) |
| | | { |
| | | return new TipData() |
| | | { |
| | | itemId = itemId, |
| | | guid = string.Empty, |
| | | goodId = goodId, |
| | | |
| | | baseInfo = GetBaseInfo(itemId), |
| | | baseProperty = GetBaseProperty(itemId), |
| | | //spiritWeaponProperty = GetSpiritWeaponProperty(itemId), |
| | | //legendProperty = GetLegendProperty(itemId), |
| | | skillInfo = GetSkillInfo(itemId), |
| | | //suitInfo = GetSuitInfo(itemId), |
| | | //gemInfo = GetGemInfo(itemId), |
| | | //starInfo = GetStarInfo(itemId), |
| | | operates = GetGoodOperates(goodId), |
| | | //shenProperty = GetShenProperty(itemId) |
| | | }; |
| | | baseProperties.Add(new Int2(config.Effect2, config.EffectValueA2)); |
| | | } |
| | | |
| | | // static TipData CreateEquipAuctionData(string guid, bool operatable) |
| | | // { |
| | | // var item = packModel.GetItemByGuid(guid); |
| | | // if (item == null) |
| | | // { |
| | | // return default(TipData); |
| | | // } |
| | | |
| | | // var legendProperty = GetLegendProperty(guid); |
| | | // if (legendProperty.properties.IsNullOrEmpty()) |
| | | // { |
| | | // legendProperty = GetLegendProperty(item.itemId); |
| | | // } |
| | | |
| | | // return new TipData() |
| | | // { |
| | | // itemId = item.itemId, |
| | | // guid = guid, |
| | | |
| | | // baseInfo = GetBaseInfo(guid), |
| | | // baseProperty = GetBaseProperty(item.itemId), |
| | | // spiritWeaponProperty = GetSpiritWeaponProperty(item.itemId), |
| | | // legendProperty = legendProperty, |
| | | // skillInfo = GetSkillInfo(item.itemId, guid), |
| | | // suitInfo = GetSuitInfo(item.itemId), |
| | | // operates = operatable ? GetOperates(guid) : null, |
| | | |
| | | // starInfo = GetStarInfo(guid), |
| | | // gemInfo = GetGemInfo(guid), |
| | | // shenProperty = GetShenProperty(item.itemId) |
| | | // }; |
| | | // } |
| | | |
| | | // static TipData CreateItemData(string guid, bool operatable) |
| | | // { |
| | | // var item = packModel.GetItemByGuid(guid); |
| | | // if (item == null) |
| | | // { |
| | | // return default(TipData); |
| | | // } |
| | | |
| | | // return new TipData() |
| | | // { |
| | | // itemId = item.itemId, |
| | | // guid = guid, |
| | | |
| | | // baseInfo = GetBaseInfo(guid), |
| | | // baseProperty = GetBaseProperty(item.itemId), |
| | | // spiritWeaponProperty = GetSpiritWeaponProperty(item.itemId), |
| | | // legendProperty = GetLegendProperty(guid), |
| | | // petMountBaseProperty = GetPetMountBaseProperty(item.itemId), |
| | | // operates = operatable ? GetOperates(guid) : null, |
| | | // refineMaterials = GetWingRefineMaterials(guid), |
| | | // shenProperty = GetShenProperty(item.itemId) |
| | | // }; |
| | | // } |
| | | |
| | | // static TipData CreateItemData(int itemId) |
| | | // { |
| | | // return new TipData() |
| | | // { |
| | | // itemId = itemId, |
| | | // baseInfo = GetBaseInfo(itemId), |
| | | // baseProperty = GetBaseProperty(itemId), |
| | | // exchangeItemId = itemId, |
| | | // spiritWeaponProperty = GetSpiritWeaponProperty(itemId), |
| | | // legendProperty = GetLegendProperty(itemId), |
| | | // petMountBaseProperty = GetPetMountBaseProperty(itemId), |
| | | // getWay = GetGetWay(itemId), |
| | | // shenProperty = GetShenProperty(itemId) |
| | | // }; |
| | | // } |
| | | |
| | | static TipData CreateGoodItemData(int itemId, int goodId) |
| | | if (config.Effect3 != 0) |
| | | { |
| | | return new TipData() |
| | | { |
| | | itemId = itemId, |
| | | goodId = goodId, |
| | | baseInfo = GetBaseInfo(itemId), |
| | | baseProperty = GetBaseProperty(itemId), |
| | | // legendProperty = GetLegendProperty(itemId), |
| | | // spiritWeaponProperty = GetSpiritWeaponProperty(itemId), |
| | | // petMountBaseProperty = GetPetMountBaseProperty(itemId), |
| | | operates = GetGoodOperates(goodId), |
| | | // shenProperty = GetShenProperty(itemId) |
| | | }; |
| | | baseProperties.Add(new Int2(config.Effect3, config.EffectValueA3)); |
| | | } |
| | | |
| | | |
| | | |
| | | // public static void Operate(ItemOperateType type, string guid) |
| | | // { |
| | | // switch (type) |
| | | // { |
| | | // case ItemOperateType.putOn: |
| | | // ItemOperateUtility.Instance.PutOnItem(guid); |
| | | // break; |
| | | // case ItemOperateType.gotoPuton: |
| | | // ItemOperateUtility.Instance.PutOnItem(guid); |
| | | // break; |
| | | // case ItemOperateType.putOff: |
| | | // ItemOperateUtility.Instance.PutOffEquip(guid); |
| | | // break; |
| | | // case ItemOperateType.putAway: |
| | | // ItemOperateUtility.Instance.PutAway(guid); |
| | | // break; |
| | | // case ItemOperateType.putIn: |
| | | // ItemOperateUtility.Instance.PutInWareHouse(guid); |
| | | // break; |
| | | // case ItemOperateType.putOut: |
| | | // ItemOperateUtility.Instance.TakeOutFromWarehouse(guid); |
| | | // break; |
| | | // case ItemOperateType.sell: |
| | | // ItemOperateUtility.Instance.SellItem(guid); |
| | | // break; |
| | | // case ItemOperateType.strength: |
| | | // ItemOperateUtility.Instance.GotoStrengthen(guid); |
| | | // break; |
| | | // case ItemOperateType.star: |
| | | // ItemOperateUtility.Instance.GotoStarUpgrade(guid); |
| | | // break; |
| | | // case ItemOperateType.inlay: |
| | | // ItemOperateUtility.Instance.GotoInlayItem(guid); |
| | | // break; |
| | | // case ItemOperateType.train: |
| | | // ItemOperateUtility.Instance.GotoTrain(guid); |
| | | // break; |
| | | // case ItemOperateType.makeUse: |
| | | // ItemOperateUtility.Instance.GotoUseItem(guid); |
| | | // break; |
| | | // case ItemOperateType.split: |
| | | // ItemOperateUtility.Instance.OnClickSplitBtn(guid); |
| | | // break; |
| | | // case ItemOperateType.compose: |
| | | // var wannaComposeItem = packModel.GetItemByGuid(guid); |
| | | // var jumpId = 0; |
| | | // var isUnlock = composeModel.CheckComposeItemById(wannaComposeItem.itemId, out jumpId); |
| | | // if (isUnlock) |
| | | // { |
| | | // ItemOperateUtility.Instance.GotoComposeItem(jumpId); |
| | | // } |
| | | // break; |
| | | // case ItemOperateType.renewal: |
| | | // ItemOperateUtility.Instance.RenewalItem(guid); |
| | | // break; |
| | | // case ItemOperateType.exchange: |
| | | // WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.ExchangeActiveToken); |
| | | // break; |
| | | // case ItemOperateType.lsExchange: |
| | | // WindowCenter.Instance.Open<LingShiChange>(); |
| | | // break; |
| | | // case ItemOperateType.default1: |
| | | // var item = packModel.GetItemByGuid(guid); |
| | | // if (item == null) |
| | | // { |
| | | // break; |
| | | // } |
| | | |
| | | // EquipEvolveModel.Instance.EquipJump(item.config.LV, item.config.EquipPlace); |
| | | // WindowJumpMgr.Instance.WindowJumpTo((JumpUIType)2013); |
| | | // break; |
| | | // } |
| | | // } |
| | | |
| | | // public static void GoodOperate(ItemOperateType type, int goodId, int count) |
| | | // { |
| | | // var config = StoreConfig.Get(goodId); |
| | | // storeModel.SendBuyShopItem(config, count); |
| | | // } |
| | | |
| | | |
| | | private static BaseInfo GetBaseInfo(int itemId) |
| | | if (config.Effect4 != 0) |
| | | { |
| | | var config = ItemConfig.Get(itemId); |
| | | var money = 0; |
| | | if (config.Type == 81) |
| | | { |
| | | var chestConfig = ChestsConfig.Get(itemId); |
| | | money = chestConfig.OpenMoney; |
| | | } |
| | | |
| | | var baseInfo = new BaseInfo() |
| | | { |
| | | itemId = itemId, |
| | | isAuction = false, |
| | | isEquiped = false, |
| | | isPreview = true, |
| | | //score = ItemLogicUtility.Instance.GetEquipScore(itemId, null, true), |
| | | auctionSurplusTime = 0, |
| | | levelLimit = config.UseLV, |
| | | realmLimit = config.RealmLimit, |
| | | moneyLimit = money, |
| | | }; |
| | | |
| | | return baseInfo; |
| | | baseProperties.Add(new Int2(config.Effect4, config.EffectValueA4)); |
| | | } |
| | | |
| | | // private static BaseInfo GetBaseInfo(string guid) |
| | | // { |
| | | // var item = packModel.GetItemByGuid(guid); |
| | | |
| | | // var level = item.config.LV; |
| | | // var place = item.config.EquipPlace; |
| | | |
| | | // var isEquiped = equipModel.GetEquip(new Int2(level, place)) == guid; |
| | | |
| | | // var type = EquipStrengthModel.GetEquipStrengthType(place); |
| | | // var star = starModel.GetEquipStarLevel(new Int2(level, place)); |
| | | // var maxStrengthenLevel = strengthenModel.GetEquipLevelMax(type, level); |
| | | // var placeStrengthenLevel = strengthenModel.GetStrengthLevel(level, place); |
| | | |
| | | // var money = 0; |
| | | // if (item.config.Type == 81) |
| | | // { |
| | | // var chestConfig = ChestsConfig.Get(item.itemId); |
| | | // money = chestConfig.OpenMoney; |
| | | // } |
| | | |
| | | // var baseInfo = new BaseInfo() |
| | | // { |
| | | // itemId = item.itemId, |
| | | // count = item.count, |
| | | // isAuction = item.isAuction, |
| | | // isEquiped = isEquiped, |
| | | // isPreview = false, |
| | | // score = item.score, |
| | | // isOverdue = ItemLogicUtility.Instance.IsOverdue(guid), |
| | | // auctionSurplusTime = item.isAuction ? item.auctionSurplusTime : 0, |
| | | // overdueSurplusTime = item.overdueSurplusTime, |
| | | // levelLimit = item.isAuction ? 0 : item.config.UseLV, |
| | | // realmLimit = item.isAuction ? 0 : item.config.RealmLimit, |
| | | // star = isEquiped ? star : -1, |
| | | // strengthenLevel = isEquiped ? Mathf.Min(placeStrengthenLevel, maxStrengthenLevel) : 0, |
| | | // moneyLimit = money, |
| | | // }; |
| | | |
| | | // return baseInfo; |
| | | // } |
| | | |
| | | private static BaseProperty GetBaseProperty(int itemId) |
| | | if (config.Effect5 != 0) |
| | | { |
| | | var baseProperties = new List<Int2>(); |
| | | var config = ItemConfig.Get(itemId); |
| | | |
| | | if (config.Effect1 == 220) |
| | | { |
| | | return GetBaseProperty(config.EffectValueA1); |
| | | } |
| | | |
| | | if (!ItemLogicUtility.Instance.IsDogzEquip(itemId)) |
| | | { |
| | | if (config.Effect1 != 0) |
| | | { |
| | | baseProperties.Add(new Int2(config.Effect1, config.EffectValueA1)); |
| | | } |
| | | } |
| | | |
| | | if (config.Effect2 != 0) |
| | | { |
| | | baseProperties.Add(new Int2(config.Effect2, config.EffectValueA2)); |
| | | } |
| | | |
| | | if (config.Effect3 != 0) |
| | | { |
| | | baseProperties.Add(new Int2(config.Effect3, config.EffectValueA3)); |
| | | } |
| | | |
| | | if (config.Effect4 != 0) |
| | | { |
| | | baseProperties.Add(new Int2(config.Effect4, config.EffectValueA4)); |
| | | } |
| | | |
| | | if (config.Effect5 != 0) |
| | | { |
| | | baseProperties.Add(new Int2(config.Effect5, config.EffectValueA5)); |
| | | } |
| | | |
| | | var baseProperty = new BaseProperty() |
| | | { |
| | | baseProperties = baseProperties, |
| | | }; |
| | | |
| | | return baseProperty; |
| | | baseProperties.Add(new Int2(config.Effect5, config.EffectValueA5)); |
| | | } |
| | | |
| | | private static BaseProperty GetBaseProperty(string guid) |
| | | var baseProperty = new BaseProperty() |
| | | { |
| | | var item = PackManager.Instance.GetItemByGuid(guid); |
| | | var equipPosition = new Int2(item.config.LV, item.config.EquipPlace); |
| | | var equiped = true;//equipModel.GetEquip(equipPosition) == guid; |
| | | baseProperties = baseProperties, |
| | | }; |
| | | |
| | | var baseProperty = GetBaseProperty(item.itemId); |
| | | return baseProperty; |
| | | } |
| | | |
| | | if (equiped) |
| | | { |
| | | var starProperties = new List<Int2>(); |
| | | // var currentStar = starModel.GetEquipStarLevel(equipPosition); |
| | | // var maxStar = EquipStarModel.GetMaxStarLevel(item.config.ItemColor, item.config.LV); |
| | | // var star = Mathf.Min(currentStar, maxStar); |
| | | // if (star > 0) |
| | | // { |
| | | // baseProperty.star = star; |
| | | // var starConfig = EquipStarConfig.Get(item.config.LV, item.config.EquipPlace, star); |
| | | // starProperties.AddRange(starConfig.BaseAttrInfo); |
| | | // } |
| | | private static BaseProperty GetBaseProperty(string guid) |
| | | { |
| | | var item = PackManager.Instance.GetItemByGuid(guid); |
| | | var equipPosition = new Int2(item.config.LV, item.config.EquipPlace); |
| | | var equiped = true;//equipModel.GetEquip(equipPosition) == guid; |
| | | |
| | | baseProperty.starProperties = starProperties; |
| | | } |
| | | var baseProperty = GetBaseProperty(item.itemId); |
| | | |
| | | return baseProperty; |
| | | } |
| | | |
| | | // private static BaseProperty GetPetMountBaseProperty(int itemId) |
| | | // { |
| | | // var config = ItemConfig.Get(itemId); |
| | | // var baseProperty = new BaseProperty(); |
| | | // Dictionary<int, int> properties = null; |
| | | // switch (config.Type) |
| | | // { |
| | | // case 26: |
| | | // var petId = PetInfoConfig.GetItemUnLockPet(itemId); |
| | | // properties = petModel.GetPetAttrAddDict(petId); |
| | | // break; |
| | | // case 41: |
| | | // case 42: |
| | | // var horseId = HorseConfig.GetItemUnLockHorse(itemId); |
| | | // properties = mountModel.GetMountAttrAddDict(horseId); |
| | | // break; |
| | | // default: |
| | | // break; |
| | | // } |
| | | |
| | | // if (properties != null) |
| | | // { |
| | | // baseProperty.baseProperties = new List<Int2>(); |
| | | // foreach (var property in properties) |
| | | // { |
| | | // baseProperty.baseProperties.Add(new Int2(property.Key, property.Value)); |
| | | // } |
| | | // } |
| | | |
| | | // return baseProperty; |
| | | // } |
| | | |
| | | // //神装属性 |
| | | // private static ShenProperty GetShenProperty(int itemId) |
| | | // { |
| | | // var data = new ShenProperty(); |
| | | // data.isPreview = true; |
| | | // data.itemId = itemId; |
| | | |
| | | // var config = ItemConfig.Get(itemId); |
| | | |
| | | // data.properties = ShenPropertyUtility.GetEquipShenProperties(itemId); |
| | | |
| | | |
| | | // return data; |
| | | // } |
| | | |
| | | |
| | | // private static LegendProperty GetLegendProperty(int itemId) |
| | | // { |
| | | // var data = new LegendProperty(); |
| | | // data.isPreview = true; |
| | | // data.itemId = itemId; |
| | | |
| | | // var config = ItemConfig.Get(itemId); |
| | | // if (config.Effect1 == 220) |
| | | // { |
| | | // data.isPreview = false; |
| | | // var appConfig = AppointItemConfig.Get(itemId); |
| | | // data.trueCount = 0; |
| | | |
| | | // data.properties = new List<Int2>(); |
| | | // for (var i = 0; i < appConfig.LegendAttrID.Length; i++) |
| | | // { |
| | | // data.properties.Add(new Int2(appConfig.LegendAttrID[i], appConfig.LegendAttrValue[i])); |
| | | // } |
| | | // } |
| | | // else |
| | | // { |
| | | // data.properties = LegendPropertyUtility.GetLegendProFromEquipShen(itemId); |
| | | // if (data.properties != null) |
| | | // { |
| | | // data.trueCount = 0; |
| | | // data.isPreview = false; |
| | | // } |
| | | // else |
| | | // { |
| | | // data.trueCount = LegendPropertyUtility.GetEquipPropertyCount(itemId); |
| | | // data.properties = LegendPropertyUtility.GetEquipProperties(itemId); |
| | | // } |
| | | // } |
| | | |
| | | // return data; |
| | | // } |
| | | |
| | | // private static SpiritWeaponProperty GetSpiritWeaponProperty(int itemId) |
| | | // { |
| | | // var config = SpiritWeaponConfig.Get(itemId); |
| | | // if (config == null) |
| | | // { |
| | | // return default(SpiritWeaponProperty); |
| | | // } |
| | | |
| | | // var properties = new List<Int3>(); |
| | | // for (var i = 0; i < config.AttrIDList.Length; i++) |
| | | // { |
| | | // properties.Add(new Int3(config.AttrIDList[i], config.AttrValueList[i], config.AttrColorList[i])); |
| | | // } |
| | | |
| | | // var spiritWeaponProperty = new SpiritWeaponProperty(); |
| | | // spiritWeaponProperty.itemId = itemId; |
| | | // spiritWeaponProperty.properties = properties; |
| | | // return spiritWeaponProperty; |
| | | // } |
| | | |
| | | // private static LegendProperty GetLegendProperty(string guid) |
| | | // { |
| | | // var item = packModel.GetItemByGuid(guid); |
| | | // if (item == null) |
| | | // { |
| | | // return default(LegendProperty); |
| | | // } |
| | | |
| | | // var data = new LegendProperty(); |
| | | // data.isPreview = false; |
| | | // data.itemId = item.itemId; |
| | | |
| | | // var ids = item.GetUseData((int)ItemUseDataKey.legendAttrID); |
| | | // var values = item.GetUseData((int)ItemUseDataKey.legendAttrValue); |
| | | // if (!ids.IsNullOrEmpty() && !values.IsNullOrEmpty()) |
| | | // { |
| | | // var properties = new List<Int2>(); |
| | | // var count = Mathf.Min(ids.Count, values.Count); |
| | | // for (int i = 0; i < count; i++) |
| | | // { |
| | | // properties.Add(new Int2(ids[i], values[i])); |
| | | // } |
| | | |
| | | // data.properties = properties; |
| | | // } |
| | | |
| | | // return data; |
| | | // } |
| | | |
| | | public static LegendProperty GetLegendProperty(int itemId, Dictionary<int, List<int>> userData) |
| | | if (equiped) |
| | | { |
| | | var data = new LegendProperty(); |
| | | data.isPreview = false; |
| | | data.itemId = itemId; |
| | | |
| | | List<int> ids = null; |
| | | List<int> values = null; |
| | | if (userData != null) |
| | | { |
| | | userData.TryGetValue((int)ItemUseDataKey.legendAttrID, out ids); |
| | | userData.TryGetValue((int)ItemUseDataKey.legendAttrValue, out values); |
| | | } |
| | | if (!ids.IsNullOrEmpty() && !values.IsNullOrEmpty()) |
| | | { |
| | | var properties = new List<Int2>(); |
| | | var count = Mathf.Min(ids.Count, values.Count); |
| | | for (int i = 0; i < count; i++) |
| | | { |
| | | properties.Add(new Int2(ids[i], values[i])); |
| | | } |
| | | |
| | | data.properties = properties; |
| | | } |
| | | |
| | | return data; |
| | | } |
| | | |
| | | // public static SuitInfo GetSuitInfo(int itemId) |
| | | // { |
| | | // var config = ItemConfig.Get(itemId); |
| | | // if (config == null || config.SuiteiD <= 0) |
| | | // { |
| | | // return default(SuitInfo); |
| | | // } |
| | | |
| | | // var job = config.JobLimit; |
| | | // var twoConfigs = EquipSuitConfig.GetConfigs(job, config.LV, EquipSuitType.TwoSuit); |
| | | |
| | | // var name = twoConfigs[0].name; |
| | | // var level = config.LV; |
| | | // var places = new List<int>(); |
| | | // places.Add(config.EquipPlace); |
| | | // //var suitInfo = new SuitInfo() |
| | | // //{ |
| | | // // name = name, |
| | | // // level = level, |
| | | // // job = job, |
| | | // // places = places, |
| | | // //}; |
| | | // var maxSuitLevel = EquipStarModel.GetMaxStarLevel(level); |
| | | |
| | | // var placeStars = new Dictionary<int, int>(); |
| | | // for (int i = 1; i <= 8; i++) |
| | | // { |
| | | // var equip = packModel.GetItemByGuid(equipModel.GetEquip(new Int2(level, i))); |
| | | // var hasSuit = equip != null && equip.config.SuiteiD > 0; |
| | | // if (hasSuit) |
| | | // { |
| | | // placeStars[i] = starModel.GetEquipStarLevel(new Int2(level, i)); |
| | | // } |
| | | // } |
| | | |
| | | // var twoSuitProperties = new Dictionary<int, EquipSuitPropertyEntry>(); |
| | | // var fiveSuitProperties = new Dictionary<int, EquipSuitPropertyEntry>(); |
| | | // var eightSuits = new Dictionary<int, bool>(); |
| | | // var eightSuitLevel = equipModel.GetSuitLevel(config.LV, EquipSuitType.EightSuit); |
| | | |
| | | // var twoSuitProperties0 = equipModel.GetEquipSuitEntry(config.LV, 0, EquipSuitType.TwoSuit); |
| | | // var fiveSuitProperties0 = equipModel.GetEquipSuitEntry(config.LV, 0, EquipSuitType.FiveSuit); |
| | | |
| | | |
| | | // twoSuitProperties[0] = twoSuitProperties0; |
| | | // fiveSuitProperties[0] = fiveSuitProperties0; |
| | | // eightSuits[0] = eightSuitLevel >= 0; |
| | | |
| | | // if (maxSuitLevel >= 3) |
| | | // { |
| | | // twoSuitProperties[3] = equipModel.GetEquipSuitEntry(config.LV, 3, EquipSuitType.TwoSuit); |
| | | // fiveSuitProperties[3] = equipModel.GetEquipSuitEntry(config.LV, 3, EquipSuitType.FiveSuit); |
| | | // eightSuits[3] = eightSuitLevel >= 3; |
| | | // } |
| | | |
| | | // if (maxSuitLevel >= 6) |
| | | // { |
| | | // twoSuitProperties[6] = equipModel.GetEquipSuitEntry(config.LV, 6, EquipSuitType.TwoSuit); |
| | | // fiveSuitProperties[6] = equipModel.GetEquipSuitEntry(config.LV, 6, EquipSuitType.FiveSuit); |
| | | // eightSuits[6] = eightSuitLevel >= 3; |
| | | // } |
| | | |
| | | // if (maxSuitLevel >= 9) |
| | | // { |
| | | // twoSuitProperties[9] = equipModel.GetEquipSuitEntry(config.LV, 9, EquipSuitType.TwoSuit); |
| | | // fiveSuitProperties[9] = equipModel.GetEquipSuitEntry(config.LV, 9, EquipSuitType.FiveSuit); |
| | | // eightSuits[9] = eightSuitLevel >= 9; |
| | | // } |
| | | |
| | | // var suitInfo = new SuitInfo() |
| | | // { |
| | | // name = name, |
| | | // level = level, |
| | | // job = job, |
| | | // maxSuitLevel = maxSuitLevel, |
| | | // places = places, |
| | | // placeStars = placeStars, |
| | | // twoSuitProperties = twoSuitProperties, |
| | | // fiveSuitProperties = fiveSuitProperties, |
| | | // eightSuits = eightSuits |
| | | // }; |
| | | // return suitInfo; |
| | | // } |
| | | |
| | | // private static SuitInfo GetSuitInfo(string guid) |
| | | // { |
| | | // var item = packModel.GetItemByGuid(guid); |
| | | // if (item == null) |
| | | // { |
| | | // return default(SuitInfo); |
| | | // } |
| | | |
| | | // var config = ItemConfig.Get(item.itemId); |
| | | // if (config == null || config.SuiteiD <= 0) |
| | | // { |
| | | // return default(SuitInfo); |
| | | // } |
| | | |
| | | // var equipPosition = new Int2(item.config.LV, item.config.EquipPlace); |
| | | // var equiped = equipModel.GetEquip(equipPosition) == guid; |
| | | |
| | | // var job = config.JobLimit; |
| | | // var twoConfigs = EquipSuitConfig.GetConfigs(job, config.LV, EquipSuitType.TwoSuit); |
| | | // var name = twoConfigs[0].name; |
| | | |
| | | // var level = config.LV; |
| | | // var maxSuitLevel = equiped ? EquipStarModel.GetMaxStarLevel(level) : -1; |
| | | |
| | | // var places = new List<int>(); |
| | | // var placeStars = new Dictionary<int, int>(); |
| | | // if (equiped) |
| | | // { |
| | | // for (int i = 1; i <= 8; i++) |
| | | // { |
| | | // var equip = packModel.GetItemByGuid(equipModel.GetEquip(new Int2(level, i))); |
| | | // var hasSuit = equip != null && equip.config.SuiteiD > 0; |
| | | // if (hasSuit) |
| | | // { |
| | | // places.Add(i); |
| | | // placeStars[i] = starModel.GetEquipStarLevel(new Int2(level, i)); |
| | | // } |
| | | // } |
| | | // } |
| | | |
| | | // var twoSuitProperties = new Dictionary<int, EquipSuitPropertyEntry>(); |
| | | // var fiveSuitProperties = new Dictionary<int, EquipSuitPropertyEntry>(); |
| | | // var eightSuits = new Dictionary<int, bool>(); |
| | | // var eightSuitLevel = equiped ? equipModel.GetSuitLevel(config.LV, EquipSuitType.EightSuit) : -1; |
| | | |
| | | // if (!equiped) |
| | | // { |
| | | // var suit2 = equipModel.GetEquipSuitEntry(config.LV, 0, EquipSuitType.TwoSuit); |
| | | // suit2.actived = false; |
| | | // var suit5 = equipModel.GetEquipSuitEntry(config.LV, 0, EquipSuitType.FiveSuit); |
| | | // suit5.actived = false; |
| | | // twoSuitProperties[0] = suit2; |
| | | // fiveSuitProperties[0] = suit5; |
| | | // eightSuits[0] = eightSuitLevel >= 0; |
| | | // } |
| | | // else |
| | | // { |
| | | // foreach (var star in EquipStarModel.StarList) |
| | | // { |
| | | // if (maxSuitLevel >= star) |
| | | // { |
| | | // twoSuitProperties[star] = equipModel.GetEquipSuitEntry(config.LV, star, EquipSuitType.TwoSuit); |
| | | // fiveSuitProperties[star] = equipModel.GetEquipSuitEntry(config.LV, star, EquipSuitType.FiveSuit); |
| | | // eightSuits[star] = eightSuitLevel >= star; |
| | | // } |
| | | // } |
| | | // } |
| | | |
| | | |
| | | |
| | | |
| | | // var suitInfo = new SuitInfo() |
| | | // { |
| | | // name = name, |
| | | // level = level, |
| | | // job = job, |
| | | // maxSuitLevel = maxSuitLevel, |
| | | // places = places, |
| | | // placeStars = placeStars, |
| | | // twoSuitProperties = twoSuitProperties, |
| | | // fiveSuitProperties = fiveSuitProperties, |
| | | // eightSuits = eightSuits |
| | | // }; |
| | | |
| | | // return suitInfo; |
| | | // } |
| | | |
| | | // private static StarInfo GetStarInfo(int itemId) |
| | | // { |
| | | // var config = ItemConfig.Get(itemId); |
| | | // if (!EquipModel.IsRealmEquip(config.EquipPlace)) |
| | | // { |
| | | // return default(StarInfo); |
| | | // } |
| | | |
| | | // var starInfo = new StarInfo(); |
| | | // starInfo.equipPosition = new Int2(config.LV, config.EquipPlace); |
| | | // starInfo.maxLevel = EquipStarModel.GetMaxStarLevel(config.ItemColor, config.LV); |
| | | // starInfo.starLevel = 0; |
| | | |
| | | // return starInfo; |
| | | // } |
| | | |
| | | // private static StarInfo GetStarInfo(string guid) |
| | | // { |
| | | // var item = packModel.GetItemByGuid(guid); |
| | | // if (item == null) |
| | | // { |
| | | // return default(StarInfo); |
| | | // } |
| | | |
| | | // if (!EquipModel.IsRealmEquip(item.config.EquipPlace)) |
| | | // { |
| | | // return default(StarInfo); |
| | | // } |
| | | |
| | | // var starInfo = new StarInfo(); |
| | | // var equipPosition = new Int2(item.config.LV, item.config.EquipPlace); |
| | | // var equiped = equipModel.GetEquip(equipPosition) == guid; |
| | | // starInfo.equipPosition = equipPosition; |
| | | // starInfo.maxLevel = EquipStarModel.GetMaxStarLevel(item.config.ItemColor, item.config.LV); |
| | | // starInfo.starLevel = equiped ? starModel.GetStarLevel(equipPosition) : 0; |
| | | |
| | | // return starInfo; |
| | | // } |
| | | |
| | | // private static StrengthenProperty GetStrengthenProperty(string guid) |
| | | // { |
| | | // var item = packModel.GetItemByGuid(guid); |
| | | // if (item == null) |
| | | // { |
| | | // return default(StrengthenProperty); |
| | | // } |
| | | |
| | | // var level = item.config.LV; |
| | | // var place = item.config.EquipPlace; |
| | | // var equiped = equipModel.GetEquip(new Int2(level, place)) == guid; |
| | | // if (!equiped) |
| | | // { |
| | | // return default(StrengthenProperty); |
| | | // } |
| | | |
| | | // var data = new StrengthenProperty(); |
| | | |
| | | // var strengthenLevel = strengthenModel.GetStrengthLevel(level, place); |
| | | |
| | | // var type = EquipStrengthModel.GetEquipStrengthType(place); |
| | | // var maxStrengthenLevel = strengthenModel.GetEquipLevelMax(type, level); |
| | | |
| | | // data.strengthenLevel = Mathf.Min(strengthenLevel, maxStrengthenLevel); |
| | | // data.evolveLevel = strengthenModel.GetStrengthEvolveLevel(level, place); |
| | | // data.equipPlace = place; |
| | | |
| | | // data.properties = new List<Int2>(); |
| | | // var config = ItemPlusConfig.GetTypeAndLevel(type, data.strengthenLevel); |
| | | // for (int i = 0; i < config.attType.Length; i++) |
| | | // { |
| | | // data.properties.Add(new Int2(config.attType[i], config.attValue[i])); |
| | | // } |
| | | |
| | | // return data; |
| | | // } |
| | | |
| | | // private static GemInfo GetGemInfo(int itemId) |
| | | // { |
| | | // var config = ItemConfig.Get(itemId); |
| | | // var level = config.LV; |
| | | // var place = config.EquipPlace; |
| | | |
| | | // var gemInfo = new GemInfo(); |
| | | // var maxStar = EquipStarModel.GetMaxStarLevel(config.ItemColor, config.LV); |
| | | // gemInfo.activeStates = new Dictionary<int, bool>(); |
| | | // for (int i = 0; i < 4; i++) |
| | | // { |
| | | // gemInfo.activeStates[i] = IsEquipGemHoleOpen(new Int2(level, place), maxStar, i); |
| | | // } |
| | | |
| | | // return gemInfo; |
| | | // } |
| | | |
| | | // private static GemInfo GetGemInfo(string guid) |
| | | // { |
| | | // var item = packModel.GetItemByGuid(guid); |
| | | // if (item == null) |
| | | // { |
| | | // return default(GemInfo); |
| | | // } |
| | | |
| | | // var level = item.config.LV; |
| | | // var place = item.config.EquipPlace; |
| | | |
| | | // var gemInfo = new GemInfo(); |
| | | // var maxStar = EquipStarModel.GetMaxStarLevel(item.config.ItemColor, item.config.LV); |
| | | // gemInfo.activeStates = new Dictionary<int, bool>(); |
| | | // for (int i = 0; i < 4; i++) |
| | | // { |
| | | // gemInfo.activeStates[i] = IsEquipGemHoleOpen(new Int2(level, place), maxStar, i); |
| | | // } |
| | | |
| | | // gemInfo.gems = new Dictionary<int, int>(); |
| | | // if (item.packType == PackType.Equip) |
| | | // { |
| | | // int[] gems; |
| | | // if (gemModel.TryGetEquipGems(item.config.LV, item.config.EquipPlace, out gems)) |
| | | // { |
| | | // for (int i = 0; i < gems.Length; i++) |
| | | // { |
| | | // gemInfo.gems[i] = gems[i]; |
| | | // } |
| | | // } |
| | | // } |
| | | |
| | | // return gemInfo; |
| | | // } |
| | | |
| | | // private static TrainProperty GetTrainProperty(string guid) |
| | | // { |
| | | // var item = packModel.GetItemByGuid(guid); |
| | | // if (item == null) |
| | | // { |
| | | // return default(TrainProperty); |
| | | // } |
| | | |
| | | // var equipPosition = new Int2(item.config.LV, item.config.EquipPlace); |
| | | // var equiped = equipModel.GetEquip(equipPosition) == guid; |
| | | // if (!equiped) |
| | | // { |
| | | // return default(TrainProperty); |
| | | // } |
| | | |
| | | // var trainProperty = new TrainProperty(); |
| | | // var star = Mathf.Min(EquipStarModel.GetMaxStarLevel(item.config.ItemColor, item.config.LV), starModel.GetEquipStarLevel(equipPosition)); |
| | | // var type = EquipTrainModel.GetTrainType(equipPosition.y); |
| | | // var maxConfig = WashLevelMaxConfig.Get(type, star); |
| | | // var maxLevel = maxConfig == null ? 1 : maxConfig.levelMax; |
| | | // var trainLevel = Mathf.Min(maxLevel, trainModel.GetTrainLevel(equipPosition)); |
| | | // trainProperty.level = trainLevel; |
| | | |
| | | // var trainConfig = EquipWashConfig.Get(type, trainLevel); |
| | | // trainProperty.properties = new List<Int2>(); |
| | | |
| | | // if (trainConfig == null) |
| | | // { |
| | | // var trainConfigLevel1 = EquipWashConfig.Get(type, 1); |
| | | // trainProperty.properties.Add(new Int2(trainConfigLevel1.config.attType1, 0)); |
| | | // trainProperty.properties.Add(new Int2(trainConfigLevel1.config.attType2, 0)); |
| | | // //trainProperty.properties.Add(new Int2(trainConfigLevel1.config.attType3, 0)); |
| | | // } |
| | | // else |
| | | // { |
| | | // var trainedProperties = trainModel.GetTrainedProperties(equipPosition); |
| | | // trainProperty.properties.Add(new Int2(trainConfig.config.attType1, Mathf.Min(trainedProperties.x, trainConfig.config.attMax1))); |
| | | // trainProperty.properties.Add(new Int2(trainConfig.config.attType2, Mathf.Min(trainedProperties.y, trainConfig.config.attMax2))); |
| | | // //trainProperty.properties.Add(new Int2(trainConfig.config.attType3, Mathf.Min(trainedProperties.z, trainConfig.config.attMax3))); |
| | | // } |
| | | |
| | | // return trainProperty; |
| | | // } |
| | | |
| | | private static SkillInfo GetSkillInfo(int itemId) |
| | | { |
| | | var config = ItemConfig.Get(itemId); |
| | | if (config == null) |
| | | { |
| | | return default(SkillInfo); |
| | | } |
| | | |
| | | var skillInfo = new SkillInfo(); |
| | | skillInfo.skills = new List<int>(); |
| | | |
| | | if (config.AddSkill1 != 0) |
| | | { |
| | | skillInfo.skills.Add(config.AddSkill1); |
| | | } |
| | | |
| | | if (config.AddSkill2 != 0) |
| | | { |
| | | skillInfo.skills.Add(config.AddSkill2); |
| | | } |
| | | |
| | | return skillInfo; |
| | | } |
| | | |
| | | |
| | | private static SkillInfo GetSkillInfo(int itemId, CustomEquipInfo info) |
| | | { |
| | | var skillInfo = new SkillInfo(); |
| | | skillInfo.skills = new List<int>(); |
| | | if (!info.equipSkillList.IsNullOrEmpty()) |
| | | { |
| | | skillInfo.skills = info.equipSkillList; |
| | | } |
| | | else |
| | | { |
| | | return GetSkillInfo(itemId); |
| | | } |
| | | return skillInfo; |
| | | } |
| | | |
| | | // private static SkillInfo GetSkillInfo(int itemId, string guid) |
| | | // { |
| | | |
| | | // var skillInfo = new SkillInfo(); |
| | | // skillInfo.skills = new List<int>(); |
| | | |
| | | // var item = packModel.GetItemByGuid(guid); |
| | | // if (item == null) |
| | | // { |
| | | // return GetSkillInfo(itemId); |
| | | // } |
| | | |
| | | // var values = item.GetUseData((int)ItemUseDataKey.equipSkills); |
| | | // if (!values.IsNullOrEmpty()) |
| | | // { |
| | | // skillInfo.skills = values; |
| | | // } |
| | | // else |
| | | // { |
| | | // return GetSkillInfo(itemId); |
| | | // } |
| | | |
| | | // return skillInfo; |
| | | // } |
| | | |
| | | // private static WingRefineMaterials GetWingRefineMaterials(string guid) |
| | | // { |
| | | // var item = packModel.GetItemByGuid(guid); |
| | | // if (item == null) |
| | | // { |
| | | // return default(WingRefineMaterials); |
| | | // } |
| | | |
| | | // if (item.config.Type != 113) |
| | | // { |
| | | // return default(WingRefineMaterials); |
| | | // } |
| | | |
| | | // var refineMaterials = new WingRefineMaterials(); |
| | | // refineMaterials.materials = new List<Int2>(); |
| | | |
| | | // var ids = item.GetUseData((int)ItemUseDataKey.wingMaterialItemID); |
| | | // var values = item.GetUseData((int)ItemUseDataKey.wingMaterialItemCount); |
| | | // if (!ids.IsNullOrEmpty() && !values.IsNullOrEmpty()) |
| | | // { |
| | | // var min = Mathf.Min(ids.Count, values.Count); |
| | | // for (int i = 0; i < min; i++) |
| | | // { |
| | | // refineMaterials.materials.Add(new Int2(ids[i], values[i])); |
| | | // } |
| | | // } |
| | | |
| | | // return refineMaterials; |
| | | // } |
| | | |
| | | // private static GetWay GetGetWay(int itemId) |
| | | // { |
| | | // var config = ItemConfig.Get(itemId); |
| | | // if (config == null) |
| | | // { |
| | | // return default(GetWay); |
| | | // } |
| | | |
| | | // var getWay = new GetWay(); |
| | | // getWay.itemId = itemId; |
| | | // getWay.ways = new List<int>(); |
| | | // foreach (var way in config.GetWay) |
| | | // { |
| | | // var wayConfig = GetItemWaysConfig.Get(way); |
| | | // if (wayConfig.FuncOpenId == 0 || FuncOpen.Instance.IsFuncOpen(wayConfig.FuncOpenId)) |
| | | // { |
| | | // int activityType = 0; // 活动模板 参考OpenServerActivityCenter.ActivityType |
| | | // if (wayConfig.customize == 2) |
| | | // { |
| | | // activityType = (int)OpenServerActivityCenter.ActivityType.AT_JRZF; |
| | | // } |
| | | // else if (wayConfig.customize == 3) |
| | | // { |
| | | // activityType = (int)OpenServerActivityCenter.ActivityType.AT_HFHD; |
| | | // } |
| | | // if (wayConfig.ActiveType == -1 || OpenServerActivityCenter.Instance.IsActivityOpen(wayConfig.ActiveType, activityType)) |
| | | // { |
| | | // getWay.ways.Add(way); |
| | | // } |
| | | // } |
| | | // } |
| | | |
| | | // return getWay; |
| | | // } |
| | | |
| | | // private static List<ItemOperateType> GetOperates(int itemId, int itemCount = 0) |
| | | // { |
| | | // var config = ItemConfig.Get(itemId); |
| | | // var operates = new List<ItemOperateType>(); |
| | | // var lsItemID = 150; |
| | | // if (config.CanSell == 1 && itemId != lsItemID) |
| | | // { |
| | | // operates.Add(ItemOperateType.sell); |
| | | // } |
| | | |
| | | // // if (itemCount > 1 && itemId != lsItemID) |
| | | // // { |
| | | // // operates.Add(ItemOperateType.split); |
| | | // // } |
| | | |
| | | // if (config.UseTag == 1) |
| | | // { |
| | | // if (itemId != lsItemID) |
| | | // operates.Add(ItemOperateType.makeUse); |
| | | // else |
| | | // operates.Add(ItemOperateType.lsExchange); |
| | | // } |
| | | |
| | | // if (config.Type == 25 || config.Effect1 == 225) |
| | | // { |
| | | // operates.Add(ItemOperateType.inlay); |
| | | // } |
| | | |
| | | // if (!config.JumpComposeCondi.IsNullOrEmpty()) |
| | | // { |
| | | // var jumpId = 0; |
| | | // if (composeModel.CheckComposeItemById(itemId, out jumpId)) |
| | | // { |
| | | // operates.Add(ItemOperateType.compose); |
| | | // } |
| | | // } |
| | | |
| | | // return operates; |
| | | // } |
| | | |
| | | |
| | | // private static List<ItemOperateType> GetOperates(string guid) |
| | | // { |
| | | // var item = packModel.GetItemByGuid(guid); |
| | | // if (item == null) |
| | | // { |
| | | // return null; |
| | | // } |
| | | |
| | | // var operates = new List<ItemOperateType>(); |
| | | |
| | | // var packType = item.packType; |
| | | // if (WindowCenter.Instance.IsOpen("DepotWin")) |
| | | // { |
| | | // switch (packType) |
| | | // { |
| | | // case PackType.Warehouse: |
| | | // operates.Add(ItemOperateType.putOut); |
| | | // break; |
| | | // default: |
| | | // operates.Add(ItemOperateType.putIn); |
| | | // break; |
| | | // } |
| | | |
| | | // return operates; |
| | | // } |
| | | |
| | | // if (packType == PackType.Equip) |
| | | // { |
| | | // if (WindowCenter.Instance.IsOpen("RealmEquipWin")) |
| | | // { |
| | | // operates.Add(ItemOperateType.putOff); |
| | | |
| | | // if (FuncOpen.Instance.IsFuncOpen(1)) |
| | | // { |
| | | // operates.Add(ItemOperateType.strength); |
| | | // } |
| | | |
| | | // if (FuncOpen.Instance.IsFuncOpen(172)) |
| | | // { |
| | | // operates.Add(ItemOperateType.star); |
| | | // } |
| | | |
| | | // if (FuncOpen.Instance.IsFuncOpen(2)) |
| | | // { |
| | | // operates.Add(ItemOperateType.inlay); |
| | | // } |
| | | |
| | | // if (FuncOpen.Instance.IsFuncOpen(91)) |
| | | // { |
| | | // int limitLevel = 0; |
| | | // if (equipModel.EquipLevelFuncID != null) |
| | | // limitLevel = equipModel.EquipLevelFuncID[91]; |
| | | // if (item.config.LV >= limitLevel) |
| | | // operates.Add(ItemOperateType.train); |
| | | // } |
| | | |
| | | // if (EquipEvolveModel.Instance.IsShowEvolveBtn(item.itemId)) |
| | | // { |
| | | // operates.Add(ItemOperateType.default1); |
| | | // } |
| | | // return operates; |
| | | // } |
| | | |
| | | // if (ItemLogicUtility.Instance.IsRealmEquip(item.itemId) && WindowCenter.Instance.IsOpen("RoleEquipWin")) |
| | | // { |
| | | // operates.Add(ItemOperateType.putOff); |
| | | // return operates; |
| | | // } |
| | | |
| | | // if (ItemLogicUtility.Instance.IsSpiritWeapon(item.itemId) && WindowCenter.Instance.IsOpen("SpiritEquipBagWin")) |
| | | // { |
| | | // operates.Add(ItemOperateType.putOff); |
| | | // return operates; |
| | | // } |
| | | // } |
| | | |
| | | // if (packType == PackType.Warehouse) |
| | | // { |
| | | // operates.Add(ItemOperateType.putOut); |
| | | // return operates; |
| | | // } |
| | | |
| | | // if (item.isAuction) |
| | | // { |
| | | // operates.Add(ItemOperateType.putAway); |
| | | // } |
| | | |
| | | // var isEquip = ItemLogicUtility.Instance.IsRealmEquip(item.itemId); |
| | | // var isSpiritWeapon = ItemLogicUtility.Instance.IsSpiritWeapon(item.itemId); |
| | | // if (isEquip || isSpiritWeapon) |
| | | // { |
| | | // var isOverdue = ItemLogicUtility.Instance.IsOverdue(guid); |
| | | // if (item.config.CanSell == 1) |
| | | // { |
| | | // operates.Add(ItemOperateType.sell); |
| | | // } |
| | | |
| | | // if (item.config.ExpireTime > 0 && isOverdue && itemOverdueModel.CanRenewal(item.itemId)) |
| | | // { |
| | | // operates.Add(ItemOperateType.renewal); |
| | | // } |
| | | |
| | | // if (!isOverdue) |
| | | // { |
| | | // if (ItemLogicUtility.Instance.IsJobCompatibleItem(item.itemId)) |
| | | // { |
| | | // if (isEquip) |
| | | // { |
| | | // operates.Add(ItemOperateType.putOn); |
| | | |
| | | // if (!item.config.JumpComposeCondi.IsNullOrEmpty()) |
| | | // { |
| | | // var jumpId = 0; |
| | | // if (composeModel.CheckComposeItemById(item.itemId, out jumpId)) |
| | | // { |
| | | // operates.Add(ItemOperateType.compose); |
| | | // } |
| | | // } |
| | | // } |
| | | |
| | | // if (isSpiritWeapon) |
| | | // { |
| | | // if (WindowCenter.Instance.IsOpen<RoleEquipWin>()) |
| | | // { |
| | | // operates.Add(ItemOperateType.putOn); |
| | | // } |
| | | // else if (WindowCenter.Instance.IsOpen<MainInterfaceWin>() || WindowCenter.Instance.IsOpen("SpiritEquipBagWin")) |
| | | // { |
| | | // operates.Add(ItemOperateType.putOn); |
| | | // } |
| | | // } |
| | | // } |
| | | // //else |
| | | // //{ |
| | | // // if (item.config.ItemColor > 3) |
| | | // // { |
| | | // // operates.Add(ItemOperateType.exchange); |
| | | // // } |
| | | // //} |
| | | // } |
| | | |
| | | // return operates; |
| | | // } |
| | | // if (ItemLogicUtility.Instance.IsDogzEquip(item.itemId)) |
| | | // { |
| | | // if (packType == PackType.DogzItem) |
| | | // { |
| | | // if (item.config.ItemColor > 2 && item.config.ItemColor < 6) |
| | | // { |
| | | // operates.Add(ItemOperateType.compose); |
| | | // } |
| | | // operates.Add(ItemOperateType.putOn); |
| | | // } |
| | | // else if (packType == PackType.DogzEquip) |
| | | // { |
| | | // operates.Add(ItemOperateType.putOff); |
| | | // } |
| | | // return operates; |
| | | // } |
| | | |
| | | // operates.AddRange(GetOperates(item.itemId, item.count)); |
| | | |
| | | // return operates; |
| | | // } |
| | | |
| | | |
| | | |
| | | private static List<ItemOperateType> GetGoodOperates(int goodId) |
| | | { |
| | | var operates = new List<ItemOperateType>(); |
| | | var countLimit = BuyItemController.Instance.GetBuyCountLimit(goodId, PlayerDatas.Instance.baseData.VIPLv); |
| | | if (countLimit == -1 || countLimit > 0) |
| | | { |
| | | var config = StoreConfig.Get(goodId); |
| | | int curVipIndex = -1; |
| | | int nextVipIndex = -1; |
| | | bool isVipBuy = BuyItemController.Instance.CheckIsVipBuy(config, out curVipIndex, out nextVipIndex); |
| | | |
| | | if ((isVipBuy && curVipIndex == -1) || PlayerDatas.Instance.baseData.LV < config.LV) |
| | | { |
| | | return operates; |
| | | } |
| | | operates.Add(ItemOperateType.buy); |
| | | } |
| | | |
| | | return operates; |
| | | } |
| | | |
| | | // private static bool IsEquipGemHoleOpen(Int2 equipPosition, int maxStar, int hole) |
| | | // { |
| | | // GemHoleCondition condition; |
| | | // if (gemModel.TryGetGemHoleCondition(hole, out condition)) |
| | | // { |
| | | // var star = starModel.GetStarLevel(equipPosition); |
| | | // if (Mathf.Min(star, maxStar) < condition.equipStar) |
| | | // { |
| | | // return false; |
| | | // } |
| | | |
| | | // var vipLevel = PlayerDatas.Instance.baseData.VIPLv; |
| | | // if (vipLevel < condition.vipLevel) |
| | | // { |
| | | // return false; |
| | | // } |
| | | // } |
| | | |
| | | // return true; |
| | | // } |
| | | |
| | | private static TipType GetTipType(int itemId) |
| | | { |
| | | if (GeneralDefine.chestDisplayItems.Contains(itemId)) |
| | | { |
| | | return TipType.PeerlessChest; |
| | | } |
| | | |
| | | // if (ChestsAwardConfig.IsBox(itemId)) |
| | | var starProperties = new List<Int2>(); |
| | | // var currentStar = starModel.GetEquipStarLevel(equipPosition); |
| | | // var maxStar = EquipStarModel.GetMaxStarLevel(item.config.ItemColor, item.config.LV); |
| | | // var star = Mathf.Min(currentStar, maxStar); |
| | | // if (star > 0) |
| | | // { |
| | | // return TipType.BoxItem; |
| | | // baseProperty.star = star; |
| | | // var starConfig = EquipStarConfig.Get(item.config.LV, item.config.EquipPlace, star); |
| | | // starProperties.AddRange(starConfig.BaseAttrInfo); |
| | | // } |
| | | |
| | | var config = ItemConfig.Get(itemId); |
| | | switch (config.Type) |
| | | baseProperty.starProperties = starProperties; |
| | | } |
| | | |
| | | return baseProperty; |
| | | } |
| | | |
| | | // private static BaseProperty GetPetMountBaseProperty(int itemId) |
| | | // { |
| | | // var config = ItemConfig.Get(itemId); |
| | | // var baseProperty = new BaseProperty(); |
| | | // Dictionary<int, int> properties = null; |
| | | // switch (config.Type) |
| | | // { |
| | | // case 26: |
| | | // var petId = PetInfoConfig.GetItemUnLockPet(itemId); |
| | | // properties = petModel.GetPetAttrAddDict(petId); |
| | | // break; |
| | | // case 41: |
| | | // case 42: |
| | | // var horseId = HorseConfig.GetItemUnLockHorse(itemId); |
| | | // properties = mountModel.GetMountAttrAddDict(horseId); |
| | | // break; |
| | | // default: |
| | | // break; |
| | | // } |
| | | |
| | | // if (properties != null) |
| | | // { |
| | | // baseProperty.baseProperties = new List<Int2>(); |
| | | // foreach (var property in properties) |
| | | // { |
| | | // baseProperty.baseProperties.Add(new Int2(property.Key, property.Value)); |
| | | // } |
| | | // } |
| | | |
| | | // return baseProperty; |
| | | // } |
| | | |
| | | // //神装属性 |
| | | // private static ShenProperty GetShenProperty(int itemId) |
| | | // { |
| | | // var data = new ShenProperty(); |
| | | // data.isPreview = true; |
| | | // data.itemId = itemId; |
| | | |
| | | // var config = ItemConfig.Get(itemId); |
| | | |
| | | // data.properties = ShenPropertyUtility.GetEquipShenProperties(itemId); |
| | | |
| | | |
| | | // return data; |
| | | // } |
| | | |
| | | |
| | | // private static LegendProperty GetLegendProperty(int itemId) |
| | | // { |
| | | // var data = new LegendProperty(); |
| | | // data.isPreview = true; |
| | | // data.itemId = itemId; |
| | | |
| | | // var config = ItemConfig.Get(itemId); |
| | | // if (config.Effect1 == 220) |
| | | // { |
| | | // data.isPreview = false; |
| | | // var appConfig = AppointItemConfig.Get(itemId); |
| | | // data.trueCount = 0; |
| | | |
| | | // data.properties = new List<Int2>(); |
| | | // for (var i = 0; i < appConfig.LegendAttrID.Length; i++) |
| | | // { |
| | | // data.properties.Add(new Int2(appConfig.LegendAttrID[i], appConfig.LegendAttrValue[i])); |
| | | // } |
| | | // } |
| | | // else |
| | | // { |
| | | // data.properties = LegendPropertyUtility.GetLegendProFromEquipShen(itemId); |
| | | // if (data.properties != null) |
| | | // { |
| | | // data.trueCount = 0; |
| | | // data.isPreview = false; |
| | | // } |
| | | // else |
| | | // { |
| | | // data.trueCount = LegendPropertyUtility.GetEquipPropertyCount(itemId); |
| | | // data.properties = LegendPropertyUtility.GetEquipProperties(itemId); |
| | | // } |
| | | // } |
| | | |
| | | // return data; |
| | | // } |
| | | |
| | | // private static SpiritWeaponProperty GetSpiritWeaponProperty(int itemId) |
| | | // { |
| | | // var config = SpiritWeaponConfig.Get(itemId); |
| | | // if (config == null) |
| | | // { |
| | | // return default(SpiritWeaponProperty); |
| | | // } |
| | | |
| | | // var properties = new List<Int3>(); |
| | | // for (var i = 0; i < config.AttrIDList.Length; i++) |
| | | // { |
| | | // properties.Add(new Int3(config.AttrIDList[i], config.AttrValueList[i], config.AttrColorList[i])); |
| | | // } |
| | | |
| | | // var spiritWeaponProperty = new SpiritWeaponProperty(); |
| | | // spiritWeaponProperty.itemId = itemId; |
| | | // spiritWeaponProperty.properties = properties; |
| | | // return spiritWeaponProperty; |
| | | // } |
| | | |
| | | // private static LegendProperty GetLegendProperty(string guid) |
| | | // { |
| | | // var item = packModel.GetItemByGuid(guid); |
| | | // if (item == null) |
| | | // { |
| | | // return default(LegendProperty); |
| | | // } |
| | | |
| | | // var data = new LegendProperty(); |
| | | // data.isPreview = false; |
| | | // data.itemId = item.itemId; |
| | | |
| | | // var ids = item.GetUseData((int)ItemUseDataKey.legendAttrID); |
| | | // var values = item.GetUseData((int)ItemUseDataKey.legendAttrValue); |
| | | // if (!ids.IsNullOrEmpty() && !values.IsNullOrEmpty()) |
| | | // { |
| | | // var properties = new List<Int2>(); |
| | | // var count = Mathf.Min(ids.Count, values.Count); |
| | | // for (int i = 0; i < count; i++) |
| | | // { |
| | | // properties.Add(new Int2(ids[i], values[i])); |
| | | // } |
| | | |
| | | // data.properties = properties; |
| | | // } |
| | | |
| | | // return data; |
| | | // } |
| | | |
| | | public static LegendProperty GetLegendProperty(int itemId, Dictionary<int, List<int>> userData) |
| | | { |
| | | var data = new LegendProperty(); |
| | | data.isPreview = false; |
| | | data.itemId = itemId; |
| | | |
| | | List<int> ids = null; |
| | | List<int> values = null; |
| | | if (userData != null) |
| | | { |
| | | userData.TryGetValue((int)ItemUseDataKey.legendAttrID, out ids); |
| | | userData.TryGetValue((int)ItemUseDataKey.legendAttrValue, out values); |
| | | } |
| | | if (!ids.IsNullOrEmpty() && !values.IsNullOrEmpty()) |
| | | { |
| | | var properties = new List<Int2>(); |
| | | var count = Mathf.Min(ids.Count, values.Count); |
| | | for (int i = 0; i < count; i++) |
| | | { |
| | | case 101: |
| | | case 102: |
| | | case 103: |
| | | case 104: |
| | | case 105: |
| | | case 106: |
| | | case 107: |
| | | case 108: |
| | | case 109: |
| | | case 110: |
| | | case 111: |
| | | case 112: |
| | | return TipType.Equip; |
| | | case 26: |
| | | case 41: |
| | | case 42: |
| | | return TipType.PetMount; |
| | | case 147: |
| | | return TipType.TreasurePavilion; |
| | | default: |
| | | return TipType.Item; |
| | | properties.Add(new Int2(ids[i], values[i])); |
| | | } |
| | | |
| | | data.properties = properties; |
| | | } |
| | | |
| | | [System.Diagnostics.Conditional("UNITY_EDITOR")] |
| | | private static void PrintItemBrief(int itemId) |
| | | return data; |
| | | } |
| | | |
| | | // public static SuitInfo GetSuitInfo(int itemId) |
| | | // { |
| | | // var config = ItemConfig.Get(itemId); |
| | | // if (config == null || config.SuiteiD <= 0) |
| | | // { |
| | | // return default(SuitInfo); |
| | | // } |
| | | |
| | | // var job = config.JobLimit; |
| | | // var twoConfigs = EquipSuitConfig.GetConfigs(job, config.LV, EquipSuitType.TwoSuit); |
| | | |
| | | // var name = twoConfigs[0].name; |
| | | // var level = config.LV; |
| | | // var places = new List<int>(); |
| | | // places.Add(config.EquipPlace); |
| | | // //var suitInfo = new SuitInfo() |
| | | // //{ |
| | | // // name = name, |
| | | // // level = level, |
| | | // // job = job, |
| | | // // places = places, |
| | | // //}; |
| | | // var maxSuitLevel = EquipStarModel.GetMaxStarLevel(level); |
| | | |
| | | // var placeStars = new Dictionary<int, int>(); |
| | | // for (int i = 1; i <= 8; i++) |
| | | // { |
| | | // var equip = packModel.GetItemByGuid(equipModel.GetEquip(new Int2(level, i))); |
| | | // var hasSuit = equip != null && equip.config.SuiteiD > 0; |
| | | // if (hasSuit) |
| | | // { |
| | | // placeStars[i] = starModel.GetEquipStarLevel(new Int2(level, i)); |
| | | // } |
| | | // } |
| | | |
| | | // var twoSuitProperties = new Dictionary<int, EquipSuitPropertyEntry>(); |
| | | // var fiveSuitProperties = new Dictionary<int, EquipSuitPropertyEntry>(); |
| | | // var eightSuits = new Dictionary<int, bool>(); |
| | | // var eightSuitLevel = equipModel.GetSuitLevel(config.LV, EquipSuitType.EightSuit); |
| | | |
| | | // var twoSuitProperties0 = equipModel.GetEquipSuitEntry(config.LV, 0, EquipSuitType.TwoSuit); |
| | | // var fiveSuitProperties0 = equipModel.GetEquipSuitEntry(config.LV, 0, EquipSuitType.FiveSuit); |
| | | |
| | | |
| | | // twoSuitProperties[0] = twoSuitProperties0; |
| | | // fiveSuitProperties[0] = fiveSuitProperties0; |
| | | // eightSuits[0] = eightSuitLevel >= 0; |
| | | |
| | | // if (maxSuitLevel >= 3) |
| | | // { |
| | | // twoSuitProperties[3] = equipModel.GetEquipSuitEntry(config.LV, 3, EquipSuitType.TwoSuit); |
| | | // fiveSuitProperties[3] = equipModel.GetEquipSuitEntry(config.LV, 3, EquipSuitType.FiveSuit); |
| | | // eightSuits[3] = eightSuitLevel >= 3; |
| | | // } |
| | | |
| | | // if (maxSuitLevel >= 6) |
| | | // { |
| | | // twoSuitProperties[6] = equipModel.GetEquipSuitEntry(config.LV, 6, EquipSuitType.TwoSuit); |
| | | // fiveSuitProperties[6] = equipModel.GetEquipSuitEntry(config.LV, 6, EquipSuitType.FiveSuit); |
| | | // eightSuits[6] = eightSuitLevel >= 3; |
| | | // } |
| | | |
| | | // if (maxSuitLevel >= 9) |
| | | // { |
| | | // twoSuitProperties[9] = equipModel.GetEquipSuitEntry(config.LV, 9, EquipSuitType.TwoSuit); |
| | | // fiveSuitProperties[9] = equipModel.GetEquipSuitEntry(config.LV, 9, EquipSuitType.FiveSuit); |
| | | // eightSuits[9] = eightSuitLevel >= 9; |
| | | // } |
| | | |
| | | // var suitInfo = new SuitInfo() |
| | | // { |
| | | // name = name, |
| | | // level = level, |
| | | // job = job, |
| | | // maxSuitLevel = maxSuitLevel, |
| | | // places = places, |
| | | // placeStars = placeStars, |
| | | // twoSuitProperties = twoSuitProperties, |
| | | // fiveSuitProperties = fiveSuitProperties, |
| | | // eightSuits = eightSuits |
| | | // }; |
| | | // return suitInfo; |
| | | // } |
| | | |
| | | // private static SuitInfo GetSuitInfo(string guid) |
| | | // { |
| | | // var item = packModel.GetItemByGuid(guid); |
| | | // if (item == null) |
| | | // { |
| | | // return default(SuitInfo); |
| | | // } |
| | | |
| | | // var config = ItemConfig.Get(item.itemId); |
| | | // if (config == null || config.SuiteiD <= 0) |
| | | // { |
| | | // return default(SuitInfo); |
| | | // } |
| | | |
| | | // var equipPosition = new Int2(item.config.LV, item.config.EquipPlace); |
| | | // var equiped = equipModel.GetEquip(equipPosition) == guid; |
| | | |
| | | // var job = config.JobLimit; |
| | | // var twoConfigs = EquipSuitConfig.GetConfigs(job, config.LV, EquipSuitType.TwoSuit); |
| | | // var name = twoConfigs[0].name; |
| | | |
| | | // var level = config.LV; |
| | | // var maxSuitLevel = equiped ? EquipStarModel.GetMaxStarLevel(level) : -1; |
| | | |
| | | // var places = new List<int>(); |
| | | // var placeStars = new Dictionary<int, int>(); |
| | | // if (equiped) |
| | | // { |
| | | // for (int i = 1; i <= 8; i++) |
| | | // { |
| | | // var equip = packModel.GetItemByGuid(equipModel.GetEquip(new Int2(level, i))); |
| | | // var hasSuit = equip != null && equip.config.SuiteiD > 0; |
| | | // if (hasSuit) |
| | | // { |
| | | // places.Add(i); |
| | | // placeStars[i] = starModel.GetEquipStarLevel(new Int2(level, i)); |
| | | // } |
| | | // } |
| | | // } |
| | | |
| | | // var twoSuitProperties = new Dictionary<int, EquipSuitPropertyEntry>(); |
| | | // var fiveSuitProperties = new Dictionary<int, EquipSuitPropertyEntry>(); |
| | | // var eightSuits = new Dictionary<int, bool>(); |
| | | // var eightSuitLevel = equiped ? equipModel.GetSuitLevel(config.LV, EquipSuitType.EightSuit) : -1; |
| | | |
| | | // if (!equiped) |
| | | // { |
| | | // var suit2 = equipModel.GetEquipSuitEntry(config.LV, 0, EquipSuitType.TwoSuit); |
| | | // suit2.actived = false; |
| | | // var suit5 = equipModel.GetEquipSuitEntry(config.LV, 0, EquipSuitType.FiveSuit); |
| | | // suit5.actived = false; |
| | | // twoSuitProperties[0] = suit2; |
| | | // fiveSuitProperties[0] = suit5; |
| | | // eightSuits[0] = eightSuitLevel >= 0; |
| | | // } |
| | | // else |
| | | // { |
| | | // foreach (var star in EquipStarModel.StarList) |
| | | // { |
| | | // if (maxSuitLevel >= star) |
| | | // { |
| | | // twoSuitProperties[star] = equipModel.GetEquipSuitEntry(config.LV, star, EquipSuitType.TwoSuit); |
| | | // fiveSuitProperties[star] = equipModel.GetEquipSuitEntry(config.LV, star, EquipSuitType.FiveSuit); |
| | | // eightSuits[star] = eightSuitLevel >= star; |
| | | // } |
| | | // } |
| | | // } |
| | | |
| | | |
| | | |
| | | |
| | | // var suitInfo = new SuitInfo() |
| | | // { |
| | | // name = name, |
| | | // level = level, |
| | | // job = job, |
| | | // maxSuitLevel = maxSuitLevel, |
| | | // places = places, |
| | | // placeStars = placeStars, |
| | | // twoSuitProperties = twoSuitProperties, |
| | | // fiveSuitProperties = fiveSuitProperties, |
| | | // eightSuits = eightSuits |
| | | // }; |
| | | |
| | | // return suitInfo; |
| | | // } |
| | | |
| | | // private static StarInfo GetStarInfo(int itemId) |
| | | // { |
| | | // var config = ItemConfig.Get(itemId); |
| | | // if (!EquipModel.IsRealmEquip(config.EquipPlace)) |
| | | // { |
| | | // return default(StarInfo); |
| | | // } |
| | | |
| | | // var starInfo = new StarInfo(); |
| | | // starInfo.equipPosition = new Int2(config.LV, config.EquipPlace); |
| | | // starInfo.maxLevel = EquipStarModel.GetMaxStarLevel(config.ItemColor, config.LV); |
| | | // starInfo.starLevel = 0; |
| | | |
| | | // return starInfo; |
| | | // } |
| | | |
| | | // private static StarInfo GetStarInfo(string guid) |
| | | // { |
| | | // var item = packModel.GetItemByGuid(guid); |
| | | // if (item == null) |
| | | // { |
| | | // return default(StarInfo); |
| | | // } |
| | | |
| | | // if (!EquipModel.IsRealmEquip(item.config.EquipPlace)) |
| | | // { |
| | | // return default(StarInfo); |
| | | // } |
| | | |
| | | // var starInfo = new StarInfo(); |
| | | // var equipPosition = new Int2(item.config.LV, item.config.EquipPlace); |
| | | // var equiped = equipModel.GetEquip(equipPosition) == guid; |
| | | // starInfo.equipPosition = equipPosition; |
| | | // starInfo.maxLevel = EquipStarModel.GetMaxStarLevel(item.config.ItemColor, item.config.LV); |
| | | // starInfo.starLevel = equiped ? starModel.GetStarLevel(equipPosition) : 0; |
| | | |
| | | // return starInfo; |
| | | // } |
| | | |
| | | // private static StrengthenProperty GetStrengthenProperty(string guid) |
| | | // { |
| | | // var item = packModel.GetItemByGuid(guid); |
| | | // if (item == null) |
| | | // { |
| | | // return default(StrengthenProperty); |
| | | // } |
| | | |
| | | // var level = item.config.LV; |
| | | // var place = item.config.EquipPlace; |
| | | // var equiped = equipModel.GetEquip(new Int2(level, place)) == guid; |
| | | // if (!equiped) |
| | | // { |
| | | // return default(StrengthenProperty); |
| | | // } |
| | | |
| | | // var data = new StrengthenProperty(); |
| | | |
| | | // var strengthenLevel = strengthenModel.GetStrengthLevel(level, place); |
| | | |
| | | // var type = EquipStrengthModel.GetEquipStrengthType(place); |
| | | // var maxStrengthenLevel = strengthenModel.GetEquipLevelMax(type, level); |
| | | |
| | | // data.strengthenLevel = Mathf.Min(strengthenLevel, maxStrengthenLevel); |
| | | // data.evolveLevel = strengthenModel.GetStrengthEvolveLevel(level, place); |
| | | // data.equipPlace = place; |
| | | |
| | | // data.properties = new List<Int2>(); |
| | | // var config = ItemPlusConfig.GetTypeAndLevel(type, data.strengthenLevel); |
| | | // for (int i = 0; i < config.attType.Length; i++) |
| | | // { |
| | | // data.properties.Add(new Int2(config.attType[i], config.attValue[i])); |
| | | // } |
| | | |
| | | // return data; |
| | | // } |
| | | |
| | | // private static GemInfo GetGemInfo(int itemId) |
| | | // { |
| | | // var config = ItemConfig.Get(itemId); |
| | | // var level = config.LV; |
| | | // var place = config.EquipPlace; |
| | | |
| | | // var gemInfo = new GemInfo(); |
| | | // var maxStar = EquipStarModel.GetMaxStarLevel(config.ItemColor, config.LV); |
| | | // gemInfo.activeStates = new Dictionary<int, bool>(); |
| | | // for (int i = 0; i < 4; i++) |
| | | // { |
| | | // gemInfo.activeStates[i] = IsEquipGemHoleOpen(new Int2(level, place), maxStar, i); |
| | | // } |
| | | |
| | | // return gemInfo; |
| | | // } |
| | | |
| | | // private static GemInfo GetGemInfo(string guid) |
| | | // { |
| | | // var item = packModel.GetItemByGuid(guid); |
| | | // if (item == null) |
| | | // { |
| | | // return default(GemInfo); |
| | | // } |
| | | |
| | | // var level = item.config.LV; |
| | | // var place = item.config.EquipPlace; |
| | | |
| | | // var gemInfo = new GemInfo(); |
| | | // var maxStar = EquipStarModel.GetMaxStarLevel(item.config.ItemColor, item.config.LV); |
| | | // gemInfo.activeStates = new Dictionary<int, bool>(); |
| | | // for (int i = 0; i < 4; i++) |
| | | // { |
| | | // gemInfo.activeStates[i] = IsEquipGemHoleOpen(new Int2(level, place), maxStar, i); |
| | | // } |
| | | |
| | | // gemInfo.gems = new Dictionary<int, int>(); |
| | | // if (item.packType == PackType.Equip) |
| | | // { |
| | | // int[] gems; |
| | | // if (gemModel.TryGetEquipGems(item.config.LV, item.config.EquipPlace, out gems)) |
| | | // { |
| | | // for (int i = 0; i < gems.Length; i++) |
| | | // { |
| | | // gemInfo.gems[i] = gems[i]; |
| | | // } |
| | | // } |
| | | // } |
| | | |
| | | // return gemInfo; |
| | | // } |
| | | |
| | | // private static TrainProperty GetTrainProperty(string guid) |
| | | // { |
| | | // var item = packModel.GetItemByGuid(guid); |
| | | // if (item == null) |
| | | // { |
| | | // return default(TrainProperty); |
| | | // } |
| | | |
| | | // var equipPosition = new Int2(item.config.LV, item.config.EquipPlace); |
| | | // var equiped = equipModel.GetEquip(equipPosition) == guid; |
| | | // if (!equiped) |
| | | // { |
| | | // return default(TrainProperty); |
| | | // } |
| | | |
| | | // var trainProperty = new TrainProperty(); |
| | | // var star = Mathf.Min(EquipStarModel.GetMaxStarLevel(item.config.ItemColor, item.config.LV), starModel.GetEquipStarLevel(equipPosition)); |
| | | // var type = EquipTrainModel.GetTrainType(equipPosition.y); |
| | | // var maxConfig = WashLevelMaxConfig.Get(type, star); |
| | | // var maxLevel = maxConfig == null ? 1 : maxConfig.levelMax; |
| | | // var trainLevel = Mathf.Min(maxLevel, trainModel.GetTrainLevel(equipPosition)); |
| | | // trainProperty.level = trainLevel; |
| | | |
| | | // var trainConfig = EquipWashConfig.Get(type, trainLevel); |
| | | // trainProperty.properties = new List<Int2>(); |
| | | |
| | | // if (trainConfig == null) |
| | | // { |
| | | // var trainConfigLevel1 = EquipWashConfig.Get(type, 1); |
| | | // trainProperty.properties.Add(new Int2(trainConfigLevel1.config.attType1, 0)); |
| | | // trainProperty.properties.Add(new Int2(trainConfigLevel1.config.attType2, 0)); |
| | | // //trainProperty.properties.Add(new Int2(trainConfigLevel1.config.attType3, 0)); |
| | | // } |
| | | // else |
| | | // { |
| | | // var trainedProperties = trainModel.GetTrainedProperties(equipPosition); |
| | | // trainProperty.properties.Add(new Int2(trainConfig.config.attType1, Mathf.Min(trainedProperties.x, trainConfig.config.attMax1))); |
| | | // trainProperty.properties.Add(new Int2(trainConfig.config.attType2, Mathf.Min(trainedProperties.y, trainConfig.config.attMax2))); |
| | | // //trainProperty.properties.Add(new Int2(trainConfig.config.attType3, Mathf.Min(trainedProperties.z, trainConfig.config.attMax3))); |
| | | // } |
| | | |
| | | // return trainProperty; |
| | | // } |
| | | |
| | | private static SkillInfo GetSkillInfo(int itemId) |
| | | { |
| | | var config = ItemConfig.Get(itemId); |
| | | if (config == null) |
| | | { |
| | | var config = ItemConfig.Get(itemId); |
| | | Debug.LogFormat("你查看的物品是:itemId->{0} ;name->{1}", itemId, config.ItemName); |
| | | return default(SkillInfo); |
| | | } |
| | | |
| | | [System.Diagnostics.Conditional("UNITY_EDITOR")] |
| | | private static void PrintItemBrief(int itemId, string guid) |
| | | var skillInfo = new SkillInfo(); |
| | | skillInfo.skills = new List<int>(); |
| | | |
| | | if (config.AddSkill1 != 0) |
| | | { |
| | | var config = ItemConfig.Get(itemId); |
| | | Debug.LogFormat("你查看的物品是:itemId->{0};name->{1};guid->{2};", itemId, config.ItemName, string.IsNullOrEmpty(guid) ? "" : guid); |
| | | skillInfo.skills.Add(config.AddSkill1); |
| | | } |
| | | |
| | | if (config.AddSkill2 != 0) |
| | | { |
| | | skillInfo.skills.Add(config.AddSkill2); |
| | | } |
| | | |
| | | return skillInfo; |
| | | } |
| | | |
| | | |
| | | private static SkillInfo GetSkillInfo(int itemId, CustomEquipInfo info) |
| | | { |
| | | var skillInfo = new SkillInfo(); |
| | | skillInfo.skills = new List<int>(); |
| | | if (!info.equipSkillList.IsNullOrEmpty()) |
| | | { |
| | | skillInfo.skills = info.equipSkillList; |
| | | } |
| | | else |
| | | { |
| | | return GetSkillInfo(itemId); |
| | | } |
| | | return skillInfo; |
| | | } |
| | | |
| | | // private static SkillInfo GetSkillInfo(int itemId, string guid) |
| | | // { |
| | | |
| | | // var skillInfo = new SkillInfo(); |
| | | // skillInfo.skills = new List<int>(); |
| | | |
| | | // var item = packModel.GetItemByGuid(guid); |
| | | // if (item == null) |
| | | // { |
| | | // return GetSkillInfo(itemId); |
| | | // } |
| | | |
| | | // var values = item.GetUseData((int)ItemUseDataKey.equipSkills); |
| | | // if (!values.IsNullOrEmpty()) |
| | | // { |
| | | // skillInfo.skills = values; |
| | | // } |
| | | // else |
| | | // { |
| | | // return GetSkillInfo(itemId); |
| | | // } |
| | | |
| | | // return skillInfo; |
| | | // } |
| | | |
| | | // private static WingRefineMaterials GetWingRefineMaterials(string guid) |
| | | // { |
| | | // var item = packModel.GetItemByGuid(guid); |
| | | // if (item == null) |
| | | // { |
| | | // return default(WingRefineMaterials); |
| | | // } |
| | | |
| | | // if (item.config.Type != 113) |
| | | // { |
| | | // return default(WingRefineMaterials); |
| | | // } |
| | | |
| | | // var refineMaterials = new WingRefineMaterials(); |
| | | // refineMaterials.materials = new List<Int2>(); |
| | | |
| | | // var ids = item.GetUseData((int)ItemUseDataKey.wingMaterialItemID); |
| | | // var values = item.GetUseData((int)ItemUseDataKey.wingMaterialItemCount); |
| | | // if (!ids.IsNullOrEmpty() && !values.IsNullOrEmpty()) |
| | | // { |
| | | // var min = Mathf.Min(ids.Count, values.Count); |
| | | // for (int i = 0; i < min; i++) |
| | | // { |
| | | // refineMaterials.materials.Add(new Int2(ids[i], values[i])); |
| | | // } |
| | | // } |
| | | |
| | | // return refineMaterials; |
| | | // } |
| | | |
| | | // private static GetWay GetGetWay(int itemId) |
| | | // { |
| | | // var config = ItemConfig.Get(itemId); |
| | | // if (config == null) |
| | | // { |
| | | // return default(GetWay); |
| | | // } |
| | | |
| | | // var getWay = new GetWay(); |
| | | // getWay.itemId = itemId; |
| | | // getWay.ways = new List<int>(); |
| | | // foreach (var way in config.GetWay) |
| | | // { |
| | | // var wayConfig = GetItemWaysConfig.Get(way); |
| | | // if (wayConfig.FuncOpenId == 0 || FuncOpen.Instance.IsFuncOpen(wayConfig.FuncOpenId)) |
| | | // { |
| | | // int activityType = 0; // 活动模板 参考OpenServerActivityCenter.ActivityType |
| | | // if (wayConfig.customize == 2) |
| | | // { |
| | | // activityType = (int)OpenServerActivityCenter.ActivityType.AT_JRZF; |
| | | // } |
| | | // else if (wayConfig.customize == 3) |
| | | // { |
| | | // activityType = (int)OpenServerActivityCenter.ActivityType.AT_HFHD; |
| | | // } |
| | | // if (wayConfig.ActiveType == -1 || OpenServerActivityCenter.Instance.IsActivityOpen(wayConfig.ActiveType, activityType)) |
| | | // { |
| | | // getWay.ways.Add(way); |
| | | // } |
| | | // } |
| | | // } |
| | | |
| | | // return getWay; |
| | | // } |
| | | |
| | | // private static List<ItemOperateType> GetOperates(int itemId, int itemCount = 0) |
| | | // { |
| | | // var config = ItemConfig.Get(itemId); |
| | | // var operates = new List<ItemOperateType>(); |
| | | // var lsItemID = 150; |
| | | // if (config.CanSell == 1 && itemId != lsItemID) |
| | | // { |
| | | // operates.Add(ItemOperateType.sell); |
| | | // } |
| | | |
| | | // // if (itemCount > 1 && itemId != lsItemID) |
| | | // // { |
| | | // // operates.Add(ItemOperateType.split); |
| | | // // } |
| | | |
| | | // if (config.UseTag == 1) |
| | | // { |
| | | // if (itemId != lsItemID) |
| | | // operates.Add(ItemOperateType.makeUse); |
| | | // else |
| | | // operates.Add(ItemOperateType.lsExchange); |
| | | // } |
| | | |
| | | // if (config.Type == 25 || config.Effect1 == 225) |
| | | // { |
| | | // operates.Add(ItemOperateType.inlay); |
| | | // } |
| | | |
| | | // if (!config.JumpComposeCondi.IsNullOrEmpty()) |
| | | // { |
| | | // var jumpId = 0; |
| | | // if (composeModel.CheckComposeItemById(itemId, out jumpId)) |
| | | // { |
| | | // operates.Add(ItemOperateType.compose); |
| | | // } |
| | | // } |
| | | |
| | | // return operates; |
| | | // } |
| | | |
| | | |
| | | // private static List<ItemOperateType> GetOperates(string guid) |
| | | // { |
| | | // var item = packModel.GetItemByGuid(guid); |
| | | // if (item == null) |
| | | // { |
| | | // return null; |
| | | // } |
| | | |
| | | // var operates = new List<ItemOperateType>(); |
| | | |
| | | // var packType = item.packType; |
| | | // if (WindowCenter.Instance.IsOpen("DepotWin")) |
| | | // { |
| | | // switch (packType) |
| | | // { |
| | | // case PackType.Warehouse: |
| | | // operates.Add(ItemOperateType.putOut); |
| | | // break; |
| | | // default: |
| | | // operates.Add(ItemOperateType.putIn); |
| | | // break; |
| | | // } |
| | | |
| | | // return operates; |
| | | // } |
| | | |
| | | // if (packType == PackType.Equip) |
| | | // { |
| | | // if (WindowCenter.Instance.IsOpen("RealmEquipWin")) |
| | | // { |
| | | // operates.Add(ItemOperateType.putOff); |
| | | |
| | | // if (FuncOpen.Instance.IsFuncOpen(1)) |
| | | // { |
| | | // operates.Add(ItemOperateType.strength); |
| | | // } |
| | | |
| | | // if (FuncOpen.Instance.IsFuncOpen(172)) |
| | | // { |
| | | // operates.Add(ItemOperateType.star); |
| | | // } |
| | | |
| | | // if (FuncOpen.Instance.IsFuncOpen(2)) |
| | | // { |
| | | // operates.Add(ItemOperateType.inlay); |
| | | // } |
| | | |
| | | // if (FuncOpen.Instance.IsFuncOpen(91)) |
| | | // { |
| | | // int limitLevel = 0; |
| | | // if (equipModel.EquipLevelFuncID != null) |
| | | // limitLevel = equipModel.EquipLevelFuncID[91]; |
| | | // if (item.config.LV >= limitLevel) |
| | | // operates.Add(ItemOperateType.train); |
| | | // } |
| | | |
| | | // if (EquipEvolveModel.Instance.IsShowEvolveBtn(item.itemId)) |
| | | // { |
| | | // operates.Add(ItemOperateType.default1); |
| | | // } |
| | | // return operates; |
| | | // } |
| | | |
| | | // if (ItemLogicUtility.Instance.IsRealmEquip(item.itemId) && WindowCenter.Instance.IsOpen("RoleEquipWin")) |
| | | // { |
| | | // operates.Add(ItemOperateType.putOff); |
| | | // return operates; |
| | | // } |
| | | |
| | | // if (ItemLogicUtility.Instance.IsSpiritWeapon(item.itemId) && WindowCenter.Instance.IsOpen("SpiritEquipBagWin")) |
| | | // { |
| | | // operates.Add(ItemOperateType.putOff); |
| | | // return operates; |
| | | // } |
| | | // } |
| | | |
| | | // if (packType == PackType.Warehouse) |
| | | // { |
| | | // operates.Add(ItemOperateType.putOut); |
| | | // return operates; |
| | | // } |
| | | |
| | | // if (item.isAuction) |
| | | // { |
| | | // operates.Add(ItemOperateType.putAway); |
| | | // } |
| | | |
| | | // var isEquip = ItemLogicUtility.Instance.IsRealmEquip(item.itemId); |
| | | // var isSpiritWeapon = ItemLogicUtility.Instance.IsSpiritWeapon(item.itemId); |
| | | // if (isEquip || isSpiritWeapon) |
| | | // { |
| | | // var isOverdue = ItemLogicUtility.Instance.IsOverdue(guid); |
| | | // if (item.config.CanSell == 1) |
| | | // { |
| | | // operates.Add(ItemOperateType.sell); |
| | | // } |
| | | |
| | | // if (item.config.ExpireTime > 0 && isOverdue && itemOverdueModel.CanRenewal(item.itemId)) |
| | | // { |
| | | // operates.Add(ItemOperateType.renewal); |
| | | // } |
| | | |
| | | // if (!isOverdue) |
| | | // { |
| | | // if (ItemLogicUtility.Instance.IsJobCompatibleItem(item.itemId)) |
| | | // { |
| | | // if (isEquip) |
| | | // { |
| | | // operates.Add(ItemOperateType.putOn); |
| | | |
| | | // if (!item.config.JumpComposeCondi.IsNullOrEmpty()) |
| | | // { |
| | | // var jumpId = 0; |
| | | // if (composeModel.CheckComposeItemById(item.itemId, out jumpId)) |
| | | // { |
| | | // operates.Add(ItemOperateType.compose); |
| | | // } |
| | | // } |
| | | // } |
| | | |
| | | // if (isSpiritWeapon) |
| | | // { |
| | | // if (WindowCenter.Instance.IsOpen<RoleEquipWin>()) |
| | | // { |
| | | // operates.Add(ItemOperateType.putOn); |
| | | // } |
| | | // else if (WindowCenter.Instance.IsOpen<MainInterfaceWin>() || WindowCenter.Instance.IsOpen("SpiritEquipBagWin")) |
| | | // { |
| | | // operates.Add(ItemOperateType.putOn); |
| | | // } |
| | | // } |
| | | // } |
| | | // //else |
| | | // //{ |
| | | // // if (item.config.ItemColor > 3) |
| | | // // { |
| | | // // operates.Add(ItemOperateType.exchange); |
| | | // // } |
| | | // //} |
| | | // } |
| | | |
| | | // return operates; |
| | | // } |
| | | // if (ItemLogicUtility.Instance.IsDogzEquip(item.itemId)) |
| | | // { |
| | | // if (packType == PackType.DogzItem) |
| | | // { |
| | | // if (item.config.ItemColor > 2 && item.config.ItemColor < 6) |
| | | // { |
| | | // operates.Add(ItemOperateType.compose); |
| | | // } |
| | | // operates.Add(ItemOperateType.putOn); |
| | | // } |
| | | // else if (packType == PackType.DogzEquip) |
| | | // { |
| | | // operates.Add(ItemOperateType.putOff); |
| | | // } |
| | | // return operates; |
| | | // } |
| | | |
| | | // operates.AddRange(GetOperates(item.itemId, item.count)); |
| | | |
| | | // return operates; |
| | | // } |
| | | |
| | | |
| | | |
| | | private static List<ItemOperateType> GetGoodOperates(int goodId) |
| | | { |
| | | var operates = new List<ItemOperateType>(); |
| | | var countLimit = BuyItemController.Instance.GetBuyCountLimit(goodId, PlayerDatas.Instance.baseData.VIPLv); |
| | | if (countLimit == -1 || countLimit > 0) |
| | | { |
| | | var config = StoreConfig.Get(goodId); |
| | | int curVipIndex = -1; |
| | | int nextVipIndex = -1; |
| | | bool isVipBuy = BuyItemController.Instance.CheckIsVipBuy(config, out curVipIndex, out nextVipIndex); |
| | | |
| | | if ((isVipBuy && curVipIndex == -1) || PlayerDatas.Instance.baseData.LV < config.LV) |
| | | { |
| | | return operates; |
| | | } |
| | | operates.Add(ItemOperateType.buy); |
| | | } |
| | | |
| | | return operates; |
| | | } |
| | | |
| | | // private static bool IsEquipGemHoleOpen(Int2 equipPosition, int maxStar, int hole) |
| | | // { |
| | | // GemHoleCondition condition; |
| | | // if (gemModel.TryGetGemHoleCondition(hole, out condition)) |
| | | // { |
| | | // var star = starModel.GetStarLevel(equipPosition); |
| | | // if (Mathf.Min(star, maxStar) < condition.equipStar) |
| | | // { |
| | | // return false; |
| | | // } |
| | | |
| | | // var vipLevel = PlayerDatas.Instance.baseData.VIPLv; |
| | | // if (vipLevel < condition.vipLevel) |
| | | // { |
| | | // return false; |
| | | // } |
| | | // } |
| | | |
| | | // return true; |
| | | // } |
| | | |
| | | private static TipType GetTipType(int itemId) |
| | | { |
| | | if (GeneralDefine.chestDisplayItems.Contains(itemId)) |
| | | { |
| | | return TipType.PeerlessChest; |
| | | } |
| | | |
| | | // if (ChestsAwardConfig.IsBox(itemId)) |
| | | // { |
| | | // return TipType.BoxItem; |
| | | // } |
| | | |
| | | var config = ItemConfig.Get(itemId); |
| | | switch (config.Type) |
| | | { |
| | | case 101: |
| | | case 102: |
| | | case 103: |
| | | case 104: |
| | | case 105: |
| | | case 106: |
| | | case 107: |
| | | case 108: |
| | | case 109: |
| | | case 110: |
| | | case 111: |
| | | case 112: |
| | | return TipType.Equip; |
| | | case 26: |
| | | case 41: |
| | | case 42: |
| | | return TipType.PetMount; |
| | | case 147: |
| | | return TipType.TreasurePavilion; |
| | | default: |
| | | return TipType.Item; |
| | | } |
| | | |
| | | } |
| | | |
| | | [System.Diagnostics.Conditional("UNITY_EDITOR")] |
| | | private static void PrintItemBrief(int itemId) |
| | | { |
| | | var config = ItemConfig.Get(itemId); |
| | | Debug.LogFormat("查看物品:itemId->{0} ;name->{1}", itemId, config.ItemName); |
| | | } |
| | | |
| | | [System.Diagnostics.Conditional("UNITY_EDITOR")] |
| | | private static void PrintItemBrief(int itemId, ItemModel item) |
| | | { |
| | | var config = ItemConfig.Get(itemId); |
| | | Debug.LogFormat("查看物品:itemId->{0};name->{1};服务端索引->{3};guid->{2}", |
| | | itemId, config.ItemName, item.guid, item.gridIndex); |
| | | } |
| | | |
| | | } |
| | | |
| | | |