Main/System/Battle/SkillEffect/BulletSkillEffect.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Main/System/Battle/SkillEffect/BulletSkillEffect.cs
@@ -20,9 +20,9 @@ } public override void OnMiddleFrameStart(int times) public override void OnMiddleFrameEnd(int times, int index) { base.OnMiddleFrameStart(times); base.OnMiddleFrameEnd(times, index); // 弹射 另外的做法了 if (skillConfig.effectType == SkillEffectType.Bullet && skillConfig.BulletPath == 4) {