Main/System/HappyXB/HeroCallResultWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Main/System/HappyXB/HeroCallResultWin.cs
@@ -22,6 +22,7 @@ [SerializeField] GameObject result10LihuiObj; //十连立绘展示 [SerializeField] UIHeroController roleLHModel; [SerializeField] RawImage bgTexture; [SerializeField] Image qualityImg; [SerializeField] HeroCallResultCell showLHResultCell; [SerializeField] Image newMarkLHImg; @@ -303,6 +304,8 @@ newMarkLHImg.SetActive(HeroUIManager.Instance.IsNewHero(heroID)); showLHResultCell.Display(heroID, 0, true); RefreshHeroInfo(heroID); bgTexture.SetTexture2D("countryBG" + hero.Country); } void RefreshHeroInfo(int heroID)