| Main/System/Battle/BattleField/StoryBattleField.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Main/System/Battle/BattleField/StoryBattleField.cs
@@ -70,7 +70,7 @@ { if (chapterConfig != null) { Texture texture = ResManager.Instance.LoadAsset<Texture>("Texture/FullScreenBg", chapterConfig.BG); Texture texture = ResManager.Instance.LoadAsset<Texture>("Texture/FullScreenBg", chapterConfig.MapBG); battleRootNode.SetBackground(texture); } }