| | |
| | | layerTransformCache.Add(UILayer.Loading, loadingTrans); |
| | | } |
| | | |
| | | public Transform GetUIRoot() |
| | | { |
| | | return uiRoot; |
| | | } |
| | | |
| | | #endregion |
| | | |
| | | #region 辅助方法 |
| | |
| | | PlayerDatas.Instance.playerDataRefreshEvent += PlayerDataRefreshEvent; |
| | | |
| | | Display(); |
| | | if (GoldRushManager.Instance.openAutoGoldRush) |
| | | { |
| | | GoldRushManager.Instance.GetAllAward(); |
| | | } |
| | | } |
| | | |
| | | protected override void OnPreClose() |
| | | { |
| | |
| | | public int[] refreshMoneyList;
|
| | | public Dictionary<int, int> itemIDUnLockFuncIDDict = new Dictionary<int, int>();
|
| | |
|
| | | bool openAutoGoldRush
|
| | | public bool openAutoGoldRush
|
| | | {
|
| | | get
|
| | | {
|