| Main/Config/ConfigManager.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Main/Config/Configs/FamilyZhenbaogeCutConfig.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Main/Config/Configs/FamilyZhenbaogeCutConfig.cs.meta | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Main/System/Guild/GuildManager.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Main/Config/ConfigManager.cs
@@ -53,6 +53,7 @@ typeof(DungeonOpenTimeConfig), typeof(FaceConfig), typeof(FamilyDonateConfig), typeof(FamilyZhenbaogeCutConfig), typeof(FBDJGEffectConfig), typeof(FBDJGLevelConfig), typeof(FBDJGQuickConfig), @@ -92,6 +93,7 @@ typeof(PlayerAttrConfig), typeof(PlayerFaceConfig), typeof(PresetUnlockConfig), typeof(PriorBundleConfig), typeof(RandomNameConfig), typeof(SignInConfig), typeof(SkillSkinConfig), @@ -289,6 +291,8 @@ ClearConfigDictionary<FaceConfig>(); // 清空 FamilyDonateConfig 字典 ClearConfigDictionary<FamilyDonateConfig>(); // 清空 FamilyZhenbaogeCutConfig 字典 ClearConfigDictionary<FamilyZhenbaogeCutConfig>(); // 清空 FBDJGEffectConfig 字典 ClearConfigDictionary<FBDJGEffectConfig>(); // 清空 FBDJGLevelConfig 字典 @@ -367,6 +371,8 @@ ClearConfigDictionary<PlayerFaceConfig>(); // 清空 PresetUnlockConfig 字典 ClearConfigDictionary<PresetUnlockConfig>(); // 清空 PriorBundleConfig 字典 ClearConfigDictionary<PriorBundleConfig>(); // 清空 RandomNameConfig 字典 ClearConfigDictionary<RandomNameConfig>(); // 清空 SignInConfig 字典 Main/Config/Configs/FamilyZhenbaogeCutConfig.cs
New file @@ -0,0 +1,38 @@ //-------------------------------------------------------- // [Author]: YYL // [ Date ]: Friday, February 13, 2026 //-------------------------------------------------------- using System.Collections.Generic; using System; using UnityEngine; using LitJson; public partial class FamilyZhenbaogeCutConfig : ConfigBase<int, FamilyZhenbaogeCutConfig> { static FamilyZhenbaogeCutConfig() { // 访问过静态构造函数 visit = true; } public int CutNum; public override int LoadKey(string _key) { int key = GetKey(_key); return key; } public override void LoadConfig(string input) { try { string[] tables = input.Split('\t'); int.TryParse(tables[0],out CutNum); } catch (Exception exception) { Debug.LogError(exception); } } } Main/Config/Configs/FamilyZhenbaogeCutConfig.cs.meta
New file @@ -0,0 +1,11 @@ fileFormatVersion: 2 guid: f2e8e097b2f2d044ba43216a3fccc1b8 MonoImporter: externalObjects: {} serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: Main/System/Guild/GuildManager.cs
@@ -173,7 +173,21 @@ //珍宝阁(行商) public int zhenbaogeCutState = 0; int m_ZhenbaogeCutState = 0; public int zhenbaogeCutState { get { return m_ZhenbaogeCutState; } set { if (familyZBGActions.Count - 1 >= FamilyZhenbaogeCutConfig.GetKeys().Count) { //砍价人数超过上限后可直接购买 m_ZhenbaogeCutState = 1; return; } m_ZhenbaogeCutState = value; } } public int zhenbaogeBuyState = 0; public bool needCheckCutCD = false; public event Action UpdateZhenbaogeEvent;