Main/System/HappyXB/HeroCallResultWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
Main/System/Login/DisconnectHintWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
Main/System/Login/ServerForceExitHintWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Main/System/HappyXB/HeroCallResultWin.cs
@@ -22,6 +22,8 @@ [SerializeField] GameObject result10LihuiObj; //十连立绘展示 [SerializeField] UIHeroController roleLHModel; [SerializeField] PositionTween roleLHModelTween; [SerializeField] UIAlphaTween roleLHModelTween2; [SerializeField] RawImage bgTexture; [SerializeField] Image qualityImg; [SerializeField] HeroCallResultCell showLHResultCell; @@ -304,6 +306,10 @@ newMarkLHImg.SetActive(HeroUIManager.Instance.IsNewHero(heroID)); showLHResultCell.Display(heroID, 0, true); RefreshHeroInfo(heroID); roleLHModelTween.SetStartState(); roleLHModelTween.Play(); roleLHModelTween2.SetStartState(); roleLHModelTween2.Play(); bgTexture.SetTexture2D("countryBG" + hero.Country); } Main/System/Login/DisconnectHintWin.cs
@@ -1,8 +1,4 @@ //-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Monday, November 20, 2017 //-------------------------------------------------------- using System; using System.Collections; using System.Collections.Generic; Main/System/Login/ServerForceExitHintWin.cs
@@ -1,8 +1,4 @@ //-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Saturday, December 16, 2017 //-------------------------------------------------------- using System; using System.Collections; using System.Collections.Generic;