| Main/System/Battle/TianziBillboradBattleWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Main/System/TianziBillborad/TianziDamageBar.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Main/System/Battle/TianziBillboradBattleWin.cs
@@ -239,7 +239,7 @@ { base.OnDamageTaken(info); if (battleField == null || info.battleFieldGuid != battleField.guid) if (info == null || battleField == null || info.battleFieldGuid != battleField.guid) return; if (bossBattleObject != null && info.hurtObj.ObjID == bossBattleObject.ObjID) Main/System/TianziBillborad/TianziDamageBar.cs
@@ -182,6 +182,8 @@ int loaclHpNum = 0; public void Show(BattleDmgInfo _damageInfo) { if (_damageInfo == null) return; //闪避和回血类不算伤害 if (_damageInfo.IsType(DamageType.Dodge) || _damageInfo.IsType(DamageType.Recovery)) return;