| | |
| | | DisplayHorse(); |
| | | |
| | | DisplayChatBulletView(); |
| | | transChatInfo.SetActive(true); |
| | | DisplayChatShow(); |
| | | //transFastChat.SetActive(false); |
| | | //inputFastChat.characterLimit = ChatManager.Instance.characterLimit; |
| | | //UpdateSendButton(); |
| | |
| | | { |
| | | if (win is ChatWin) |
| | | { |
| | | transChatInfo.SetActive(false); |
| | | DisplayChatShow(); |
| | | } |
| | | } |
| | | |
| | | private void DisplayChatShow() |
| | | { |
| | | bool hasLastTalkData = ChatManager.Instance.TryGetLastTalkData(out ChatChannel type, out TalkData data); |
| | | transChatInfo.SetActive(hasLastTalkData && !string.IsNullOrEmpty(data.Content)); |
| | | } |
| | | |
| | | private void OnUpdateTalkEvent(ChatChannel channel, TalkData data, bool isSendBullet) |
| | |
| | | |
| | | if (closeUI is ChatWin) |
| | | { |
| | | transChatInfo.SetActive(true); |
| | | DisplayChatShow(); |
| | | } |
| | | |
| | | } |