| ServerPack/MapServerPack/HB1_Role/ZhanlingInfo | 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ServerPack/MapServerPack/HB1_Role/ZhanlingInfo.des | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ServerPack/MapServerPack/HB1_Role/ZhanlingInfo.h | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ServerPack/MapServerPack/HB1_Role/ZhanlingInfo
ServerPack/MapServerPack/HB1_Role/ZhanlingInfo.des
New file @@ -0,0 +1 @@ B1 20 战令信息 #tagMCZhanlingInfo ServerPack/MapServerPack/HB1_Role/ZhanlingInfo.h
New file @@ -0,0 +1,17 @@ // B1 20 战令信息 #tagMCZhanlingInfo struct tagMCZhanling { DWORD NeedValue; // 奖励所需值 BYTE FreeRewardState; // 免费奖励是否已领取 BYTE ZLRewardState; // 战令奖励是否已领取 }; struct tagMCZhanlingInfo { tagHead Head; BYTE ZhanlingType; // 战令类型 BYTE IsActivite; // 是否已激活 WORD RewardCount; tagMCZhanling RewardList[RewardCount]; };