| ClientPack/ClientToMapServer/CA5_Function/EquipPartSuiteActivate | 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ClientPack/ClientToMapServer/CA5_Function/EquipPartSuiteActivate.des | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ClientPack/ClientToMapServer/CA5_Function/EquipPartSuiteActivate.h | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ServerPack/MapServerPack/HA3_Function/EquipPartSuiteActivateInfo | 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ServerPack/MapServerPack/HA3_Function/EquipPartSuiteActivateInfo.des | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ServerPack/MapServerPack/HA3_Function/EquipPartSuiteActivateInfo.h | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ClientPack/ClientToMapServer/CA5_Function/EquipPartSuiteActivate
ClientPack/ClientToMapServer/CA5_Function/EquipPartSuiteActivate.des
New file @@ -0,0 +1 @@ A5 C6 装备部位星级套装激活 #tagCMEquipPartSuiteActivate ClientPack/ClientToMapServer/CA5_Function/EquipPartSuiteActivate.h
New file @@ -0,0 +1,10 @@ // A5 C6 装备部位星级套装激活 #tagCMEquipPartSuiteActivate struct tagCMEquipPartSuiteActivate { tagHead Head; BYTE ClassLV; // 所属装备阶 WORD SuiteID; // 套装ID BYTE SuiteCount; // 件数 BYTE Star; // 星数 }; ServerPack/MapServerPack/HA3_Function/EquipPartSuiteActivateInfo
ServerPack/MapServerPack/HA3_Function/EquipPartSuiteActivateInfo.des
New file @@ -0,0 +1 @@ A3 B2 装备部位星级套装激活信息 #tagMCEquipPartSuiteActivateInfo ServerPack/MapServerPack/HA3_Function/EquipPartSuiteActivateInfo.h
New file @@ -0,0 +1,8 @@ // A3 B2 装备部位星级套装激活信息 #tagMCEquipPartSuiteActivateInfo struct tagMCEquipPartSuiteActivateInfo { tagHead Head; BYTE Count; DWORD SuiteActivateStateInfo[Count]; //激活状态值列表,每个数按位存31个激活索引,每个位代表对应的激活索引是否已激活 };