| ClientPack/ClientToGameServer/CAC_Activity/QueryAllFamilyBossHurt | 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ClientPack/ClientToGameServer/CAC_Activity/QueryAllFamilyBossHurt.des | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ClientPack/ClientToGameServer/CAC_Activity/QueryAllFamilyBossHurt.h | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ServerPack/GameServerPack/HAC_Activity/AllFamilyBossHurtInfoList | 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ServerPack/GameServerPack/HAC_Activity/AllFamilyBossHurtInfoList.des | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ServerPack/GameServerPack/HAC_Activity/AllFamilyBossHurtInfoList.h | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ClientPack/ClientToGameServer/CAC_Activity/QueryAllFamilyBossHurt
ClientPack/ClientToGameServer/CAC_Activity/QueryAllFamilyBossHurt.des
New file @@ -0,0 +1 @@ AC 04 查询仙盟抢Boss所有Boss当前进度 #tagCGQueryAllFamilyBossHurt ClientPack/ClientToGameServer/CAC_Activity/QueryAllFamilyBossHurt.h
New file @@ -0,0 +1,6 @@ // AC 04 查询仙盟抢Boss所有Boss当前进度 #tagCGQueryAllFamilyBossHurt struct tagCGQueryAllFamilyBossHurt { tagHead Head; }; ServerPack/GameServerPack/HAC_Activity/AllFamilyBossHurtInfoList
ServerPack/GameServerPack/HAC_Activity/AllFamilyBossHurtInfoList.des
New file @@ -0,0 +1 @@ AC 10 仙盟抢Boss所有Boss伤血进度信息 #tagGCAllFamilyBossHurtInfoList ServerPack/GameServerPack/HAC_Activity/AllFamilyBossHurtInfoList.h
New file @@ -0,0 +1,24 @@ // AC 10 仙盟抢Boss所有Boss伤血进度信息 #tagGCAllFamilyBossHurtInfoList struct tagGCFamilyBossHurtInfo { DWORD NPCID; DWORD CurHP; DWORD CurHPEx; DWORD MaxHP; DWORD MaxHPEx; DWORD FamilyID; // 最大实时伤血仙盟 BYTE NameLen; char FamilyName[NameLen]; }; struct tagGCAllFamilyBossHurtInfoList { tagHead Head; DWORD NPCID; WORD NPCCount; // 个数 tagGCFamilyBossHurtInfo NPCHurtInfo[NPCCount]; // NPC伤血信息列表 };