少年修仙传服务端代码子仓库
9341 【BT5】【主干】【后端】情缘系统(赠送礼物版优化 封包修改)
2 文件已重命名
3个文件已修改
7个文件已删除
4 文件已复制
12个文件已添加
122 ■■■■ 已修改文件
ClientPack/ClientToGameServer/CB3_PlayerSocial/CharmOfferBillboardQuery 补丁 | 查看 | 原始文档 | blame | 历史
ClientPack/ClientToGameServer/CB3_PlayerSocial/CharmOfferBillboardQuery.des 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ClientPack/ClientToGameServer/CB3_PlayerSocial/CharmOfferBillboardQuery.h 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ClientPack/ClientToMapServer/B3 社交/SendFlowers.des 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ClientPack/ClientToMapServer/B3 社交/SendFlowers.h 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ClientPack/ClientToMapServer/B3 社交/SendGifts 补丁 | 查看 | 原始文档 | blame | 历史
ClientPack/ClientToMapServer/B3 社交/SendGifts.des 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ClientPack/ClientToMapServer/B3 社交/SendGifts.h 10 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/GameServerPack/HB3_PlayerSocial/CharmOfferBillboardDataList 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/GameServerPack/HB3_PlayerSocial/CharmOfferBillboardDataList.des 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/GameServerPack/HB3_PlayerSocial/CharmOfferBillboardDataList.h 19 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/GameServerPack/HB3_PlayerSocial/PlayerCharmValueInfo 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/GameServerPack/HB3_PlayerSocial/PlayerCharmValueInfo.des 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/GameServerPack/HB3_PlayerSocial/PlayerCharmValueInfo.h 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/GameServerPack/HB3_PlayerSocial/SendFlowersOK.des 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/GameServerPack/HB3_PlayerSocial/SendFlowersOK.h 10 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/GameServerPack/HB3_PlayerSocial/SendGiftsOKList 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/GameServerPack/HB3_PlayerSocial/SendGiftsOKList.des 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/GameServerPack/HB3_PlayerSocial/SendGiftsOKList.h 18 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/GameServerPack/HB3_PlayerSocial/SocialCouples 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/GameServerPack/HB3_PlayerSocial/SocialCouples.des 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/GameServerPack/HB3_PlayerSocial/SocialCouples.h 15 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/GameServerPack/HB3_PlayerSocial/tagGCFriendInfo.h 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/GameServerPack/HB3_PlayerSocial/tagGCGroupPlayers.h 5 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/MapServerPack/B3 社交/CharmInfo 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/MapServerPack/B3 社交/CharmInfo.des 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/MapServerPack/B3 社交/CharmInfo.h 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/MapServerPack/B3 社交/CoupleInfo.h 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ClientPack/ClientToGameServer/CB3_PlayerSocial/CharmOfferBillboardQuery
copy from "ClientPack/ClientToMapServer/B3 \347\244\276\344\272\244/SendFlowers" copy to ClientPack/ClientToGameServer/CB3_PlayerSocial/CharmOfferBillboardQuery
ClientPack/ClientToGameServer/CB3_PlayerSocial/CharmOfferBillboardQuery.des
New file
@@ -0,0 +1 @@
B3 09 é­…力贡献榜查看 #tagCGCharmOfferBillboardQuery
ClientPack/ClientToGameServer/CB3_PlayerSocial/CharmOfferBillboardQuery.h
New file
@@ -0,0 +1,9 @@
// B3 09 é­…力贡献榜查看 #tagCGCharmOfferBillboardQuery
struct    tagCGCharmOfferBillboardQuery
{
    tagHead        Head;
    DWORD        PlayerID;        // é­…力玩家ID
    BYTE        QueryType;    // æŸ¥çœ‹ç±»åž‹ï¼š 1-总榜,2-周榜,3-日榜
    BYTE        QueryCount;    // æŸ¥çœ‹åæ¬¡æ•°é‡ï¼Œæœ€å¤§255
};
ClientPack/ClientToMapServer/B3 Éç½»/SendFlowers.des
File was deleted
ClientPack/ClientToMapServer/B3 Éç½»/SendFlowers.h
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ClientPack/ClientToMapServer/B3 Éç½»/SendGifts
ClientPack/ClientToMapServer/B3 Éç½»/SendGifts.des
New file
@@ -0,0 +1 @@
B3 10 é€ç¤¼ç‰© #tagCMSendGifts
ClientPack/ClientToMapServer/B3 Éç½»/SendGifts.h
New file
@@ -0,0 +1,10 @@
// B3 10 é€ç¤¼ç‰© #tagCMSendGifts
struct    tagCMSendGifts
{
    tagHead        Head;
    DWORD        TagPlayerID;    // ç›®æ ‡çީ家ID
    WORD        GiftNum;        // èµ é€ç¤¼ç‰©ç¼–号
    DWORD        GiftCount;    // èµ é€ç¤¼ç‰©æ•°é‡
    BYTE        IsAutoBuy;    // æ˜¯å¦è‡ªåŠ¨è´­ä¹°
};
ServerPack/GameServerPack/HB3_PlayerSocial/CharmOfferBillboardDataList
ServerPack/GameServerPack/HB3_PlayerSocial/CharmOfferBillboardDataList.des
New file
@@ -0,0 +1 @@
B3 19 é­…力贡献榜 #tagGCCharmOfferBillboardDataList
ServerPack/GameServerPack/HB3_PlayerSocial/CharmOfferBillboardDataList.h
New file
@@ -0,0 +1,19 @@
// B3 19 é­…力贡献榜 #tagGCCharmOfferBillboardDataList
struct    tagGCCharmOfferBillboardData
{
    DWORD        OrderIndex;    //名次索引,0代表第一名
    DWORD        PlayerID;        // çީ家ID - è´¡çŒ®è€…
    BYTE        NameLen;
    char        PlayerName[NameLen];
    DWORD        CharmValue;    //贡献魅力值
};
struct    tagGCCharmOfferBillboardDataList
{
    tagHead        Head;
    DWORD        PlayerID;        // é­…力玩家ID
    BYTE        QueryType;    // æŸ¥çœ‹ç±»åž‹ï¼š 1-总榜,2-周榜,3-日榜
    BYTE        DataCount;
    tagGCCharmOfferBillboardData    OfferBillboardDataList[DataCount];
};
ServerPack/GameServerPack/HB3_PlayerSocial/PlayerCharmValueInfo
copy from ServerPack/GameServerPack/HB3_PlayerSocial/SendFlowersOK copy to ServerPack/GameServerPack/HB3_PlayerSocial/PlayerCharmValueInfo
ServerPack/GameServerPack/HB3_PlayerSocial/PlayerCharmValueInfo.des
New file
@@ -0,0 +1 @@
B3 25 çŽ©å®¶é­…åŠ›å€¼ä¿¡æ¯ #tagGCPlayerCharmValueInfo
ServerPack/GameServerPack/HB3_PlayerSocial/PlayerCharmValueInfo.h
New file
@@ -0,0 +1,9 @@
// B3 25 çŽ©å®¶é­…åŠ›å€¼ä¿¡æ¯ #tagGCPlayerCharmValueInfo
struct    tagGCPlayerCharmValueInfo
{
    tagHead        Head;
    DWORD        CharmValueTotal;    //当前魅力值 - æ€»
    DWORD        CharmValueWeek;    //当前魅力值 - å‘¨
    DWORD        CharmValueDay;    //当前魅力值 - æ—¥
};
ServerPack/GameServerPack/HB3_PlayerSocial/SendFlowersOK.des
File was deleted
ServerPack/GameServerPack/HB3_PlayerSocial/SendFlowersOK.h
File was deleted
ServerPack/GameServerPack/HB3_PlayerSocial/SendGiftsOKList
copy from ServerPack/GameServerPack/HB3_PlayerSocial/SendFlowersOK copy to ServerPack/GameServerPack/HB3_PlayerSocial/SendGiftsOKList
ServerPack/GameServerPack/HB3_PlayerSocial/SendGiftsOKList.des
New file
@@ -0,0 +1 @@
B3 20 é€ç¤¼ç‰©æˆåŠŸé€šçŸ¥ #tagGCSendGiftsOKList
ServerPack/GameServerPack/HB3_PlayerSocial/SendGiftsOKList.h
New file
@@ -0,0 +1,18 @@
// B3 20 é€ç¤¼ç‰©æˆåŠŸé€šçŸ¥ #tagGCSendGiftsOKList
struct    tagGCSendGiftsOK
{
    BYTE        NameLen;
    char        Name[NameLen];    // èµ é€æ–¹çŽ©å®¶å
    DWORD        PlayerID;        // èµ é€æ–¹çީ家ID
    WORD        GiftNum;        // èµ é€ç¤¼ç‰©ç¼–号
    DWORD        GiftCount;    // èµ é€ç¤¼ç‰©æ•°é‡
    DWORD        SendTime;    // èµ é€æ—¶é—´æˆ³
};
struct    tagGCSendGiftsOKList
{
    tagHead        Head;
    WORD        Count;
    tagGCSendGiftsOK        SendGiftsOKList[Count];
};
ServerPack/GameServerPack/HB3_PlayerSocial/SocialCouples
copy from ServerPack/GameServerPack/HB3_PlayerSocial/SendFlowersOK copy to ServerPack/GameServerPack/HB3_PlayerSocial/SocialCouples
ServerPack/GameServerPack/HB3_PlayerSocial/SocialCouples.des
New file
@@ -0,0 +1 @@
B3 14 ç¤¾äº¤äººç¾¤ä¼´ä¾£ä¿¡æ¯ #tagGCSocialCouples
ServerPack/GameServerPack/HB3_PlayerSocial/SocialCouples.h
New file
@@ -0,0 +1,15 @@
// B3 14 ç¤¾äº¤äººç¾¤ä¼´ä¾£ä¿¡æ¯ #tagGCSocialCouples
struct    tagGCSocialCouple
{
    DWORD        PlayerID;
    DWORD        CoupleID;        //ä¼´ä¾£ID
};
struct    tagGCSocialCouples
{
    tagHead        Head;
    WORD        Count;
    tagGCSocialCouple        Player[Count];        //size = Count
};
ServerPack/GameServerPack/HB3_PlayerSocial/tagGCFriendInfo.h
@@ -8,7 +8,6 @@
    WORD        LV;        //等级
    WORD        RealmLV;        //境界
    BYTE        OnlineType;        //0不在线 1在线 2脱机在线
    DWORD        CoupleID;        //ä¼´ä¾£ID
};
ServerPack/GameServerPack/HB3_PlayerSocial/tagGCGroupPlayers.h
@@ -3,15 +3,14 @@
struct    tagGCGroupPlayer
{
    DWORD        PlayerID;
    DWORD        SortValue;
    DWORD        Intimacy;        //亲密度 - å¥½å‹ç»„才有值
    DWORD        SortValue; // äº²å¯†ç»„时为亲密度
};
struct    tagGCGroupPlayers
{
    tagHead        Head;
    BYTE        GroupType;    // åˆ†ç»„ 1 æœ€è¿‘联系人 2 å¥½å‹ 3 ä»‡äºº 4 é»‘名单
    BYTE        GroupType;    // åˆ†ç»„ 1 æœ€è¿‘联系人 2 å¥½å‹ 3 ä»‡äºº 4 é»‘名单 5亲密组
    WORD        Count;
    tagGCGroupPlayer        Players[Count];        //size = Count
};
ServerPack/MapServerPack/B3 Éç½»/CharmInfo
ServerPack/MapServerPack/B3 Éç½»/CharmInfo.des
File was deleted
ServerPack/MapServerPack/B3 Éç½»/CharmInfo.h
File was deleted
ServerPack/MapServerPack/B3 Éç½»/CoupleInfo.h
@@ -7,4 +7,5 @@
    DWORD        NewMarryTime;    // æ–°å©šæ—¶é—´æˆ³ï¼Œ ç§’,计算结婚天数按该时间计算
    DWORD        MarryTime;    // æœ€è¿‘一次提亲成功时间戳, ç§’,计算可离婚时间按该时间计算
    DWORD        BridePriceState;    // è˜ç¤¼çŠ¶æ€ï¼ŒæŒ‰äºŒè¿›åˆ¶ä½å­˜å‚¨æ˜¯å¦å·²è´­ä¹°
    DWORD        MarryBreakReqTime;    // æœ€è¿‘一次请求和离时间戳, ç§’
};