| ClientPack/ClientToMapServer/CA6_Family/FamilyAffairOP | 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ClientPack/ClientToMapServer/CA6_Family/FamilyAffairOP.des | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ClientPack/ClientToMapServer/CA6_Family/FamilyAffairOP.h | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ClientPack/ClientToMapServer/CA6_Family/FamilyMoneyDonate | 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ClientPack/ClientToMapServer/CA6_Family/FamilyMoneyDonate.des | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ClientPack/ClientToMapServer/CA6_Family/FamilyMoneyDonate.h | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ServerPack/MapServerPack/HA5_Family/FamilyAffairInfo | 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ServerPack/MapServerPack/HA5_Family/FamilyAffairInfo.des | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ServerPack/MapServerPack/HA5_Family/FamilyAffairInfo.h | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ServerPack/MapServerPack/HA5_Family/FamilyDayAward.h | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ClientPack/ClientToMapServer/CA6_Family/FamilyAffairOP
ClientPack/ClientToMapServer/CA6_Family/FamilyAffairOP.des
New file @@ -0,0 +1 @@ A6 13 家族事务操作 #tagCMFamilyAffairOP ClientPack/ClientToMapServer/CA6_Family/FamilyAffairOP.h
New file @@ -0,0 +1,8 @@ // A6 13 家族事务操作 #tagCMFamilyAffairOP struct tagCMFamilyAffairOP { tagHead Head; BYTE OPType; // 操作类型:1-刷新事务;2-开始事务;3-领取事务奖励; WORD AffairID; // 事务ID,可选 }; ClientPack/ClientToMapServer/CA6_Family/FamilyMoneyDonate
ClientPack/ClientToMapServer/CA6_Family/FamilyMoneyDonate.des
New file @@ -0,0 +1 @@ A6 12 家族捐献货币 #tagCMFamilyMoneyDonate ClientPack/ClientToMapServer/CA6_Family/FamilyMoneyDonate.h
New file @@ -0,0 +1,7 @@ // A6 12 家族捐献货币 #tagCMFamilyMoneyDonate struct tagCMFamilyMoneyDonate { tagHead Head; BYTE MoneyType; // 捐献货币类型 }; ServerPack/MapServerPack/HA5_Family/FamilyAffairInfoBinary files differ
ServerPack/MapServerPack/HA5_Family/FamilyAffairInfo.des
New file @@ -0,0 +1 @@ A5 08 家族事务信息 #tagMCFamilyAffairInfo ServerPack/MapServerPack/HA5_Family/FamilyAffairInfo.h
New file @@ -0,0 +1,17 @@ // A5 08 家族事务信息 #tagMCFamilyAffairInfo struct tagMCFamilyAffair { WORD AffairID; // 事务ID BYTE Star; // 星级 BYTE State; // 状态:0-无;1-进行中;2-已完成 WORD RemainDuration; // 剩余时长,秒,有剩余时间代表进行中 }; struct tagMCFamilyAffairInfo { tagHead Head; BYTE RefreshFreeCount; // 今日已免费刷新次数 BYTE Count; tagMCFamilyAffair AffairInfoList[Count]; // 事务列表 }; ServerPack/MapServerPack/HA5_Family/FamilyDayAward.h
@@ -4,4 +4,5 @@ { tagHead Head; BYTE GetState; //是否已领取 BYTE MoneyDonateCount; //今日货币捐献次数 };