| ClientPack/ClientToMapServer/CC1_CrossRealm/CrossRealmPKRobotOver | 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ClientPack/ClientToMapServer/CC1_CrossRealm/CrossRealmPKRobotOver.des | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ClientPack/ClientToMapServer/CC1_CrossRealm/CrossRealmPKRobotOver.h | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ClientPack/ClientToMapServer/CC1_CrossRealm/CrossRealmPKRobotStart | 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ClientPack/ClientToMapServer/CC1_CrossRealm/CrossRealmPKRobotStart.des | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ClientPack/ClientToMapServer/CC1_CrossRealm/CrossRealmPKRobotStart.h | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ClientPack/ClientToMapServer/CC1_CrossRealm/CrossRealmPKRobotOver
ClientPack/ClientToMapServer/CC1_CrossRealm/CrossRealmPKRobotOver.des
New file @@ -0,0 +1 @@ C1 08 跨服PK挑战机器人结算 #tagCMCrossRealmPKRobotOver ClientPack/ClientToMapServer/CC1_CrossRealm/CrossRealmPKRobotOver.h
New file @@ -0,0 +1,7 @@ // C1 08 跨服PK挑战机器人结算 #tagCMCrossRealmPKRobotOver struct tagCMCrossRealmPKRobotOver { tagHead Head; BYTE IsWin; // 是否获胜 }; ClientPack/ClientToMapServer/CC1_CrossRealm/CrossRealmPKRobotStart
ClientPack/ClientToMapServer/CC1_CrossRealm/CrossRealmPKRobotStart.des
New file @@ -0,0 +1 @@ C1 07 跨服PK开始挑战机器人 #tagCMCrossRealmPKRobotStart ClientPack/ClientToMapServer/CC1_CrossRealm/CrossRealmPKRobotStart.h
New file @@ -0,0 +1,6 @@ // C1 07 跨服PK开始挑战机器人 #tagCMCrossRealmPKRobotStart struct tagCMCrossRealmPKRobotStart { tagHead Head; };