少年修仙传服务端代码子仓库
10261 【越南】【砍树】仙盟徽章,头像框,头像(动态),聊天气泡,聊天表情(增加头像、头像框)
7个文件已修改
18个文件已添加
73 ■■■■■ 已修改文件
ClientPack/ClientToMapServer/CB2_NewFunction/FaceChange 补丁 | 查看 | 原始文档 | blame | 历史
ClientPack/ClientToMapServer/CB2_NewFunction/FaceChange.des 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ClientPack/ClientToMapServer/CB2_NewFunction/FaceChange.h 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ClientPack/ClientToMapServer/CB2_NewFunction/FacePicChange 补丁 | 查看 | 原始文档 | blame | 历史
ClientPack/ClientToMapServer/CB2_NewFunction/FacePicChange.des 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ClientPack/ClientToMapServer/CB2_NewFunction/FacePicChange.h 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ClientPack/ClientToMapServer/CB2_NewFunction/FacePicStarUP 补丁 | 查看 | 原始文档 | blame | 历史
ClientPack/ClientToMapServer/CB2_NewFunction/FacePicStarUP.des 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ClientPack/ClientToMapServer/CB2_NewFunction/FacePicStarUP.h 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ClientPack/ClientToMapServer/CB2_NewFunction/FaceStarUP 补丁 | 查看 | 原始文档 | blame | 历史
ClientPack/ClientToMapServer/CB2_NewFunction/FaceStarUP.des 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ClientPack/ClientToMapServer/CB2_NewFunction/FaceStarUP.h 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/GameServerPack/HA4_Family/ChuangongInviteInfo.h 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/GameServerPack/HA9_Function/RecommendFriendsInfo.h 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/GameServerPack/HA9_Function/SkyTowerPassPlayerInfo.h 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/GameServerPack/HB3_PlayerSocial/B3 03.h 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/GameServerPack/HB3_PlayerSocial/tagGCAnswerPlayerShortInfo.h 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/GameServerPack/HB3_PlayerSocial/tagGCFriendInfo.h 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/MapServerPack/HA1_Sys/DBPlayer.h 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/MapServerPack/HB1_Role/FaceInfo 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/MapServerPack/HB1_Role/FaceInfo.des 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/MapServerPack/HB1_Role/FaceInfo.h 16 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/MapServerPack/HB1_Role/FacePicInfo 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/MapServerPack/HB1_Role/FacePicInfo.des 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/MapServerPack/HB1_Role/FacePicInfo.h 16 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ClientPack/ClientToMapServer/CB2_NewFunction/FaceChange
ClientPack/ClientToMapServer/CB2_NewFunction/FaceChange.des
New file
@@ -0,0 +1 @@
B2 26 头像幻化 #tagCMFaceChange
ClientPack/ClientToMapServer/CB2_NewFunction/FaceChange.h
New file
@@ -0,0 +1,7 @@
// B2 26 头像幻化 #tagCMFaceChange
struct    tagCMFaceChange
{
    tagHead        Head;
    DWORD        FaceID;    // 幻化的ID
};
ClientPack/ClientToMapServer/CB2_NewFunction/FacePicChange
ClientPack/ClientToMapServer/CB2_NewFunction/FacePicChange.des
New file
@@ -0,0 +1 @@
B2 28 头像框幻化 #tagCMFacePicChange
ClientPack/ClientToMapServer/CB2_NewFunction/FacePicChange.h
New file
@@ -0,0 +1,7 @@
// B2 28 头像框幻化 #tagCMFacePicChange
struct    tagCMFacePicChange
{
    tagHead        Head;
    DWORD        FacePicID;    // 幻化的ID
};
ClientPack/ClientToMapServer/CB2_NewFunction/FacePicStarUP
ClientPack/ClientToMapServer/CB2_NewFunction/FacePicStarUP.des
New file
@@ -0,0 +1 @@
B2 29 头像框升星 #tagCMFacePicStarUP
ClientPack/ClientToMapServer/CB2_NewFunction/FacePicStarUP.h
New file
@@ -0,0 +1,7 @@
// B2 29 头像框升星 #tagCMFacePicStarUP
struct    tagCMFacePicStarUP
{
    tagHead        Head;
    DWORD        FacePicID;
};
ClientPack/ClientToMapServer/CB2_NewFunction/FaceStarUP
ClientPack/ClientToMapServer/CB2_NewFunction/FaceStarUP.des
New file
@@ -0,0 +1 @@
B2 27 头像升星 #tagCMFaceStarUP
ClientPack/ClientToMapServer/CB2_NewFunction/FaceStarUP.h
New file
@@ -0,0 +1,7 @@
// B2 27 头像升星 #tagCMFaceStarUP
struct    tagCMFaceStarUP
{
    tagHead        Head;
    DWORD        FaceID;
};
ServerPack/GameServerPack/HA4_Family/ChuangongInviteInfo.h
@@ -10,4 +10,5 @@
    BYTE        Job;        // 玩家职业
    WORD        RealmLV;         // 玩家境界等级
    DWORD        Face;        //基本脸型
    DWORD        FacePic;        //头像框
};
ServerPack/GameServerPack/HA9_Function/RecommendFriendsInfo.h
@@ -8,6 +8,7 @@
    BYTE        Job;
    WORD        RealmLV;        //境界    
    DWORD        Face;        //基本脸型
    DWORD        FacePic;        //头像框
};
struct    tagGCRecommendFriendsInfo
ServerPack/GameServerPack/HA9_Function/SkyTowerPassPlayerInfo.h
@@ -8,6 +8,7 @@
    WORD        LV;        //等级
    WORD        RealmLV;        //境界
    DWORD        Face;        //基本脸型
    DWORD        FacePic;        //头像框
};
struct    tagGCSkyTowerPassFloor
ServerPack/GameServerPack/HB3_PlayerSocial/B3 03.h
@@ -8,4 +8,5 @@
    WORD        LV;
    WORD        RealmLV;    //境界等级
    DWORD        Face;        //基本脸型
    DWORD        FacePic;        //头像框
};
ServerPack/GameServerPack/HB3_PlayerSocial/tagGCAnswerPlayerShortInfo.h
@@ -11,4 +11,5 @@
    BYTE        IsInTeam;    //是否有队伍
    DWORD        ServerGroupID;    //服务器组ID
    DWORD        Face;        //基本脸型
    DWORD        FacePic;        //头像框
};
ServerPack/GameServerPack/HB3_PlayerSocial/tagGCFriendInfo.h
@@ -9,6 +9,7 @@
    WORD        RealmLV;        //境界
    BYTE        OnlineType;        //0不在线 1在线 2脱机在线
    DWORD        Face;        //基本脸型
    DWORD        FacePic;        //头像框
};
ServerPack/MapServerPack/HA1_Sys/DBPlayer.h
@@ -99,5 +99,6 @@
    DWORD        ExAttr20;                //预留的扩展属性字段,用来存放项目特定的属性
    DWORD        HPEx;        //当前血量 超过E的记录
    DWORD        Face;                //基本脸型
    DWORD        FacePic;                //头像框
    DWORD        RoleType;            //角色类型(各项目可自定义含义,如种族,与职业区分)
};
ServerPack/MapServerPack/HB1_Role/FaceInfo
ServerPack/MapServerPack/HB1_Role/FaceInfo.des
New file
@@ -0,0 +1 @@
B1 17 头像信息 #tagMCFaceInfo
ServerPack/MapServerPack/HB1_Role/FaceInfo.h
New file
@@ -0,0 +1,16 @@
// B1 17 头像信息 #tagMCFaceInfo
struct    tagMCFace
{
    DWORD        FaceID;        //头像ID
    DWORD        LightTime;    //点亮时间戳
    DWORD        ExpireTime;    //有效时间秒,0为配表固定时间,如果配表时间也为0即代表永久;到期时间=点亮时间+有效时间
    BYTE        Star;        // 星级
};
struct    tagMCFaceInfo
{
    tagHead        Head;
    BYTE        Count;
    tagMCFace    FaceList[Count];
};
ServerPack/MapServerPack/HB1_Role/FacePicInfo
ServerPack/MapServerPack/HB1_Role/FacePicInfo.des
New file
@@ -0,0 +1 @@
B1 18 头像框信息 #tagMCFacePicInfo
ServerPack/MapServerPack/HB1_Role/FacePicInfo.h
New file
@@ -0,0 +1,16 @@
// B1 18 头像框信息 #tagMCFacePicInfo
struct    tagMCFacePic
{
    DWORD        FacePicID;    //头像框ID
    DWORD        LightTime;    //点亮时间戳
    DWORD        ExpireTime;    //有效时间秒,0为配表固定时间,如果配表时间也为0即代表永久;到期时间=点亮时间+有效时间
    BYTE        Star;        //星级
};
struct    tagMCFacePicInfo
{
    tagHead        Head;
    BYTE        Count;
    tagMCFacePic    FacePicList[Count];
};