ClientPack/ClientToGameServer/CB0_Event/CancelAssistBoss.h
@@ -4,5 +4,5 @@ { tagHead Head; char GUID[40]; char AssistGUID[40]; //协助GUID }; ClientPack/ClientToGameServer/CB0_Event/GetAssistGift.des
File was deleted ClientPack/ClientToGameServer/CB0_Event/GetAssistGift.h
File was deleted ClientPack/ClientToGameServer/CB0_Event/GetAssistThanksGift
ClientPack/ClientToGameServer/CB0_Event/GetAssistThanksGift.des
New file @@ -0,0 +1 @@ B0 15 领取协助感谢礼盒 #tagCGGetAssistThanksGift ClientPack/ClientToGameServer/CB0_Event/GetAssistThanksGift.h
New file @@ -0,0 +1,8 @@ // B0 15 领取协助感谢礼物 #tagCGGetAssistThanksGift struct tagCGGetAssistThanksGift { tagHead Head; char GiftGUID[40]; //礼盒GUID }; ClientPack/ClientToGameServer/CB0_Event/SendAssistGift
ClientPack/ClientToGameServer/CB0_Event/SendAssistGift.des
File was deleted ClientPack/ClientToGameServer/CB0_Event/SendAssistGift.h
File was deleted ClientPack/ClientToGameServer/CB0_Event/StartAssistBoss.h
@@ -4,5 +4,5 @@ { tagHead Head; char GUID[40]; char AssistGUID[40]; //协助GUID }; ClientPack/ClientToGameServer/CB0_Event/UseAssistThanksGiftcopy from ClientPack/ClientToGameServer/CB0_Event/GetAssistGift copy to ClientPack/ClientToGameServer/CB0_Event/UseAssistThanksGift
ClientPack/ClientToGameServer/CB0_Event/UseAssistThanksGift.des
New file @@ -0,0 +1 @@ B0 14 使用协助感谢礼盒 #tagCGUseAssistThanksGift ClientPack/ClientToGameServer/CB0_Event/UseAssistThanksGift.h
New file @@ -0,0 +1,9 @@ // B0 14 使用协助感谢礼盒 #tagCGUseAssistThanksGift struct tagCGUseAssistThanksGift { tagHead Head; DWORD ItemID; char GiftGUID[40]; //预览时GUID不发,确认使用时需发送预览返回的GUID }; ServerPack/GameServerPack/HB0_Event/AssistInfoList.h
@@ -2,19 +2,16 @@ struct tagGCAssistInfo { char GUID[40]; char AssistGUID[40]; //协助GUID char PlayerName[33]; BYTE Job; WORD LV; //等级 BYTE RealmLV; //境界 BYTE AssistType; //协助类型 1-boss, 2-副本, 3- DWORD AssistValue1; //协助参数1,由协助类型决定 DWORD AssistValue2; //协助参数2 DWORD AssistValue3; //协助参数3 DWORD AssistValue4; //协助参数4 DWORD AssistValue5; //协助参数5 WORD AssistDataLen; char AssistData[AssistDataLen]; //其他自定义数据 DWORD MapID; DWORD LineID; DWORD NPCID; WORD ExDataLen; char ExData[ExDataLen]; //其他自定义数据 }; struct tagGCAssistInfoList ServerPack/GameServerPack/HB0_Event/AssistTagPlayerInfocopy from ClientPack/ClientToGameServer/CB0_Event/GetAssistGift copy to ServerPack/GameServerPack/HB0_Event/AssistTagPlayerInfo
ServerPack/GameServerPack/HB0_Event/AssistTagPlayerInfo.des
New file @@ -0,0 +1 @@ B0 03 协助中的目标玩家信息 #tagGCAssistTagPlayerInfo ServerPack/GameServerPack/HB0_Event/AssistTagPlayerInfo.h
New file @@ -0,0 +1,11 @@ // B0 03 协助中的目标玩家信息 #tagGCAssistTagPlayerInfo struct tagGCAssistTagPlayerInfo { tagHead Head; DWORD PlayerID; char PlayerName[33]; BYTE Job; WORD LV; BYTE RealmLV; }; ServerPack/GameServerPack/HB0_Event/AssistThanksGiftListcopy from ClientPack/ClientToGameServer/CB0_Event/GetAssistGift copy to ServerPack/GameServerPack/HB0_Event/AssistThanksGiftList
ServerPack/GameServerPack/HB0_Event/AssistThanksGiftList.des
New file @@ -0,0 +1 @@ B0 05 可领取的协助感谢礼盒 #tagGCAssistThanksGiftList ServerPack/GameServerPack/HB0_Event/AssistThanksGiftList.h
New file @@ -0,0 +1,24 @@ // B0 05 可领取的协助感谢礼盒 #tagGCAssistThanksGiftList struct tagGCAssistThanksGift { char GiftGUID[40]; //礼盒GUID DWORD ItemID; //礼盒ID DWORD PlayerID; //发起玩家ID char PlayerName[33]; BYTE Job; WORD LV; BYTE RealmLV; //境界 DWORD MapID; DWORD LineID; DWORD NPCID; WORD ExDataLen; char ExData[ExDataLen]; //其他自定义数据 }; struct tagGCAssistThanksGiftList { tagHead Head; BYTE GiftCount; tagGCAssistThanksGift ThanksGiftList[GiftCount]; }; ServerPack/GameServerPack/HB0_Event/ClearAssist.h
@@ -3,5 +3,5 @@ struct tagGCClearAssist { tagHead Head; char GUID[40]; char AssistGUID[40]; //协助GUID }; ServerPack/GameServerPack/HB0_Event/GetAssistThanksGiftOKcopy from ClientPack/ClientToGameServer/CB0_Event/GetAssistGift copy to ServerPack/GameServerPack/HB0_Event/GetAssistThanksGiftOK
ServerPack/GameServerPack/HB0_Event/GetAssistThanksGiftOK.des
New file @@ -0,0 +1 @@ B0 06 领取协助感谢礼盒成功 #tagGCGetAssistThanksGiftOK ServerPack/GameServerPack/HB0_Event/GetAssistThanksGiftOK.h
New file @@ -0,0 +1,8 @@ // B0 06 领取协助感谢礼盒成功 #tagGCGetAssistThanksGiftOK struct tagGCGetAssistThanksGiftOK { tagHead Head; char GiftGUID[40]; //礼盒GUID }; ServerPack/GameServerPack/HB0_Event/UseAssistThanksGiftPreviewcopy from ClientPack/ClientToGameServer/CB0_Event/GetAssistGift copy to ServerPack/GameServerPack/HB0_Event/UseAssistThanksGiftPreview
ServerPack/GameServerPack/HB0_Event/UseAssistThanksGiftPreview.des
New file @@ -0,0 +1 @@ B0 04 使用协助感谢礼盒预览 #tagGCUseAssistThanksGiftPreview ServerPack/GameServerPack/HB0_Event/UseAssistThanksGiftPreview.h
New file @@ -0,0 +1,24 @@ // B0 04 使用协助感谢礼盒预览 #tagGCUseAssistThanksGiftPreview struct tagGCAssistPlayerInfo { DWORD PlayerID; char PlayerName[33]; BYTE Job; WORD LV; BYTE RealmLV; //境界 }; struct tagGCUseAssistThanksGiftPreview { tagHead Head; char GiftGUID[40]; //礼盒GUID DWORD ItemID; //礼盒ID DWORD MapID; DWORD LineID; DWORD NPCID; WORD ExDataLen; char ExData[ExDataLen]; //其他自定义数据 BYTE AssistPlayerCount; tagGCAssistPlayerInfo AssistPlayerList[AssistPlayerCount]; //协助玩家列表 };