ServerPack/GameServerPack/HB3_PlayerSocial/tagGCAnswerPlayerShortInfo.h
@@ -9,4 +9,5 @@ WORD RealmLV; //境界 BYTE OnlineType; //在线状态, 0 不在线 1在线 BYTE IsInTeam; //是否有队伍 DWORD ServerGroupID; //服务器组ID }; ServerPack/MapServerPack/HA7_Interaction/SCQueryPlayerCacheResult.h
@@ -9,5 +9,4 @@ char ItemData[ItemDataSize]; //物品记录 DWORD PlusDataSize; char PlusData[PlusDataSize]; //扩展记录 BYTE CrossPlayer; //是否跨服玩家 };