| ServerPack/MapServerPack/HAA_SaleActivity/ActLoginNew | 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ServerPack/MapServerPack/HAA_SaleActivity/ActLoginNew.des | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ServerPack/MapServerPack/HAA_SaleActivity/ActLoginNew.h | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ServerPack/MapServerPack/HAA_SaleActivity/ActLoginPlayerInfoNew | 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ServerPack/MapServerPack/HAA_SaleActivity/ActLoginPlayerInfoNew.des | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ServerPack/MapServerPack/HAA_SaleActivity/ActLoginPlayerInfoNew.h | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ServerPack/MapServerPack/HAA_SaleActivity/ActLoginNew
ServerPack/MapServerPack/HAA_SaleActivity/ActLoginNew.des
New file @@ -0,0 +1 @@ AA 69 登录活动信息新 #tagMCActLoginNew ServerPack/MapServerPack/HAA_SaleActivity/ActLoginNew.h
New file @@ -0,0 +1,27 @@ // AA 69 登录活动信息新 #tagMCActLoginNew struct tagMCActLoginNewItem { DWORD ItemID; WORD ItemCount; BYTE IsBind; }; struct tagMCActLoginNewDay { BYTE DayNum; //天编号,从1开始,过期未签到领取的天可消耗货币补签领取 BYTE Count; // 奖励物品数 tagMCActLoginNewItem AwardItemList[Count]; // 奖励物品列表 }; struct tagMCActLoginNew { tagHead Head; BYTE ActNum; // 活动编号 char StartDate[10]; // 开始日期 y-m-d char EndtDate[10]; // 结束日期 y-m-d WORD LimitLV; // 限制等级 DWORD RepSignCostMoney[2]; // 补签消耗 [货币类型, 货币值] BYTE DayCount; tagMCActLoginNewDay AwardDayList[DayCount]; // 奖励天列表 }; ServerPack/MapServerPack/HAA_SaleActivity/ActLoginPlayerInfoNew
ServerPack/MapServerPack/HAA_SaleActivity/ActLoginPlayerInfoNew.des
New file @@ -0,0 +1 @@ AA 70 登录活动玩家信息新 #tagMCActLoginPlayerInfoNew ServerPack/MapServerPack/HAA_SaleActivity/ActLoginPlayerInfoNew.h
New file @@ -0,0 +1,7 @@ // AA 70 登录活动玩家信息新 #tagMCActLoginPlayerInfoNew struct tagMCActLoginPlayerInfoNew { tagHead Head; DWORD LoginAward; // 是否已领取,按天索引0代表第1天记录当天是否已领取 };