| ServerPack/MapServerPack/HAA_SaleActivity/ActRechargePrizeInfo | 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ServerPack/MapServerPack/HAA_SaleActivity/ActRechargePrizeInfo.des | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ServerPack/MapServerPack/HAA_SaleActivity/ActRechargePrizeInfo.h | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ServerPack/MapServerPack/HAA_SaleActivity/RechargePrizePlayerInfo | 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ServerPack/MapServerPack/HAA_SaleActivity/RechargePrizePlayerInfo.des | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ServerPack/MapServerPack/HAA_SaleActivity/RechargePrizePlayerInfo.h | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ServerPack/MapServerPack/HAA_SaleActivity/ActRechargePrizeInfo
ServerPack/MapServerPack/HAA_SaleActivity/ActRechargePrizeInfo.des
New file @@ -0,0 +1 @@ AA 27 充值返利活动信息 #tagMCActRechargePrizeInfo ServerPack/MapServerPack/HAA_SaleActivity/ActRechargePrizeInfo.h
New file @@ -0,0 +1,24 @@ // AA 27 充值返利活动信息 #tagMCActRechargePrizeInfo struct tagMCActRechargePrize { WORD CTGID; // 对应充值表充值ID WORD GoldPrize; //返利仙玉数 BYTE PrizeCountLimit; //限制最大返利次数 }; struct tagMCActRechargePrizeDay { BYTE Prizes; // 返利档数 tagMCActRechargePrize PrizeInfo[Prizes]; // 返利档信息 }; struct tagMCActRechargePrizeInfo { tagHead Head; char StartDate[10]; // 开始日期 y-m-d char EndtDate[10]; // 结束日期 y-m-d BYTE IsDayReset; //是否每天重置 BYTE PrizeDays; tagMCActRechargePrizeDay PrizeDayInfo[PrizeDays]; //每天对应信息; 如果只有一天,但是活动有多天,则代表每天奖励都一样 }; ServerPack/MapServerPack/HAA_SaleActivity/RechargePrizePlayerInfo
ServerPack/MapServerPack/HAA_SaleActivity/RechargePrizePlayerInfo.des
New file @@ -0,0 +1 @@ AA 28 充值返利玩家活动信息 #tagMCRechargePrizePlayerInfo ServerPack/MapServerPack/HAA_SaleActivity/RechargePrizePlayerInfo.h
New file @@ -0,0 +1,14 @@ // AA 28 充值返利玩家活动信息 #tagMCRechargePrizePlayerInfo struct tagMCRechargePrizeInfo { WORD CTGID; // 对应充值表充值ID BYTE PrizeCount; // 已返利次数 }; struct tagMCRechargePrizePlayerInfo { tagHead Head; BYTE Count; tagMCRechargePrizeInfo PlayerInfoList[Count]; //玩家返利信息列表 };