| ClientPack/ClientToGameServer/CA9_Function/QueryFBFuncLinePlayerCount | 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ClientPack/ClientToGameServer/CA9_Function/QueryFBFuncLinePlayerCount.des | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ClientPack/ClientToGameServer/CA9_Function/QueryFBFuncLinePlayerCount.h | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ServerPack/GameServerPack/HA9_Function/FBFuncLinePlayerCountInfo | 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ServerPack/GameServerPack/HA9_Function/FBFuncLinePlayerCountInfo.des | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ServerPack/GameServerPack/HA9_Function/FBFuncLinePlayerCountInfo.h | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ClientPack/ClientToGameServer/CA9_Function/QueryFBFuncLinePlayerCount
ClientPack/ClientToGameServer/CA9_Function/QueryFBFuncLinePlayerCount.des
New file @@ -0,0 +1 @@ A9 05 查询副本功能线路当前玩家数 #tagCGQueryFBFuncLinePlayerCount ClientPack/ClientToGameServer/CA9_Function/QueryFBFuncLinePlayerCount.h
New file @@ -0,0 +1,8 @@ // A9 05 查询副本功能线路当前玩家数 #tagCGQueryFBFuncLinePlayerCount struct tagCGQueryFBFuncLinePlayerCount { tagHead Head; DWORD MapID; BYTE FuncLineID; }; ServerPack/GameServerPack/HA9_Function/FBFuncLinePlayerCountInfo
ServerPack/GameServerPack/HA9_Function/FBFuncLinePlayerCountInfo.des
New file @@ -0,0 +1 @@ A9 05 副本功能线路当前玩家数 #tagGCFBFuncLinePlayerCountInfo ServerPack/GameServerPack/HA9_Function/FBFuncLinePlayerCountInfo.h
New file @@ -0,0 +1,9 @@ // A9 05 副本功能线路当前玩家数 #tagGCFBFuncLinePlayerCountInfo struct tagGCFBFuncLinePlayerCountInfo { tagHead Head; DWORD MapID; BYTE FuncLineID; BYTE PlayerCount; };