| ServerPack/GameServerPack/HC0_CrossRealm/CrossRealmPKSeasonInfo.des | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ServerPack/GameServerPack/HC0_CrossRealm/CrossRealmPKSeasonInfo.h | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ServerPack/GameServerPack/HC0_CrossRealm/CrossRealmSeasonState | 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ServerPack/GameServerPack/HC0_CrossRealm/CrossRealmSeasonState.des | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ServerPack/GameServerPack/HC0_CrossRealm/CrossRealmSeasonState.h | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ServerPack/GameServerPack/HC0_CrossRealm/CrossRealmPKSeasonInfo.des
@@ -1 +1 @@ C0 04 跨服PK赛季信息 #tagGCCrossRealmPKSeasonInfo C0 04 跨服PK赛区赛季信息 #tagGCCrossRealmPKSeasonInfo ServerPack/GameServerPack/HC0_CrossRealm/CrossRealmPKSeasonInfo.h
@@ -1,4 +1,4 @@ // C0 04 跨服PK赛季信息 #tagGCCrossRealmPKSeasonInfo // C0 04 跨服PK赛区赛季信息 #tagGCCrossRealmPKSeasonInfo struct tagGCCrossRealmPKSeason { @@ -24,6 +24,4 @@ tagHead Head; BYTE ZoneCount; // 赛区个数 tagGCCrossRealmPKZone ZoneList[ZoneCount]; // 赛区列表 BYTE ZoneID; // 所属赛区ID WORD SeasonID; // 当前赛季ID }; ServerPack/GameServerPack/HC0_CrossRealm/CrossRealmSeasonState
ServerPack/GameServerPack/HC0_CrossRealm/CrossRealmSeasonState.des
New file @@ -0,0 +1 @@ C0 06 跨服PK本服赛季状态 #tagGCCrossRealmSeasonState ServerPack/GameServerPack/HC0_CrossRealm/CrossRealmSeasonState.h
New file @@ -0,0 +1,10 @@ // C0 06 跨服PK本服赛季状态 #tagGCCrossRealmSeasonState struct tagGCCrossRealmSeasonState { tagHead Head; BYTE ZoneID; // 所属赛区ID WORD SeasonID; // 当前赛季ID BYTE SeasonState; // 赛季状态;0-未开启,1-开启中,2-已结束 BYTE MatchState; // 匹配状态;0-未开启;1-开启中 };