| ClientPack/ClientToGameServer/CA4_Family/ChangeFamilyEmblem | 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ClientPack/ClientToGameServer/CA4_Family/ChangeFamilyEmblem.des | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ClientPack/ClientToGameServer/CA4_Family/ChangeFamilyEmblem.h | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ClientPack/ClientToGameServer/CA4_Family/PyCreatFamily.h | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ServerPack/GameServerPack/HA4_Family/PyAllFamilyView.h | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ClientPack/ClientToGameServer/CA4_Family/ChangeFamilyEmblem
ClientPack/ClientToGameServer/CA4_Family/ChangeFamilyEmblem.des
New file @@ -0,0 +1 @@ A4 13 修改家族徽章 #tagCGChangeFamilyEmblem ClientPack/ClientToGameServer/CA4_Family/ChangeFamilyEmblem.h
New file @@ -0,0 +1,7 @@ // A4 13 修改家族徽章 #tagCGChangeFamilyEmblem struct tagCGChangeFamilyEmblem { tagHead Head; BYTE EmblemID; // 更换的徽章ID }; ClientPack/ClientToGameServer/CA4_Family/PyCreatFamily.h
@@ -5,4 +5,5 @@ tagHead Head; char Name[33]; WORD FakeID; //假仙盟编号 BYTE EmblemID; //选择徽章ID,解锁仙盟等级为1级的均为可选ID }; ServerPack/GameServerPack/HA4_Family/PyAllFamilyView.h
@@ -16,6 +16,7 @@ BYTE WarRank; //联赛排名 DWORD TotalFightPower; //总战力,不足1个亿的部分 DWORD TotalFightPowerEx; //总战力点,1点=1亿 BYTE EmblemID; //徽章ID }; struct tagGCPyAllFamilyView