| ClientPack/ClientToGameServer/CB0_Event/MineAreaView.h | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ServerPack/GameServerPack/HB0_Event/MineAreaRecordInfo | 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ServerPack/GameServerPack/HB0_Event/MineAreaRecordInfo.des | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| ServerPack/GameServerPack/HB0_Event/MineAreaRecordInfo.h | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ClientPack/ClientToGameServer/CB0_Event/MineAreaView.h
@@ -3,6 +3,6 @@ struct tagCGMineAreaView { tagHead Head; BYTE QueryType; // 查询同步类型:0-后端主动同步;1-查看指定福地;2-查看道友福地列表;3-查看周围随机福地列表;4-退出他人福地; BYTE QueryType; // 查询同步类型:0-后端主动同步;1-查看指定福地;2-查看道友福地列表;3-查看周围随机福地列表;4-退出他人福地;5-查看记录 DWORD QueryValue; // 查询值,类型1时-发送目标玩家ID;3时-发送是否重新随机 }; ServerPack/GameServerPack/HB0_Event/MineAreaRecordInfo
ServerPack/GameServerPack/HB0_Event/MineAreaRecordInfo.des
New file @@ -0,0 +1 @@ B0 35 福地记录信息 #tagGCMineAreaRecordInfo ServerPack/GameServerPack/HB0_Event/MineAreaRecordInfo.h
New file @@ -0,0 +1,16 @@ // B0 35 福地记录信息 #tagGCMineAreaRecordInfo struct tagGCMineAreaRecord { BYTE RecordType; // 记录类型;1-自己拉物品;2-物品被人抢 DWORD TagPlayerID; // 目标玩家ID,等于自己玩家ID时代表拉自己的,反之为抢别人的 DWORD RecordTime; // 记录时间戳 WORD MineID; // 矿物ID,对应福地采集表中ID }; struct tagGCMineAreaRecordInfo { tagHead Head; BYTE RecordCount; tagGCMineAreaRecord AreaRecordList[RecordCount]; };