少年修仙传服务端代码子仓库
hxp
2018-11-22 e66de060cee17baaea0882630e4a76e8c29e6ae9
Add: 新助战系统相关封包;
18个文件已添加
62 ■■■■■ 已修改文件
ClientPack/ClientToMapServer/CB1_ActionMap/HelpBattleCall 补丁 | 查看 | 原始文档 | blame | 历史
ClientPack/ClientToMapServer/CB1_ActionMap/HelpBattleCall.des 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ClientPack/ClientToMapServer/CB1_ActionMap/HelpBattleCall.h 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ClientPack/ClientToMapServer/CB1_ActionMap/HelpBattleCheckIn 补丁 | 查看 | 原始文档 | blame | 历史
ClientPack/ClientToMapServer/CB1_ActionMap/HelpBattleCheckIn.des 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ClientPack/ClientToMapServer/CB1_ActionMap/HelpBattleCheckIn.h 6 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ClientPack/ClientToMapServer/CB1_ActionMap/HelpBattleRefresh 补丁 | 查看 | 原始文档 | blame | 历史
ClientPack/ClientToMapServer/CB1_ActionMap/HelpBattleRefresh.des 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ClientPack/ClientToMapServer/CB1_ActionMap/HelpBattleRefresh.h 6 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/MapServerPack/HB2_ActionMap/HelpBattleCallResult 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/MapServerPack/HB2_ActionMap/HelpBattleCallResult.des 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/MapServerPack/HB2_ActionMap/HelpBattleCallResult.h 8 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/MapServerPack/HB2_ActionMap/HelpBattleCheckInResult 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/MapServerPack/HB2_ActionMap/HelpBattleCheckInResult.des 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/MapServerPack/HB2_ActionMap/HelpBattleCheckInResult.h 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/MapServerPack/HB2_ActionMap/HelpBattleList 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/MapServerPack/HB2_ActionMap/HelpBattleList.des 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPack/MapServerPack/HB2_ActionMap/HelpBattleList.h 20 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ClientPack/ClientToMapServer/CB1_ActionMap/HelpBattleCall
ClientPack/ClientToMapServer/CB1_ActionMap/HelpBattleCall.des
New file
@@ -0,0 +1 @@
B1 06 助战召唤 #tagCMHelpBattleCall
ClientPack/ClientToMapServer/CB1_ActionMap/HelpBattleCall.h
New file
@@ -0,0 +1,9 @@
// B1 06 助战召唤 #tagCMHelpBattleCall
struct    tagCMHelpBattleCall
{
    tagHead         Head;
    BYTE        IsOneKeyCall;    // 是否一键召唤
    DWORD        PlayerID;        // 召唤的玩家ID,0为召唤机器人
    BYTE        IsGoldCall;    // 是否仙玉召唤
};
ClientPack/ClientToMapServer/CB1_ActionMap/HelpBattleCheckIn
ClientPack/ClientToMapServer/CB1_ActionMap/HelpBattleCheckIn.des
New file
@@ -0,0 +1 @@
B1 05 助战登记 #tagCMHelpBattleCheckIn
ClientPack/ClientToMapServer/CB1_ActionMap/HelpBattleCheckIn.h
New file
@@ -0,0 +1,6 @@
// B1 05 助战登记 #tagCMHelpBattleCheckIn
struct    tagCMHelpBattleCheckIn
{
    tagHead         Head;
};
ClientPack/ClientToMapServer/CB1_ActionMap/HelpBattleRefresh
ClientPack/ClientToMapServer/CB1_ActionMap/HelpBattleRefresh.des
New file
@@ -0,0 +1 @@
B1 07 助战刷新 #tagCMHelpBattleRefresh
ClientPack/ClientToMapServer/CB1_ActionMap/HelpBattleRefresh.h
New file
@@ -0,0 +1,6 @@
// B1 07 助战刷新 #tagCMHelpBattleRefresh
struct    tagCMHelpBattleRefresh
{
    tagHead         Head;
};
ServerPack/MapServerPack/HB2_ActionMap/HelpBattleCallResult
ServerPack/MapServerPack/HB2_ActionMap/HelpBattleCallResult.des
New file
@@ -0,0 +1 @@
B2 06 助战召唤结果 #tagMCHelpBattleCallResult
ServerPack/MapServerPack/HB2_ActionMap/HelpBattleCallResult.h
New file
@@ -0,0 +1,8 @@
// B2 06 助战召唤结果 #tagMCHelpBattleCallResult
struct    tagMCHelpBattleCallResult
{
    tagHead         Head;
    DWORD        ObjID;    // 助战实例ID
    DWORD        PlayerID;    // 助战镜像ID, 0代表机器人,如果是机器人前端按顺序自己记录对应实例ID代表已召唤
};
ServerPack/MapServerPack/HB2_ActionMap/HelpBattleCheckInResult
ServerPack/MapServerPack/HB2_ActionMap/HelpBattleCheckInResult.des
New file
@@ -0,0 +1 @@
B2 05 助战登记结果 #tagMCHelpBattleCheckInResult
ServerPack/MapServerPack/HB2_ActionMap/HelpBattleCheckInResult.h
New file
@@ -0,0 +1,7 @@
// B2 05 助战登记结果 #tagMCHelpBattleCheckInResult
struct    tagMCHelpBattleCheckInResult
{
    tagHead         Head;
    BYTE        IsOK;    //是否成功
};
ServerPack/MapServerPack/HB2_ActionMap/HelpBattleList
ServerPack/MapServerPack/HB2_ActionMap/HelpBattleList.des
New file
@@ -0,0 +1 @@
B2 07 助战机器人列表 #tagMCHelpBattleList
ServerPack/MapServerPack/HB2_ActionMap/HelpBattleList.h
New file
@@ -0,0 +1,20 @@
// B2 07 助战机器人列表 #tagMCHelpBattleList
struct    tagMCHelpBattlePlayer
{
    DWORD        ObjID;    // 实例ID, 0代表未召唤
    DWORD        PlayerID;    // 助战镜像ID, 0代表机器人,如果是机器人,没有以下信息,相关信息自己读配置
    BYTE        NameLen;
    char        Name[NameLen];    // 玩家名,size = NameLen
    WORD        LV;        // 玩家等级
    BYTE        Job;        // 玩家职业
    WORD        RealmLV;         // 玩家境界等级
    DWORD        FightPower;     // 玩家战力
};
struct    tagMCHelpBattleList
{
    tagHead         Head;
    BYTE        HelpCount;    // 助战个数
    tagMCHelpBattlePlayer        HelpPlayerList[HelpCount];    // 助战镜像信息
};