xdh
2019-04-11 0063d3fb2ccf7144f27e2f0ce12a58382a2475e9
6501 【后端】【2.0】仙盟任务
3个文件已修改
10 ■■■■■ 已修改文件
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py 5 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_BZZD.py 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTalk.py 3 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py
@@ -1891,6 +1891,11 @@
    #装备总星级变化
    RunQuestEvent(curPlayer, "equipstar", "equipstar", Def_RunQuestType_Normal)
    return
def EventRespons_Talk(curPlayer, eventName):
    #频道发言
    RunQuestEvent(curPlayer, "Talk", eventName, Def_RunQuestType_Normal)
    return
#---------------------------------------------------------------------
#================================================================================
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_BZZD.py
@@ -39,6 +39,7 @@
import GameFuncComm
import SkillShell
import BuffSkill
import EventShell
import random
import math
@@ -191,6 +192,7 @@
        PlayerNewFairyCeremony.AddFCPartyActionCnt(curPlayer, ChConfig.Def_PPAct_XJMJ, 1)
        PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_XJMJ, 1)
        PlayerActLogin.AddLoginAwardActionCnt(curPlayer, ChConfig.Def_LoginAct_XJMJ, 1)
        EventShell.EventRespons_FBEvent(curPlayer, 'passxjmj')
        FBCommon.UpdateFBEnterTick(curPlayer)
        gameFB.SetPlayerGameFBDict(playerID, FBPlayerDict_EnterLV, playerLV)
        PyGameData.g_bzzdPlayerKillNPCCntDict.pop(playerID, 0)
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTalk.py
@@ -28,6 +28,7 @@
import ItemCommon
import ChItem
import PlayerTJG
import EventShell
#---------------------------------------------------------------------
@@ -107,6 +108,7 @@
    #世界频道发言成就
    #PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_TalkWorld, 1)
    PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_FeastRedPack_TalkWorld, 1)
    EventShell.EventRespons_Talk(curPlayer, 'TalkWorld')
    return
## 国家频道(封包参数)
@@ -162,6 +164,7 @@
    curPlayer.ChatFamily(content, 0, extras)
    #仙盟频道发言成就
    PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_TalkFamily, 1)
    EventShell.EventRespons_Talk(curPlayer, 'TalkFamily')
    return
## 队伍频道(封包参数)