ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBHelpBattle.py | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBHelpBattle.py
@@ -241,8 +241,8 @@ callResultPack.Job = job NetPackCommon.SendFakePack(curPlayer, callResultPack) # 召唤满后 if calledCount >= len(helpBattlePlayerDict) or calledCount >= maxHelpPlayerCount: # 召唤满后,前端关闭界面默认发一键召唤,无论招多少人都直接开始 if isOneKeyCall or calledCount >= len(helpBattlePlayerDict) or calledCount >= maxHelpPlayerCount: FBLogic.OnCallHelpBattleOK(curPlayer, tick) # ֪ͨGameServer