ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py
@@ -541,8 +541,9 @@ NetPackCommon.SendFakePack(curPlayer, openGleeGame) return def Sync_CoinToGoldCountInfo(curPlayer, syncRecordIDList=[]): if not syncRecordIDList: def Sync_CoinToGoldCountInfo(curPlayer, syncRecordIDList=None): if syncRecordIDList == None: syncRecordIDList = [] ipyDataMgr = IpyGameDataPY.IPY_Data() for i in xrange(ipyDataMgr.GetCTGCount()): ipyData = ipyDataMgr.GetCTGByIndex(i)