ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py
@@ -1752,6 +1752,9 @@ aOnlyFinalHurt = PlayerControl.GetOnlyFinalHurt(atkObj) # 额外固定伤害 aFightPower = atkObj.GetFightPower() atkLVIpyData = PlayerControl.GetPlayerLVIpyData(aLV) aReFightPower = 0 if not atkLVIpyData else atkLVIpyData.GetReFightPower() # 参考战力 else: aIgnoreDefRate = 0 # 无视防御比率 aSkillAtkRate = NPCCommon.GetSkillAtkRate(atkObj) # 技能攻击力加成