ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerAuctionHouse.py | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerAuctionHouse.py
@@ -207,7 +207,7 @@ if sellCount != curItem.GetCount(): itemData["GUIDSrc"] = curItem.GetGUID() itemData["GUID"] = str(uuid.uuid1()).upper() # 不是全部卖掉的,生成新的GUID ItemCommon.DelItem(curPlayer, curItem, sellCount) ItemCommon.DelItem(curPlayer, curItem, sellCount, True, ChConfig.ItemDel_AuctionHouse) else: if not ItemControler.GetIsAuctionItem(curItem): GameWorld.Log("非拍品,绑定无法上架!", playerID)