hxp
2024-10-23 066513e021d3533cb8293a98174273faaf100874
10284 【后端】 仙宝奇缘新版本-倒贴版本(增加开服每日奖励)
3个文件已修改
19 ■■■■■ 已修改文件
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py 4 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py 10 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py 5 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
@@ -3687,6 +3687,7 @@
Def_PDict_OnlinePrizeNote = "OnlinePrizeNote%s"  # 当日在线奖励领取信息,记录信息 参数天数
Def_PDict_OpenSererDailyAward = "OpenSererDailyAward"  # 开服每日奖励记录
Def_PDict_CreateRoleAwardState = "CreateRoleAwardState"  # 创角奖励领取记录
Def_PDict_GameNoticeAwardState = "GameNoticeAwardState"  # 玩法前瞻游戏领奖记录
Def_PDict_ShareGameAwardState = "ShareGameAwardState"  # 每日分享游戏领奖记录
@@ -6026,7 +6027,8 @@
Def_RewardType_Guaji, # 领取挂机收益 73
Def_RewardType_FamilyCTGAssist, # 仙盟充值互助奖励 74
Def_RewardType_TiandaoTree, # 仙宫天道树奖励 75
)= range(76)
Def_RewardType_OpenServerDailyAward, # 开服每日奖励 76
)= range(77)
#boss复活相关活动定义
BossRebornActIDList = (
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -966,6 +966,10 @@
    likeGameAwardState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_LikeGameAwardState)
    if likeGameAwardState:
        Sync_RewardGetRecordInfo(curPlayer, ChConfig.Def_RewardType_LikeGame, likeGameAwardState)
    #开服每日奖励
    awardState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OpenSererDailyAward)
    if awardState:
        Sync_RewardGetRecordInfo(curPlayer, ChConfig.Def_RewardType_OpenServerDailyAward, awardState)
        
    curPlayer.SetState(0)   # 脱机挂恢复为正常上线
    curPlayer.SetCountryLastWeekHornor(0) # 通知数据库是否保存还是下线,做一次恢复,1为保存 0为正常下线
@@ -5731,6 +5735,12 @@
    #游戏点赞奖励67
    elif rewardType == ChConfig.Def_RewardType_LikeGame:
        OnGiveAwardByClient(curPlayer, rewardType, ChConfig.Def_PDict_LikeGameAwardState, IpyGameDataPY.GetFuncEvalCfg("GoodGameReward", 4))
    #领取开服每日奖励
    elif rewardType == ChConfig.Def_RewardType_OpenServerDailyAward:
        openServerDay = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_ServerDay) + 1
        openServerDayLimit = IpyGameDataPY.GetFuncCfg("OpenServerDailyAward", 1)
        if openServerDay >= openServerDayLimit:
            OnGiveAwardByClient(curPlayer, rewardType, ChConfig.Def_PDict_OpenSererDailyAward, IpyGameDataPY.GetFuncEvalCfg("OpenServerDailyAward", 2))
    return
    
## 领取创角奖励
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
@@ -575,6 +575,11 @@
        if shareGameAwardState:
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ShareGameAwardState, 0)
            ChPlayer.Sync_RewardGetRecordInfo(curPlayer, ChConfig.Def_RewardType_ShareGame, 0)
        #开服每日奖励
        awardState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OpenSererDailyAward)
        if awardState:
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_OpenSererDailyAward, 0)
            ChPlayer.Sync_RewardGetRecordInfo(curPlayer, ChConfig.Def_RewardType_OpenServerDailyAward, 0)
    # 特殊时间点X点过天
    elif onEventType == ShareDefine.Def_OnEventTypeEx:
        # 资源找回