| | |
| | | DR_ChangeJob(curPlayer, {"skillTypeID":skillTypeID, "skillID":skillID, "skillLV":skillLV, "skillName":skillName,
|
| | | "repSkillTypeID":repSkillTypeID, "repSkillID":repSkillID, "repSkillName":repSkillName})
|
| | |
|
| | | GameWorld.Log("删除专精相关字典记录数据", playerID)
|
| | | for index in range(ipyDataMgr.GetSkillElementCount()):
|
| | | ipyData = ipyDataMgr.GetSkillElementByIndex(index)
|
| | | elementSkillID = ipyData.GetElementSkillID()
|
| | | mainSkillID = ipyData.GetMainSkillID()
|
| | | selectElementSkillID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_SkillElementID % mainSkillID)
|
| | | if selectElementSkillID:
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_SkillElementID % mainSkillID, 0)
|
| | | mainSkillData = GameWorld.GetGameData().GetSkillBySkillID(mainSkillID)
|
| | | mainSkillName = mainSkillData.GetSkillName() if mainSkillData else ""
|
| | | selSkillData = GameWorld.GetGameData().GetSkillBySkillID(selectElementSkillID)
|
| | | selSkillName = selSkillData.GetSkillName() if selSkillData else ""
|
| | | GameWorld.Log(" 取消使用中的专精: mainSkillID=%s(%s),selectElementSkillID=%s(%s)" |
| | | % (mainSkillID, mainSkillName, selectElementSkillID, selSkillName), playerID)
|
| | | |
| | | elementSkillIDLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_SkillElementLV % elementSkillID)
|
| | | if elementSkillIDLV:
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_SkillElementLV % elementSkillID, 0) |
| | | elmSkillData = GameWorld.GetGameData().GetSkillBySkillID(elementSkillID)
|
| | | elmSkillName = elmSkillData.GetSkillName() if elmSkillData else ""
|
| | | GameWorld.Log(" 重置专精记录等级: elementSkillID=%s(%s),elementSkillIDLV=%s" % (elementSkillID, elmSkillName, elementSkillIDLV), playerID)
|
| | | |
| | | # 处理物品
|
| | | GameWorld.Log("替换物品: 个数=%s" % len(assignItemList), playerID)
|
| | | for num, itemInfo in enumerate(assignItemList, 1):
|