ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Love.py | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Love.py
@@ -113,7 +113,6 @@ mapID = GameWorld.GetMap().GetMapID() notify_tick = FBCommon.GetFBLineStepTime(mapID)[Def_Time_Fight] * 1000 - (tick - GameWorld.GetGameFB().GetFBStepTick()) curPlayer.Sync_TimeTick(IPY_GameWorld.tttTowerTake, 0, max(notify_tick, 0), True) FBCommon.UpdateFBGrade(tick, FBCommon.GetFBLineGrade(mapID), curPlayer) DoFBHelp(curPlayer, tick) return