ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_IceLode.py | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_IceLode.py
@@ -32,6 +32,7 @@ import EventShell import ChPyNetSendPack import NetPackCommon import PlayerSuccess import BuffSkill import random @@ -588,6 +589,8 @@ jsonItemList = FBCommon.GetJsonItemList(itemList) overDict[FBCommon.Over_itemInfo] = jsonItemList EventShell.EventRespons_FBEvent(curPlayer, 'icelode') PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_IceLode, 1) # 通知结果 __SendIceLodeOverInfo(curPlayer, overDict)